feat: pet chat window replaces the Sagi panel; Windows pane attach no longer crashes the server
- Sagi: clicking the pet opens its chat window directly (PetChat + SagiInfo status strip, Needs you, Mute / Clear alerts); SagiPanel removed. - Chat view answers Claude's unnumbered folder-trust prompt (parseBareMenu). - pty-attach: resize/write after a Windows attach exited, and node-pty's pipe errors, no longer throw out of the WebSocket handler. - restart-helper: the server started by an update logs to data/agenthub-server.log instead of discarding its output.
This commit is contained in:
@@ -1,7 +1,11 @@
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/**
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* @file PetChat.tsx
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* @description The pet's chat window. A question its Ask box cannot answer
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* locally opens here instead of leaving the page: the first message starts a
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* @description The pet's chat window — its whole UI: clicking the pet opens
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* it. Above the conversation sits what the pet knows (`info`: live / waiting /
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* errored, the sessions that need you, Mute, Clear alerts — `SagiInfo.tsx`).
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* Before a chat runs, a question the pet can answer itself (`onLocal`: status,
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* who are you…) is answered right here; anything else — and every message once
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* a chat runs — goes to the AI: the first message starts a
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* session of the user's DEFAULT AI tool (`agenthub.defaultTool`, Claude or
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* Codex — the two with a readable transcript) in the "Sagi" workspace, in its
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* first free tab (`startInFreeTabDetailed`), and the conversation is shown as
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@@ -11,16 +15,17 @@
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* attached pane, exactly like the workspace's own Chat view), so nothing new
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* reaches the server. A menu the CLI asks with (a permission or trust prompt)
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* is read off that pane and answered with `PaneMenuCard`. The chat is kept in
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* `localStorage` (`agenthub.pet.chat`) while its pane lives; **New chat**
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* forgets it (the session stays in the workspace), **Open in workspace**
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* `localStorage` (`agenthub.pet.chat`) while its pane lives, so closing and
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* reopening the window continues it; **New chat** STOPS that session (kills
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* its pane and archives it, asking first only mid-reply), **Open in workspace**
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* opens its pane there. Opening never resumes an ended session: once the pane
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* is gone, the next message starts a new one.
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* @author Nguyễn Ngọc Trí Vĩ <vinnt@smartgift.vn>
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*/
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import { useCallback, useEffect, useRef, useState, type FormEvent } from "react";
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import { useCallback, useEffect, useRef, useState, type FormEvent, type ReactNode } from "react";
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import { useTranslation } from "react-i18next";
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import { ArrowLeft, ArrowUp, ExternalLink, Loader2, SquarePen, Wrench, X } from "lucide-react";
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import { ArrowUp, ExternalLink, Loader2, SquarePen, Wrench, X } from "lucide-react";
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import { api } from "../../lib/api";
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import type { TranscriptMessage } from "../../lib/types";
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import { readDefaultMode, readDefaultTool } from "../../lib/sessionDefaults";
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@@ -33,6 +38,8 @@ import {
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type PaneMenu,
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} from "../../lib/panePaste";
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import { isSubmitEnter } from "../../lib/keys";
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import { confirmDialog } from "../../lib/confirm";
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import { toast } from "../../lib/toast";
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import { startInFreeTabDetailed } from "../lanes/startSession";
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import { TerminalView } from "../run/TerminalView";
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import { PaneMenuCard } from "../run/PaneChat";
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@@ -141,14 +148,21 @@ function toolSummary(names: string[]): string {
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return [...counts].map(([n, c]) => (c > 1 ? `${n} ×${c}` : n)).join(" · ");
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}
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/** What the container made of a message: an answer the pet gives itself, or
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* `handled` (it took the message elsewhere); null sends it to the AI. */
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export type PetLocalReply = { answer: string } | { handled: true } | null;
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interface PetChatProps {
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/** The pet's shown name, for the header and greeting. */
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name: string;
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/** A question to send as soon as the chat opens (the Ask box's handoff). */
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initialPrompt?: string | null;
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/** Called once the initial prompt has been taken, so a re-render never sends it twice. */
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onPromptTaken?: () => void;
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onBack: () => void;
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/** Shown in place of the plain name (the rename button). */
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title?: ReactNode;
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/** Extra header buttons, before Open in workspace (the pat heart). */
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headerActions?: ReactNode;
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/** Under the header: what the pet knows (status, sessions that need you). */
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info?: ReactNode;
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/** Asked first while no chat runs. */
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onLocal?: (text: string) => PetLocalReply;
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onClose: () => void;
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/** Opens the chat's pane in its workspace. */
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onOpenWorkspace: (laneId: number, runId: string) => void;
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@@ -158,9 +172,10 @@ interface PetChatProps {
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export function PetChat({
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name,
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initialPrompt,
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onPromptTaken,
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onBack,
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title,
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headerActions,
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info,
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onLocal,
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onClose,
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onOpenWorkspace,
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onBusy,
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@@ -175,6 +190,8 @@ export function PetChat({
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const [error, setError] = useState<string | null>(null);
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const [draft, setDraft] = useState("");
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const [menu, setMenu] = useState<PaneMenu | null>(null);
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// The pet's own answers, given before any chat ran.
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const [local, setLocal] = useState<Line[]>([]);
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const listRef = useRef<HTMLDivElement>(null);
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const remember = (ref: PetChatRef | null) => {
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@@ -248,7 +265,7 @@ export function PetChat({
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return () => window.clearInterval(timer);
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}, [chat]);
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const lines = chatLines(messages);
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const lines = [...local, ...chatLines(messages)];
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// The pending line shows until the transcript has it.
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useEffect(() => {
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if (pending && lines.some((l) => l.role === "user" && l.text === pending.trim()))
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@@ -269,6 +286,19 @@ export function PetChat({
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const prompt = text.trim();
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if (!prompt || starting) return;
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setError(null);
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if (!chat && onLocal) {
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const reply = onLocal(prompt);
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if (reply && "handled" in reply) return;
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if (reply) {
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const n = Date.now();
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setLocal((prev) => [
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...prev,
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{ key: `lu${n}`, role: "user", text: prompt },
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{ key: `la${n}`, role: "assistant", text: reply.answer },
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]);
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return;
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}
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}
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setPending(prompt);
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if (chat) {
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// Typed into the attached pane; it may still be attaching.
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@@ -302,17 +332,35 @@ export function PetChat({
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}
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},
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// eslint-disable-next-line react-hooks/exhaustive-deps
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[chat, starting, t]
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[chat, starting, t, onLocal]
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);
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// The Ask box's question, sent once.
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const taken = useRef(false);
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useEffect(() => {
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if (!initialPrompt || taken.current) return;
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taken.current = true;
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onPromptTaken?.();
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void send(initialPrompt);
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}, [initialPrompt, onPromptTaken, send]);
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// New chat: the old one's session is stopped, not left running unseen —
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// asking first only while it is still writing a reply.
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const newChat = async () => {
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if (chat) {
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if (
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busy &&
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!(await confirmDialog({
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title: t("sagi.chat.endTitle"),
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message: t("sagi.chat.endBody"),
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confirmLabel: t("sagi.chat.endConfirm"),
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destructive: true,
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}))
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)
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return;
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try {
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await api.run.kill(chat.runId, { archive: true });
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} catch (err) {
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toast.error(err);
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return;
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}
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}
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remember(null);
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setLocal([]);
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setPending(null);
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setError(null);
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};
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const submit = (e?: FormEvent) => {
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e?.preventDefault();
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@@ -333,11 +381,11 @@ export function PetChat({
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>
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{/* header */}
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<div className="pet-chat-head flex items-center gap-1 px-2 py-2">
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<IconButton label={t("sagi.chat.back")} onClick={onBack}>
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<ArrowLeft size={16} />
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</IconButton>
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<span className="pl-1.5 text-base leading-none" aria-hidden>
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🐾
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</span>
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<div className="min-w-0 flex-1 px-1">
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<div className="truncate text-sm font-semibold text-fg-primary">{name}</div>
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{title ?? <div className="truncate text-sm font-semibold text-fg-primary">{name}</div>}
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<div className="flex items-center gap-1 text-[10px] uppercase tracking-wider text-fg-muted">
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<span
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className={`inline-block h-1.5 w-1.5 rounded-full ${
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@@ -352,6 +400,7 @@ export function PetChat({
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{busy ? t("sagi.chat.typing") : toolLabel}
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</div>
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</div>
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{headerActions}
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{chat && (
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<IconButton
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label={t("sagi.chat.openWorkspace")}
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@@ -362,8 +411,8 @@ export function PetChat({
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)}
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<IconButton
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label={t("sagi.chat.new")}
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onClick={() => remember(null)}
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disabled={!chat || starting}
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onClick={() => void newChat()}
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disabled={(!chat && !local.length) || starting}
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>
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<SquarePen size={15} />
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</IconButton>
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@@ -372,6 +421,8 @@ export function PetChat({
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</IconButton>
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</div>
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{info}
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{/* conversation */}
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<div ref={listRef} className="flex-1 space-y-2 overflow-y-auto px-3 py-3">
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{empty && (
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@@ -475,10 +526,9 @@ export function PetChat({
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e.preventDefault();
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submit();
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} else if (e.key === "Escape") {
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// Esc leaves the chat for the panel, not the whole mascot.
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e.stopPropagation();
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e.nativeEvent.stopImmediatePropagation();
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onBack();
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onClose();
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}
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}}
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/>
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