Merge branch 'perf/lag': dashboard lag fixes

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

# Conflicts:
#	client/src/components/Sagi/PetSprite.tsx
#	client/src/components/Sagi/useSagiBrain.ts
This commit is contained in:
2026-10-14 12:26:41 +07:00
36 changed files with 676 additions and 101 deletions
+25 -4
View File
@@ -90,6 +90,17 @@ import { greetingKey, pickLine, pickQuip } from "./quips";
import { statusSummary } from "./intents";
import { sagiPrefs } from "./prefs";
/** `next` differs from `prev` only by a lastActivityAt less than a second
* newer — nothing the mascot shows, at the moods' 1 s resolution. */
function onlyActivityMoved(prev: SagiState, next: SagiState): boolean {
if (next === prev) return true;
if (next.lastActivityAt - prev.lastActivityAt >= 1000) return false;
for (const k of Object.keys(next) as (keyof SagiState)[]) {
if (k !== "lastActivityAt" && next[k] !== prev[k]) return false;
}
return true;
}
const BUBBLE_MS = 4500;
// A bubble that names a session stays long enough to click it.
const SUBJECT_BUBBLE_MS = 7000;
@@ -283,8 +294,12 @@ export function useSagiBrain(): SagiBrain {
// Subscribe to the live stream and connection status.
useEffect(() => {
const unsubMsg = eventBus.subscribe((msg: WSMessage) => {
const { state: next, pulse, subject } = reduceSagi(stateRef.current, msg, Date.now());
update(() => next);
const prev = stateRef.current;
const { state: next, pulse, subject } = reduceSagi(prev, msg, Date.now());
// Most frames only move lastActivityAt, which the moods read at a 1 s
// resolution: keep the old state then, so a hook burst (several frames a
// second) does not re-render the mascot on every frame.
if (!onlyActivityMoved(prev, next)) update(() => next);
if (pulse) notify(pulse, subject);
});
const unsubConn = eventBus.onConnection((connected) => {
@@ -300,8 +315,12 @@ export function useSagiBrain(): SagiBrain {
// happy/worried) re-evaluate without needing a new event.
useEffect(() => {
// Hidden tab: no re-render; the first visible tick catches the mood up.
// Only a tick that changes the mood re-renders: an idle mascot is not
// drawn again every second for nothing.
const id = setInterval(() => {
if (document.visibilityState === "visible") setTick(Date.now());
if (document.visibilityState !== "visible") return;
const now = Date.now();
if (deriveMood(stateRef.current, now) !== moodRef.current) setTick(now);
}, 1000);
return () => clearInterval(id);
}, []);
@@ -315,7 +334,9 @@ export function useSagiBrain(): SagiBrain {
[]
);
const mood = useMemo(() => deriveMood(state, tick), [state, tick]);
// Judged at render time: `tick` only moves when the mood would change, so
// it may be old when a frame re-renders.
const mood = useMemo(() => deriveMood(state, Math.max(tick, Date.now())), [state, tick]);
const status = useMemo(() => statusOf(state), [state]);
const attention = useMemo(() => attentionOf(state), [state]);