feat: v2.5.5 — AI Router renamed AI Proxy, reload onto new builds, update no longer spins
AI Proxy (was AI Router): - server/lib/ai-proxies.js, proxy-apply.js, routes/ai-proxies.js mounted at /api/ai-proxies and the old /api/ai-routers; `router` still accepted on the start routes; profiles move to <CLAUDE_HOME>/agenthub-proxies/ - dashboard_runs.router renamed in place to proxy: an older build on the same DB fails on that column, so dev and prod sharing one DB update together - a proxy's baseUrl stored as its root (a typed /v1 made /v1/v1/messages); Test probes Claude /v1/messages and Codex /v1/responses - Settings → AI Proxy (/settings/ai-router redirects), ProxyPicker Updates: - every tab reloads onto the new UI build when its WebSocket reconnects to a server of another version (lib/newBuildReload.ts, once per version) - Update now stops waiting on a plugin chain that failed or pulled nothing (the old server never goes down), and reloads as soon as a new version answers Also: - a pane whose command exits at once says so (EPANEEXITED) instead of "Command failed: tmux set-option … mouse on" - the pane drag preview draws where the pane actually lands
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@@ -85,6 +85,7 @@ import { Download, X, Copy, Check, RefreshCw, Zap, ExternalLink } from "lucide-r
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import { api } from "../lib/api";
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import { eventBus } from "../lib/eventBus";
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import { copyText } from "../lib/clipboard";
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import { toast } from "../lib/toast";
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import { useDialog } from "../hooks/useDialog";
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import type { UpdateStatusPayload, WSMessage } from "../lib/types";
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@@ -264,22 +265,41 @@ export function UpdateNotifier() {
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* stretch, so polling naively would get a 200 from the process we are
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* waiting to replace and reload onto the same old bundle.
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*/
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const pollUntilBack = useCallback((requireDownFirst = false) => {
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let sawDown = !requireDownFirst;
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const attempt = () => {
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api.updates
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.status()
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.then(() => {
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if (sawDown) window.location.reload();
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else setTimeout(attempt, 1500);
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})
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.catch(() => {
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sawDown = true;
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setTimeout(attempt, 1500);
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});
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};
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setTimeout(attempt, 1500);
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}, []);
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const pollUntilBack = useCallback(
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(requireDownFirst = false, fromVersion: string | null = null) => {
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let sawDown = !requireDownFirst;
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// Its own verdicts only: an older plugin-update.json is still on disk
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// until this chain writes one (5 s slack for a clock a little behind).
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const since = Date.now() - 5000;
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const attempt = () => {
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api.updates
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.status()
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.then((s) => {
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const v = s.last_plugin_update;
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const mine = !!v?.finished_at && Date.parse(v.finished_at) >= since;
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// A failed step, or nothing to pull, leaves the OLD server up: it
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// never goes down, so waiting for that spun "Restarting…" forever.
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if (requireDownFirst && v && mine && (v.ok === false || v.step === "already_current")) {
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syncFromPayload(s);
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setRestarting(false);
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if (v.ok) toast.info(t("pluginAlreadyCurrent"));
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return;
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}
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// A new version answering is back too, even if a poll never
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// landed in the short gap between the old server and the new one.
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const moved = !!fromVersion && !!s.local_version && s.local_version !== fromVersion;
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if (sawDown || moved) window.location.reload();
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else setTimeout(attempt, 1500);
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})
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.catch(() => {
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sawDown = true;
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setTimeout(attempt, 1500);
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});
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};
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setTimeout(attempt, 1500);
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},
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[syncFromPayload, t]
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);
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const applyNow = async () => {
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if (applying || restarting) return;
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@@ -292,7 +312,7 @@ export function UpdateNotifier() {
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setRestarting(true);
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// mode "plugin": the old server lingers while the chain installs, so
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// only treat a reachable server as "back" after it has gone away once.
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pollUntilBack(result.mode === "plugin");
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pollUntilBack(result.mode === "plugin", status?.local_version ?? null);
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return;
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}
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setError(
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