A pipeline template may now declare the slash command that drives it
(`skill`), so the choice of pipeline is the choice of workflow rather
than just a picture on the dashboard:
- `ccam ship-full "<req>"` runs the 16-node `ship-feature` template's
skill (`/ccam:ship-feature-lane`) — through gates, QC and the senior
gate to a published PR, watched until a human merges it.
- `ccam ship-quick "<req>"` runs the 8-node `default` template's skill
(`/ccam:ship-feature`) — in-repo feature work that stops at the gate.
Each command puts the lane on its own template before spawning, so the
dashboard renders the right node count from the first stage instead of
after the skill self-corrects. `--print` shows the command, switches
nothing and runs nothing. The prompt reaches `claude` as one argv
element, never through a shell.
The same field feeds the Workspace run console, which pre-fills its
prompt with the lane's driving skill and never overwrites a prompt the
user has already edited.
Route Stage 4 / review-phase reviews to ccam:backend-reviewer,
ccam:frontend-reviewer, ccam:mcp-reviewer (parallel to the generic Code
Reviewer) by which of server/, client/, mcp/ the diff touches. Give each
reviewer a parseable verdict line and project memory to match qc-local's
rigor, and update docs/LANES.md's per-stage agent description accordingly.
Move .claude/agents/ and server/data/agent-templates/ship-feature-lane/
into one agents/ at the repo root — which IS the plugin root, so all five
agents now ship with the ccam plugin as ccam:<name>, the same way skills
already do.
The two pipeline agents were byte-identical copies in both places; that
duplication is gone. `ccam lanes agents install` now reads them straight
from agents/, so the per-lane copy in <lane>/.claude/agents/ still gives
the bare `subagent_type: qc-local` the ship-feature-lane skill prefers.
Skill and docs record both names: bare inside a lane, ccam: as fallback.
The repo root already IS the `ccam` plugin root (`"source": "./"`), so the
conventional `skills/` dir at the root is the plugin's skills dir — while
`.claude/skills/` only loaded for a session whose cwd was inside this
checkout. That is useless for a lane working in another repo, which is why
`ccam skills install` existed at all.
Move all seven skills to `skills/`: they now reach every plugin user as
`/ccam:<name>` (bare `/<name>` as an alias). `ccam skills install` stays as
the fallback for a plain checkout without the plugin, sourcing from the new
path.
Agents deliberately do NOT move. A plugin agent is addressed as
`ccam:qc-local`, which would break the `subagent_type: qc-local` references
in ship-feature-lane; `ccam lanes agents install` keeps writing them into the
lane's own `.claude/agents/`, the highest-priority agent source. MCP was
already plugin-shipped via `plugins/ccam/.mcp.json`.
Mechanical fallout: ~115 source files carry a doc-comment pointer to
`.claude/skills/file-headers/`, repointed to `skills/file-headers/`. The
generic Claude Code config-surface examples in openapi/cc-config (`.claude/
skills/code-reviewer`) describe any user's layout and are left alone.
Also fixes the two file-headers scripts, whose `ROOT=` climbed four levels
from `.claude/skills/file-headers/scripts/` and would have escaped the repo
from the new depth — it scanned sibling projects until corrected to three.
npm run test:server (1160 pass), test:client (422 pass), mcp:typecheck,
mcp:build + mcp:check-build all green.
The session that writes the code is the worst judge of it: it believes the
code is correct and remembers the reasoning its tests are meant to challenge.
Split the pipelines along a judge/do boundary — the driving session implements,
runs the mechanical gates, publishes and applies fixes; every stage whose job
is to judge the work is dispatched to a subagent with an EMPTY context.
ship-feature-lane:
- New hard rule: plan debate (0b), unit tests (1b), e2e (3), code review (4),
browser QC (6) and the senior gate (7) run in fresh-context agents.
`subagent_type: fork` is forbidden for these — a fork inherits the
implementing session's context, which is the bias being escaped.
- New Stage 1b: an independent agent writes the unit tests the implementation
is missing (test files only, no weakening existing tests) and returns
UNIT-TESTS: PASS/FAIL. A FAIL is fixed in the source, never in the test.
- Stage 3 delegates the e2e run + triage (the poll/timeout discipline moves
into the agent's brief); Stage 4 delegates the code-review skill run.
- Stages 6/7 keep their agents but may no longer be primed with the driving
session's context, conclusions or known-issue list.
- Stage 10: CI still red on the same job after a fix goes to a fresh agent —
calling your own failure a flake twice pushes a real defect past the gate.
- Fix-loop: a re-entry touching non-test source re-runs Stage 1b first.
ship-feature: same boundary for the plan, tests, review and gate phases.
docs/LANES.md updated to match.
Add detect rules for plan/review/gate/tests/intake nodes (Agent subagent
matches, TaskCreate, broader test-runner regex) so more of the pipeline
lights up without an explicit ccam stage call, and fix a review/gate
detect overlap where senior-gate-reviewer also matched the generic
reviewer pattern. Also fix TerminalView's TextDecoder dropping the
`stream: true` flag, which corrupted multi-byte UTF-8 chars split across
WebSocket frames.
`claude` only offers bypass in its shift+tab permission cycle when started
with `--allow-dangerously-skip-permissions`, which the pane argv never passed.
A dashboard-started run was therefore stuck cycling plan/auto/manual/
accept-edits, while the same session attached from a real terminal could
reach bypass.
The flag makes bypass SELECTABLE, not enabled — `claude --help`: "Enable
bypassing all permission checks as an option, without it being enabled by
default." The starting mode is still whatever `--permission-mode` says
(`acceptEdits` by default) and `--dangerously-skip-permissions`, which would
actually turn it on, is still never passed. Entering bypass remains an
explicit human shift+tab in the pane, or an explicit
`permissionMode: "bypassPermissions"` on POST /api/run.
Picking a session in the setup form's resume picker only staged the
selection: the user still had to type a prompt and press Run before the
lane's tmux session was started with `--resume`. A resume carries its own
transcript, so there was nothing to type.
The picker now fires the start directly with the picked session (passed
explicitly, since the parent's state has not landed on that tick), sends the
session's own cwd — which is what the locked cwd field already displays —
and the Run button no longer requires a prompt while a resume is selected.
Fresh runs still require one.
The cwd was synced only when laneId changed, but a pane can render before
GET /api/lanes has answered — split view restores its pane lanes from
localStorage, and layout 1 paints before the list loads. With no lane
resolved the field fell back to the home suggestion, and since laneId never
changed afterwards it stayed there. RunSetup submits that string verbatim to
POST /api/lanes/:id/start, so the run was started in the wrong folder.
Track the cwd in its own effect keyed on the resolved lane path rather than
on laneId, so it re-syncs as soon as the lane is known. The home default now
applies only while no lane is selected at all.
LaneConsolePane kept handle/cwd/prompt/runHistory in local state that was
never reset when the laneId prop changed, so selecting another lane swapped
the header and detail panel while the terminal stayed attached to the
previous lane's tmux session.
Reset the pane on lane switch and re-attach immediately to the new lane's
live run from GET /api/run when it has one, falling back to that lane's
setup form when it does not. `lanes`/`activeRuns` are read through a ref so
the page's 5s poll cannot wipe a half-typed prompt.
spawnRun adopted any existing `ccam-lane-<id>` tmux session without looking
at it, so a Resume issued while the session sat at a bare shell prompt (left
by `ccam lanes shell`, or by a `claude` that had already exited) dropped the
whole argv: no `--resume` ran, no initial prompt was typed, and the API still
answered 200. The lane's DB `run_id` is not set in that case, so the ERUNLIVE
guard in the start route never saw it either.
Reuse the pane instead of erroring: when the session exists and
`#{pane_current_command}` is a shell, type the argv into that pane and record
the run. A pane running a program (a live `claude`, an editor, a build) is
still adopted untouched, so attaching shows what is running rather than typing
over it. `sendCommand` POSIX single-quotes every argument and uses
`send-keys -l`, the only place in tmux.js that composes a command line.
The Workspace active-runs list only knew about runs this dashboard spawned,
so two `claude` sessions started by hand in terminal tabs showed up nowhere —
the list read "no active runs" while two agents were working.
Poll GET /api/sessions?status=active alongside the run list and merge those
sessions in as live rows, deduped against dashboard runs by session_id and
filtered to local sources with a cwd (a remote-source or cwd-less session
cannot be resumed on this machine).
External rows get no Attach action: the dashboard owns no tmux session for
them, so there is no PTY to bridge. They offer Resume, which reuses the
existing ensure-lane + start-with-resumeSessionId path to spawn a new
tmux-backed `claude --resume` in that folder — a second process on the same
transcript, not a view of the original terminal.
- Fix POST /api/run param: change 'prompt' to 'initialPrompt' (Finding 1)
- Fix POST /api/run response shape: show actual fields from publicRun() (Finding 2)
- Delete stale 'Running and releasing lanes' section with old POST /api/lanes/:id/start (Finding 3)
- Delete stale POST /api/lanes/:id/message section — endpoint now returns 400 EUNSUPPORTED (Finding 4)
All changes verified against actual code:
- server/routes/run.js:285 uses body.initialPrompt
- server/lib/pty-run.js:144-156 publicRun() returns {id, laneId, status, cwd, model, ...}
- server/routes/lanes.js:1134 message action returns 400 error
Lets a lane's pipeline template be switched live from the dashboard
(the same PATCH /api/lanes/:id the CLI's `ccam lanes pipeline` uses),
so lanes created before the picker shipped don't need the terminal.
Both ship-feature skills now force their own template before their
first `ccam stage` call, so the human never has to pick correctly at
lane creation.
Creation is the only point the UI could ever set a lane's template, and it
never offered the choice — so every lane added from "+ Add lane" was born
on `default` and rendered an 8-node map for a 16-node workflow, with no
screen able to change it afterwards. That is the defect that made the
ship-feature template unreachable from the browser.
The modal now shows a *Pipeline template* select fed by
`GET /api/lanes/pipelines`, labelled with each template's node count so the
consequence of the choice is visible. A failed fetch degrades to a `default`
option rather than blocking lane creation.
`pipeline` was already accepted by `POST /api/lanes` but silently dropped by
`/ensure` and `/worktree`, which build their own createLane payloads; both
now pass it through, and both map `EBADPIPELINE` to 400 like `EBADCWD`.
A lane's pipeline map only ever moved when a skill remembered to call
`ccam stage`, and the ship-feature template shipped with no detection rules
at all — so a lane driven by Superpowers skills sat at whatever stage it
last declared, and the `gates` node was never declared by anything.
Detection (`detect` rules on each node) now covers the Superpowers skill
invocations and the `ccam`/`gh` commands the ship-feature-lane skill
actually runs. It stays a safety net, not the mechanism: forward-only,
never `done`, never overriding a declaration. Two rules were deliberately
left out — `git diff` on `review` (this repo's own tests record it pinning
a lane at `review` on a real session) and anything on `merged`/`done`.
Stage vocabulary grows to 50 names over the same 16 nodes, following
Shipyard's PHASES shape: sub-states like `migration-collision`,
`e2e-scoped` and `gate-blocked` say WHY a lane sits on a node without the
map growing a node per reason. Every alias has a source — the skill
declares it, `default.json` uses it, or Shipyard's PHASES lists it.
Two silent failures fixed along the way:
- `lane.stages` is keyed by the raw declared string, so a stage declared
under an alias lost its `--evidence` and rendered amber instead of
green. `stageRecords` resolves each key onto its node.
- `ccam stage <typo>` stored fine and then rendered nowhere. It now warns
on stderr while still exiting 0.
`ccam lanes pipeline` closes the gap that made all of this invisible: a
lane could only be assigned a template at creation, and no screen in the
web UI offers the choice, so every lane added from "+ Add lane" was stuck
on `default`'s 8 nodes. An unknown template id is now refused rather than
silently falling back to `default` on read.
Also merges the repo's own `ship-feature` skill into the Superpowers
workflow: it delegates planning/TDD/review/verification instead of
restating them, and declares a stage at each phase.
- Repo mode adopts a directory as-is via /lanes/ensure (no worktree, no
branch fields) - the right choice for a main repo you want stage
detection on. Worktree mode (default) keeps the existing provisioning
flow but now requires a manually-typed branch name instead of deriving
one from the title.
- POST /lanes/worktree accepts an optional `branch`, validated via
`git check-ref-format --branch`; omitting it preserves the CLI's
existing auto-derived-branch behavior.
- New GET /lanes/browse lists a directory's immediate subdirectories,
backing a small folder-browse modal on both path fields - browsers
cannot expose an absolute path from a native picker, so this is
server-backed instead, consistent with the tool's local-first model.
Adopting the main repo as its own lane now gets stage detection
(cwd matches, same as any other lane), and its card lists every
managed-worktree lane provisioned from it with a jump-to link.
Also add the two missing Skill-tool detect rules (implement, ship)
so detection covers all four Superpowers workflow phases, not just
plan/review.
The 3s auto-close timer closed before a user reasonably had time to
look at the setup results, making the feature appear to do nothing.
Require an explicit dismiss (Cancel/X) instead.
The three setup calls (profile/agents/mcp) fired after worktree
creation but their outcome was only logged to the console. Keep the
modal open with a ✓/✗ summary for a few seconds (or until dismissed)
so the user actually sees what happened, matching the original F5 design.
docs/API.md's Locks section described a timeoutMs request param, a
408-timeout response, and field names (acquiredAt/acquiredMs) that
don't exist anywhere in the actual routes.js — the server is single-shot
and never blocks; timing out is a CLI-only concept. Also fixes the
section being spliced into the middle of the pre-existing Sessions
heading and its content.
docs/LANES.md said the owner file stores an epoch in milliseconds
(it's seconds), that the CLI polls every ~1s (it's ~2s), that the lane
card shows a "waiting" state (no such server-side concept exists, only
who currently holds), and included a fabricated "manually transfer a
lock's holder identity" procedure that also contradicted the
never-touch-the-lock-directory etiquette rule stated right above it.
Internal SmartGift build of a Claude Code monitoring dashboard.
Lanes: a durable unit of parallel agent work, one per working directory,
tracked across session restarts. Managed lanes are git worktrees the
dashboard provisions and can reset or remove behind a three-check destroy
guard and a counted preflight; adopted lanes are directories you already
own and are never destroyable.
Pipelines: a lane moves through pipeline stages. A stage the agent declares
with evidence renders green; a stage inferred from the tool-event stream
renders dashed amber and never counts as done. Detection is forward-only
within a 30-minute window, and never writes the declared stage.
Workspace: one page at /run with a lane grid, the selected lane's pipeline,
and a full Claude console behind a disclosure.