feat: analytics parity — tool cost, date ranges, budgets, query explorer, replay, snapshots (v2.4.0)

Analytics parity phases 2–7 (docs/plans/analytics-parity/), built on
138e706 and ported onto v2.3.1:
- Cost by AI tool (?tool= on cost/analytics/stats/workflows, by_tool,
  Codex fast/priority and flex tiers, agenthub_cost_usd_total{tool,model})
- Date ranges (from/to) on cost/analytics/workflows; Analytics range select
  with Today / This week (Monday) / This month (1st) / 7d / 30d / 90d / All /
  Custom; workflow filters carried into workflow-stats.js (read worker)
- Budgets and cost alerts as alert rule types (alert_rules rebuilt without
  its rule_type CHECK), GET /api/budgets/status, rule preview, spend pace,
  status-bar budget chip; rules stay editable in place
- Query Explorer (/query, allowlisted sort, CSV/JSON export) and scheduled
  reports (report_definitions/report_runs, Settings → Reports)
- Session Replay tab and immutable snapshots (session_snapshots, /snapshot/:token)
- Remote Codex sync, push ingest with a hashed token, privacy redaction and
  ignored folders (Settings → Data), Cursor sessions (no cost)
- Read-only MCP server, statusline, Grafana/Prometheus files

Also: resizable sidebar, pet run/wave animations, the workspace home keeps a
half-typed prompt, and the pre-commit hook runs only the related tests for a
small commit.
This commit is contained in:
2026-10-06 17:12:28 +07:00
parent 837da6e5de
commit 4aae61297f
146 changed files with 13565 additions and 537 deletions
+41 -8
View File
@@ -5,7 +5,10 @@
* animation state (idle, run right, run left, waving, jumping, failed,
* waiting, running, review) — played one row at a time by Sagi's mood; an
* uploaded image is shown still and bobs with the same `data-mood` CSS as
* Sagi. Reduced motion holds the row's first frame. A sprite that fails to
* Sagi. An `action` (dragged left/right, hovered) plays the run-left/run-right
* or waving row over the mood's, like Codex's own pet. Each row steps at its
* own pace and holds its last frame longer, so a loop breathes instead of
* spinning. Reduced motion holds the row's first frame. A sprite that fails to
* load (deleted from another browser) calls `onBroken`, so the mascot falls
* back to Sagi instead of an empty box.
* @author Nguyễn Ngọc Trí Vĩ <vinnt@smartgift.vn>
@@ -30,11 +33,28 @@ const ROW: Record<Mood, number> = {
worried: 5, // failed
disconnected: 5,
};
/** What the user is doing to the pet, which outranks its mood. */
export type PetAction = "run-left" | "run-right" | "wave";
const ACTION_ROW: Record<PetAction, number> = { "run-right": 1, "run-left": 2, wave: 3 };
/** Per row: ms per frame, and ms the last frame is held before the loop restarts. */
const PACE: [number, number][] = [
[220, 1400], // idle: a breath, then a pause
[120, 120], // run right — keeps up with the drag
[120, 120], // run left
[180, 400], // waving
[160, 700], // jumping
[200, 1200], // failed
[220, 900], // waiting
[170, 400], // running (working)
[220, 900], // review
];
const SLEEP_PACE: [number, number] = [450, 2000];
export function PetSprite({
id,
kind,
mood,
action,
size,
reducedMotion,
onBroken,
@@ -42,23 +62,36 @@ export function PetSprite({
id: string;
kind: "codex" | "image";
mood: Mood;
action?: PetAction | null;
size: number;
reducedMotion: boolean;
onBroken: () => void;
}) {
const url = api.pets.spriteUrl(id);
const row = ROW[mood] ?? 0;
const row = action ? ACTION_ROW[action] : (ROW[mood] ?? 0);
const sleeping = !action && mood === "sleeping";
const [frame, setFrame] = useState(0);
useEffect(() => {
setFrame(0);
if (kind !== "codex" || reducedMotion) return;
const timer = window.setInterval(
() => setFrame((f) => (f + 1) % (FRAMES[row] ?? 1)),
mood === "sleeping" ? 400 : 125
);
return () => window.clearInterval(timer);
}, [kind, row, mood, reducedMotion]);
const count = FRAMES[row] ?? 1;
const [step, hold] = sleeping ? SLEEP_PACE : (PACE[row] ?? [200, 200]);
let f = 0;
let timer = 0;
const tick = () => {
timer = window.setTimeout(
() => {
f = (f + 1) % count;
setFrame(f);
tick();
},
f === count - 1 ? hold : step
);
};
tick();
return () => window.clearTimeout(timer);
}, [kind, row, sleeping, reducedMotion]);
// A background image reports no error of its own: probe it once.
useEffect(() => {
+5
View File
@@ -203,6 +203,7 @@ export function Sagi() {
const [open, setOpen] = useState(false);
// The right-click pet menu (`PetMenu.tsx`).
const [menu, setMenu] = useState(false);
const [hover, setHover] = useState(false);
const reducedMotion = usePrefersReducedMotion();
const navigate = useNavigate();
const brain = useSagiBrain();
@@ -331,6 +332,8 @@ export function Sagi() {
className="sagi-avatar-btn"
data-dragging={place.dragging ? "1" : "0"}
style={{ left: place.left, top: place.top, width: size, height: size }}
onPointerEnter={() => setHover(true)}
onPointerLeave={() => setHover(false)}
onPointerDown={place.onPointerDown}
onPointerMove={place.onPointerMove}
onPointerUp={place.onPointerUp}
@@ -358,6 +361,8 @@ export function Sagi() {
id={pet.id}
kind={pet.kind}
mood={brain.mood}
// Dragged → runs that way; hovered → waves (Codex's pet does both).
action={place.moving ? `run-${place.moving}` : hover ? "wave" : null}
size={size}
reducedMotion={reducedMotion}
// Deleted elsewhere, or unreadable: back to Sagi.
@@ -94,6 +94,8 @@ describe("PetSprite", () => {
expect(sprite.dataset.row).toBe("7");
expect(sprite.style.backgroundPosition).toBe("0px -728px");
act(() => vi.advanceTimersByTime(130));
expect(sprite.style.backgroundPosition).toBe("0px -728px"); // slower than 125 ms
act(() => vi.advanceTimersByTime(50));
expect(sprite.style.backgroundPosition).toBe("-96px -728px");
rerender(
<PetSprite
@@ -108,6 +110,45 @@ describe("PetSprite", () => {
expect(screen.getByTestId("pet-sprite").dataset.row).toBe("5");
});
it("runs the way it is dragged and waves on hover, over its mood", () => {
const props = {
id: "cp-goku",
kind: "codex" as const,
mood: "thinking" as const,
size: 208,
reducedMotion: false,
onBroken: () => {},
};
const { rerender } = render(<PetSprite {...props} action="run-left" />);
expect(screen.getByTestId("pet-sprite").dataset.row).toBe("2");
rerender(<PetSprite {...props} action="run-right" />);
expect(screen.getByTestId("pet-sprite").dataset.row).toBe("1");
rerender(<PetSprite {...props} action="wave" />);
expect(screen.getByTestId("pet-sprite").dataset.row).toBe("3");
rerender(<PetSprite {...props} action={null} />);
expect(screen.getByTestId("pet-sprite").dataset.row).toBe("7");
});
it("holds a loop's last frame before starting over", () => {
render(
<PetSprite
id="cp-goku"
kind="codex"
mood="idle"
size={208}
reducedMotion={false}
onBroken={() => {}}
/>
);
const sprite = screen.getByTestId("pet-sprite");
act(() => vi.advanceTimersByTime(5 * 220)); // idle: 6 frames → on the last one
expect(sprite.style.backgroundPosition).toBe("-960px 0px");
act(() => vi.advanceTimersByTime(1000));
expect(sprite.style.backgroundPosition).toBe("-960px 0px");
act(() => vi.advanceTimersByTime(400));
expect(sprite.style.backgroundPosition).toBe("0px 0px");
});
it("holds the first frame under reduced motion", () => {
render(
<PetSprite
@@ -5,7 +5,16 @@
*/
import { describe, it, expect, beforeEach, afterEach, vi } from "vitest";
import { render, screen, fireEvent, act, cleanup, within } from "@testing-library/react";
import {
render,
renderHook,
screen,
fireEvent,
act,
cleanup,
within,
} from "@testing-library/react";
import { useSagiPosition } from "../useSagiPosition";
import { MemoryRouter } from "react-router-dom";
import { Sagi } from "../Sagi";
import { eventBus } from "../../../lib/eventBus";
@@ -192,3 +201,22 @@ describe("Sagi widget", () => {
expect(JSON.parse(localStorage.getItem("agent-dashboard-sagi-pos") || "{}").side).toBe("left");
});
});
describe("useSagiPosition moving", () => {
beforeEach(() => vi.useFakeTimers());
afterEach(() => vi.useRealTimers());
it("names the drag's direction and settles once the pointer rests", () => {
const { result } = renderHook(() => useSagiPosition(68));
const target = { setPointerCapture() {}, releasePointerCapture() {} };
const ev = (x: number) =>
({ button: 0, pointerId: 1, clientX: x, clientY: 300, currentTarget: target }) as never;
act(() => result.current.onPointerDown(ev(500)));
act(() => result.current.onPointerMove(ev(480)));
expect(result.current.moving).toBe("left");
act(() => result.current.onPointerMove(ev(520)));
expect(result.current.moving).toBe("right");
act(() => vi.advanceTimersByTime(400));
expect(result.current.moving).toBeNull();
});
});
+30 -3
View File
@@ -7,6 +7,8 @@
* viewport fraction so it survives resizes). A small movement threshold tells
* a drag apart from a tap so dragging never opens the panel. The arrow keys
* move a focused avatar too (WCAG 2.5.7): ←/→ dock it to an edge, ↑/↓ step it.
* `moving` names the way it is heading — while dragged (cleared once the
* pointer rests) and during the glide to its edge — so a pet can run that way.
* It never rests over the fixed bottom status bar; by default it docks
* bottom-right just above it.
* @author Nguyễn Ngọc Trí Vĩ <vinnt@smartgift.vn>
@@ -83,6 +85,8 @@ const DRAG_THRESHOLD = 5;
const STATUS_BAR = 24;
// One arrow-key step, in px.
const KEY_STEP = 40;
// A held but unmoving drag stops running after this; also the snap glide's length.
const MOVE_SETTLE_MS = 300;
const vw = () => (typeof window !== "undefined" ? window.innerWidth : 1024);
const vh = () => (typeof window !== "undefined" ? window.innerHeight : 768);
@@ -109,6 +113,8 @@ export interface SagiPlacement {
/** True when the avatar sits in the lower half - flyouts open upward. */
openUp: boolean;
dragging: boolean;
/** The way the avatar is moving horizontally right now, if it is. */
moving: "left" | "right" | null;
onPointerDown: (e: ReactPointerEvent) => void;
onPointerMove: (e: ReactPointerEvent) => void;
onPointerUp: (e: ReactPointerEvent) => void;
@@ -123,6 +129,15 @@ export function useSagiPosition(size: number = SAGI_SIZE): SagiPlacement {
const [pos, setPos] = useState<SagiPos>(() => sagiPrefs.getPos() ?? defaultPos());
const [drag, setDrag] = useState<{ left: number; top: number } | null>(null);
const [, force] = useState(0); // re-derive resting coords on resize
const [moving, setMoving] = useState<"left" | "right" | null>(null);
const moveTimer = useRef(0);
const lastX = useRef(0);
const heading = useCallback((dir: "left" | "right" | null) => {
window.clearTimeout(moveTimer.current);
setMoving(dir);
if (dir) moveTimer.current = window.setTimeout(() => setMoving(null), MOVE_SETTLE_MS);
}, []);
useEffect(() => () => window.clearTimeout(moveTimer.current), []);
const draggedRef = useRef(false);
const startRef = useRef<{ px: number; py: number; left: number; top: number } | null>(null);
@@ -152,6 +167,7 @@ export function useSagiPosition(size: number = SAGI_SIZE): SagiPlacement {
/* capture unsupported - window-free fallback still works via props */
}
startRef.current = { px: e.clientX, py: e.clientY, left: screen.left, top: screen.top };
lastX.current = e.clientX;
movedRef.current = false;
},
[screen.left, screen.top]
@@ -172,8 +188,14 @@ export function useSagiPosition(size: number = SAGI_SIZE): SagiPlacement {
);
liveRef.current = { left, top };
setDrag({ left, top });
// Ignore a pixel of jitter; a steady push keeps re-arming the settle timer.
const stepX = e.clientX - lastX.current;
if (Math.abs(stepX) >= 2) {
lastX.current = e.clientX;
heading(stepX > 0 ? "right" : "left");
}
},
[size]
[size, heading]
);
const onPointerUp = useCallback(
@@ -193,12 +215,15 @@ export function useSagiPosition(size: number = SAGI_SIZE): SagiPlacement {
sagiPrefs.setPos(next);
setPos(next);
setDrag(null); // leave drag mode; resting coords (with transition) take over
// Run along the glide to the edge, when there is a real distance to cover.
const glide = restingScreen(next, size).left - live.left;
heading(Math.abs(glide) > size / 2 ? (glide > 0 ? "right" : "left") : null);
}
liveRef.current = null;
startRef.current = null;
movedRef.current = false;
},
[size]
[size, heading]
);
const onKeyDown = useCallback(
@@ -214,10 +239,11 @@ export function useSagiPosition(size: number = SAGI_SIZE): SagiPlacement {
}
if (!next) return;
e.preventDefault();
if (next.side !== pos.side) heading(next.side);
sagiPrefs.setPos(next);
setPos(next);
},
[pos, size]
[pos, size, heading]
);
const consumeDrag = useCallback(() => {
@@ -233,6 +259,7 @@ export function useSagiPosition(size: number = SAGI_SIZE): SagiPlacement {
side: pos.side,
openUp: screen.top + size / 2 > vh() / 2,
dragging: drag !== null,
moving,
onPointerDown,
onPointerMove,
onPointerUp,