fix(sagi): anchor mood animations to the mascot, and let the bubble follow it

The seven per-mood `transform-origin: 640px 720px` rules were written in
mascot.svg's 1280-unit space but applied to the root <svg>, where CSS
resolves a length against the 68px CSS box. The pivot landed ~9x the
element away, so `scale(1.035)` ("gentle breathing") swung the whole
mascot ~20px up-left every 4s - and the speech bubble, positioned from
the untransformed box, stayed put while Sagi visibly moved.

- One `transform-origin: 50% 92%` on `.sagi-avatar` (feet pivot); a
  percentage so it cannot be misresolved against either reference box.
- Eye-blink and sparkle origins rebased onto `transform-box: view-box`,
  whose 0,0 is the viewBox min (253.5 106) - the eyelids were closing
  off-target and the sparkle twinkled around a point outside itself.
- `sagi-rock` returns to 0deg; it used to park `thinking` at a
  permanent -6deg tilt.
- `.sagi-flyout` gets the avatar button's exact left/top easing so the
  bubble glides with the snap instead of teleporting, and the bubble no
  longer unmounts mid-drag (the panel still does - dragging a 320px
  panel around is jank).
- Reduced motion now also covers `.sagi-bubble-enter` and both
  transitions; dropped a `~ *` selector that never matched.
This commit is contained in:
2026-09-04 14:40:45 +07:00
parent 6cb7f4f843
commit 58774f211a
3 changed files with 52 additions and 19 deletions
+1 -1
View File
@@ -2304,7 +2304,7 @@ The mood state machine in `deriveMood` resolves to a single expression using a f
| --- | --- |
| **`brain.ts`** | Pure, framework-free core. Exposes a `WSMessage` reducer (`reduceSagi`) and a mood state machine (`deriveMood`) with the priority order `disconnected > worried > stuck > happy > thinking > watching > sleeping > idle`. The clock is injected and there are zero side effects, so the brain is fully unit-tested in isolation. |
| **`useSagiBrain.ts`** | The **only** consumer of the global `eventBus`. Wires the pure brain to real timers (idle / sleep / stuck), the speech-bubble queue, mute, and clear-alerts. Produces the derived `{ mood, status, bubble }` the presentational components render. |
| **`SagiAvatar.tsx`** | Pure presentational SVG mascot. The `data-mood` attribute drives CSS; pupils track the cursor. Rendered at 90×90 px (`size` default, kept in sync with `SAGI_SIZE` in `useSagiPosition.ts`, which is the draggable button's real footprint) through a `viewBox` cropped to the artwork's measured bounding box instead of the exporter's padded `0 0 1280 1280` canvas. Path data is never rescaled, so every coordinate constant (`MAX_PUPIL_SHIFT`, the `transform-origin` values in `sagi.css`) stays in the original 1280-unit space. |
| **`SagiAvatar.tsx`** | Pure presentational SVG mascot. The `data-mood` attribute drives CSS; pupils track the cursor. Rendered at 90×90 px (`size` default, kept in sync with `SAGI_SIZE` in `useSagiPosition.ts`, which is the draggable button's real footprint) through a `viewBox` cropped to the artwork's measured bounding box instead of the exporter's padded `0 0 1280 1280` canvas. Path data is never rescaled, so `MAX_PUPIL_SHIFT` stays in the original 1280-unit space. The `transform-origin` values in `sagi.css` do **not**: an origin on an inner SVG element resolves against `transform-box: view-box`, whose 0,0 sits at the `viewBox` min (`253.5 106`), so those are mascot coordinates **minus that offset**. The root `.sagi-avatar` origin is a percentage on purpose — on the outermost `<svg>` a length would be measured against the 68 px CSS box, and the resulting ~9× overshoot turns every mood animation into a whole-avatar lurch. |
| **`SpeechBubble.tsx`** | Pure presentational speech bubble. |
| **`SagiPanel.tsx`** | Pure presentational panel: status readout + quick actions + the Ask box. |
| **`Sagi.tsx`** | Shell component. Mounted once in `client/src/components/Layout.tsx` as a sibling of `UpdateNotifier`. Owns open/closed state, the `⌘B` / `Esc` shortcuts, reduced-motion detection, and navigation. |