feat: v2.5.5 — AI Router renamed AI Proxy, reload onto new builds, update no longer spins

AI Proxy (was AI Router):
- server/lib/ai-proxies.js, proxy-apply.js, routes/ai-proxies.js mounted at
  /api/ai-proxies and the old /api/ai-routers; `router` still accepted on the
  start routes; profiles move to <CLAUDE_HOME>/agenthub-proxies/
- dashboard_runs.router renamed in place to proxy: an older build on the same
  DB fails on that column, so dev and prod sharing one DB update together
- a proxy's baseUrl stored as its root (a typed /v1 made /v1/v1/messages);
  Test probes Claude /v1/messages and Codex /v1/responses
- Settings → AI Proxy (/settings/ai-router redirects), ProxyPicker

Updates:
- every tab reloads onto the new UI build when its WebSocket reconnects to a
  server of another version (lib/newBuildReload.ts, once per version)
- Update now stops waiting on a plugin chain that failed or pulled nothing
  (the old server never goes down), and reloads as soon as a new version answers

Also:
- a pane whose command exits at once says so (EPANEEXITED) instead of
  "Command failed: tmux set-option … mouse on"
- the pane drag preview draws where the pane actually lands
This commit is contained in:
2026-10-06 22:48:09 +07:00
parent dd9b23106c
commit 5fe5d51b1b
82 changed files with 1792 additions and 1412 deletions
+37 -17
View File
@@ -85,6 +85,7 @@ import { Download, X, Copy, Check, RefreshCw, Zap, ExternalLink } from "lucide-r
import { api } from "../lib/api";
import { eventBus } from "../lib/eventBus";
import { copyText } from "../lib/clipboard";
import { toast } from "../lib/toast";
import { useDialog } from "../hooks/useDialog";
import type { UpdateStatusPayload, WSMessage } from "../lib/types";
@@ -264,22 +265,41 @@ export function UpdateNotifier() {
* stretch, so polling naively would get a 200 from the process we are
* waiting to replace and reload onto the same old bundle.
*/
const pollUntilBack = useCallback((requireDownFirst = false) => {
let sawDown = !requireDownFirst;
const attempt = () => {
api.updates
.status()
.then(() => {
if (sawDown) window.location.reload();
else setTimeout(attempt, 1500);
})
.catch(() => {
sawDown = true;
setTimeout(attempt, 1500);
});
};
setTimeout(attempt, 1500);
}, []);
const pollUntilBack = useCallback(
(requireDownFirst = false, fromVersion: string | null = null) => {
let sawDown = !requireDownFirst;
// Its own verdicts only: an older plugin-update.json is still on disk
// until this chain writes one (5 s slack for a clock a little behind).
const since = Date.now() - 5000;
const attempt = () => {
api.updates
.status()
.then((s) => {
const v = s.last_plugin_update;
const mine = !!v?.finished_at && Date.parse(v.finished_at) >= since;
// A failed step, or nothing to pull, leaves the OLD server up: it
// never goes down, so waiting for that spun "Restarting…" forever.
if (requireDownFirst && v && mine && (v.ok === false || v.step === "already_current")) {
syncFromPayload(s);
setRestarting(false);
if (v.ok) toast.info(t("pluginAlreadyCurrent"));
return;
}
// A new version answering is back too, even if a poll never
// landed in the short gap between the old server and the new one.
const moved = !!fromVersion && !!s.local_version && s.local_version !== fromVersion;
if (sawDown || moved) window.location.reload();
else setTimeout(attempt, 1500);
})
.catch(() => {
sawDown = true;
setTimeout(attempt, 1500);
});
};
setTimeout(attempt, 1500);
},
[syncFromPayload, t]
);
const applyNow = async () => {
if (applying || restarting) return;
@@ -292,7 +312,7 @@ export function UpdateNotifier() {
setRestarting(true);
// mode "plugin": the old server lingers while the chain installs, so
// only treat a reachable server as "back" after it has gone away once.
pollUntilBack(result.mode === "plugin");
pollUntilBack(result.mode === "plugin", status?.local_version ?? null);
return;
}
setError(