feat: analytics parity — tool cost, date ranges, budgets, query explorer, replay, snapshots (v2.4.0)

Analytics parity phases 2–7 (docs/plans/analytics-parity/), built on
138e706 and ported onto v2.3.1:
- Cost by AI tool (?tool= on cost/analytics/stats/workflows, by_tool,
  Codex fast/priority and flex tiers, agenthub_cost_usd_total{tool,model})
- Date ranges (from/to) on cost/analytics/workflows; Analytics range select
  with Today / This week (Monday) / This month (1st) / 7d / 30d / 90d / All /
  Custom; workflow filters carried into workflow-stats.js (read worker)
- Budgets and cost alerts as alert rule types (alert_rules rebuilt without
  its rule_type CHECK), GET /api/budgets/status, rule preview, spend pace,
  status-bar budget chip; rules stay editable in place
- Query Explorer (/query, allowlisted sort, CSV/JSON export) and scheduled
  reports (report_definitions/report_runs, Settings → Reports)
- Session Replay tab and immutable snapshots (session_snapshots, /snapshot/:token)
- Remote Codex sync, push ingest with a hashed token, privacy redaction and
  ignored folders (Settings → Data), Cursor sessions (no cost)
- Read-only MCP server, statusline, Grafana/Prometheus files

Also: resizable sidebar, pet run/wave animations, the workspace home keeps a
half-typed prompt, and the pre-commit hook runs only the related tests for a
small commit.
This commit is contained in:
2026-10-06 17:12:28 +07:00
parent 837da6e5de
commit 4aae61297f
146 changed files with 13565 additions and 537 deletions
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/**
* @file EventReplay.test.tsx
* @description The Replay tab's controls: step, jump, arrow keys, a lifecycle
* marker jumping the cursor, playback advancing on a timer, and the derived
* state following the cursor.
* @author Nguyễn Ngọc Trí Vĩ <vinnt@smartgift.vn>
*/
import { describe, it, expect, vi, afterEach } from "vitest";
import { act, fireEvent, render, screen } from "@testing-library/react";
import { MemoryRouter } from "react-router-dom";
import { EventReplay } from "../EventReplay";
import type { DashboardEvent } from "../../lib/types";
function ev(id: number, event_type: string, tool_name: string | null = null): DashboardEvent {
return {
id,
session_id: "s1",
agent_id: "a1",
event_type,
tool_name,
summary: `${event_type} ${tool_name ?? ""}`.trim(),
data: null,
created_at: new Date(Date.UTC(2026, 9, 1, 10, 0, id)).toISOString(),
} as DashboardEvent;
}
// Given newest first, as the events API answers: the replay orders them itself.
const events = [
ev(4, "Stop"),
ev(3, "PostToolUse", "Bash"),
ev(2, "PreToolUse", "Bash"),
ev(1, "SessionStart"),
];
function renderReplay() {
return render(
<MemoryRouter>
<EventReplay events={events} agentInfoById={new Map()} sessionNameById={new Map()} />
</MemoryRouter>
);
}
const position = () => screen.getByText(/^\d+ \/ 4/);
afterEach(() => vi.useRealTimers());
describe("EventReplay", () => {
it("starts at the first event and steps with the buttons", () => {
renderReplay();
expect(position().textContent).toMatch(/^1 \/ 4/);
fireEvent.click(screen.getByTitle("Step forward (→)"));
fireEvent.click(screen.getByTitle("Step forward (→)"));
expect(position().textContent).toMatch(/^3 \/ 4/);
expect(screen.getByText("Bash ×1")).toBeTruthy();
fireEvent.click(screen.getByTitle("Jump to end (End)"));
expect(position().textContent).toMatch(/^4 \/ 4/);
fireEvent.click(screen.getByTitle("Jump to start (Home)"));
expect(position().textContent).toMatch(/^1 \/ 4/);
});
it("moves on arrow keys and jumps from a lifecycle marker", () => {
renderReplay();
const root = screen.getByTestId("event-replay");
fireEvent.keyDown(root, { key: "ArrowRight" });
expect(position().textContent).toMatch(/^2 \/ 4/);
// The in-flight tool at the PreToolUse.
expect(screen.getByText("Running tool").nextSibling?.textContent).toBe("Bash");
fireEvent.keyDown(root, { key: "End" });
expect(position().textContent).toMatch(/^4 \/ 4/);
fireEvent.click(screen.getByRole("button", { name: "Session start · #1" }));
expect(position().textContent).toMatch(/^1 \/ 4/);
});
it("plays to the end at the chosen speed", () => {
vi.useFakeTimers();
renderReplay();
fireEvent.click(screen.getByRole("button", { name: "5×" }));
fireEvent.click(screen.getByTitle("Play (Space)"));
act(() => {
vi.advanceTimersByTime(100);
});
expect(position().textContent).toMatch(/^2 \/ 4/);
// One step per tick: each step schedules the next.
for (let i = 0; i < 3; i++) {
act(() => {
vi.advanceTimersByTime(100);
});
}
expect(position().textContent).toMatch(/^4 \/ 4/);
expect(screen.getByTitle("Play (Space)")).toBeTruthy();
});
});