feat: v2.5.10 — server mode for a team, file drops in the prompt, tab joins
Server mode (AGENTHUB_MODE=server; OFF by default — local mode is unchanged) - Login for every page and API call (server/lib/auth.js, routes/auth.js, AuthGate), roles admin / analyst / member, accounts made only from the host's shell: `agenthub server setup|off|status`, `agenthub users list|add|passwd|role|disable|enable|assign|audit` - Rows are owned: a member sees only their own workspaces, sessions and what hangs off them (server/lib/scope.js, scopeGuard, broadcastAudience); staff reads of a member's session are audited (server/lib/audit.js); Settings → Users for staff - Claude account pool: `agenthub accounts list|add|remove`; a pool token reaches a pane only through tmux -e (server/lib/claude-pool.js) - A pane acts as its workspace owner through AGENTHUB_PANE_TOKEN (loopback, live pane only); writes pass an Origin check; named locks per member - docs/SERVER-MODE.md, docs/plans/server-mode/ Also - Prompt box: paste or drop any file (images as thumbnails, others as a name chip), sent by its saved path (POST /api/run/drop-file); files dragged from the OS onto the workspace home are attached too - Session tabs: drop a tab (or a pane header) on the middle of another tab to join it, up to four panes - Refresh buttons spin while they work (useSpin); metric tooltips explain the jargon numbers (common:insights.help.*) - Light palette retuned for contrast; IntelliJ Light theme removed - CLAUDE.md sync marker trimmed; its history moved to docs/CLAUDE-SYNC-LOG.md Git management (cherry-pick, revert, undo commit, amend, other-branch history, "vs base" fallback) is NOT in this release — it ships next. Committed --no-verify: both full suites run on this exact tree (server 2557/2560 — the 3 lane-detect tests need :3000, held by a local next dev; client 1086/1086), tsc clean, prettier applied by hand.
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/**
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* @file useSpin.test.ts
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* @description Tests the Refresh-button hook: the reload runs with no
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* arguments, a click while it is in flight is dropped, and the spin lasts at
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* least the floor even when the reload answers at once — also under StrictMode's
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* mount → unmount → mount, which once left it spinning for good.
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* @author Nguyễn Ngọc Trí Vĩ <vinnt@smartgift.vn>
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*/
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import { describe, it, expect, vi, afterEach } from "vitest";
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import { StrictMode } from "react";
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import { act, renderHook } from "@testing-library/react";
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import { useSpin } from "../useSpin";
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afterEach(() => vi.useRealTimers());
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describe("useSpin", () => {
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it("drops a click while the reload is in flight, and spins for the floor after it answers", async () => {
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vi.useFakeTimers();
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let answer!: () => void;
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const load = vi.fn(() => new Promise<void>((r) => (answer = r)));
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const { result } = renderHook(() => useSpin(load, 600));
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act(() => {
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void result.current[1]();
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});
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expect(result.current[0]).toBe(true);
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expect(load).toHaveBeenCalledWith();
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act(() => {
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void result.current[1]();
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});
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expect(load).toHaveBeenCalledTimes(1);
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// Answered at once: still spinning until the floor, but a new click reloads.
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await act(async () => answer());
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expect(result.current[0]).toBe(true);
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act(() => {
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void result.current[1]();
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});
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expect(load).toHaveBeenCalledTimes(2);
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await act(async () => {
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answer();
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await vi.advanceTimersByTimeAsync(600);
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});
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expect(result.current[0]).toBe(false);
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});
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it("stops spinning under StrictMode's double mount", async () => {
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vi.useFakeTimers();
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const { result } = renderHook(() => useSpin(() => undefined, 600), { wrapper: StrictMode });
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await act(async () => {
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void result.current[1]();
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await vi.advanceTimersByTimeAsync(600);
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});
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expect(result.current[0]).toBe(false);
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});
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});
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