A lane on the 16-node `ship-feature` template showed an untouched pipeline
map and never declared a stage. Four independent causes, fixed at their
shared choke points:
1. Codex emits no hooks, so `touchLaneFromHook` — the only caller of
`stage-detect.detect()`, and correctly pinned to `claude` — could never
see a `codex` lane. New `server/lib/codex-ingest.js` tails Codex's own
rollout journals (`$CODEX_HOME/sessions/**/rollout-*.jsonl`), maps its
tool calls onto the hook-shaped `{tool_name, tool_input}` the matcher
already understands, and feeds the existing detect path plus an
idle/running status mirror under the same guard hooks use. Polled every
`DASHBOARD_CODEX_POLL_MS` ms (default 15000, `0` disables).
2. `resolveLaneArg` matched on cwd alone, so with a claude and a codex lane
at one directory (the composite `idx_lanes_cwd_tool`) a `ccam stage`
call could drive the sibling lane's card. It now resolves by
`--lane` → `CCAM_LANE_ID` → `--tool`/harness marker → owning lane, and
errors naming both candidates rather than picking one. Every pane the
dashboard starts carries `CCAM_LANE_ID` (`tmux new-session -e`, or an
assignment prefix when typing into a live shell pane).
3. `recordDetection`'s declared-wins veto had no exit: a lane left at the
pipeline's last node rejected every detection for the rest of its life.
A declaration on the LAST node no longer vetoes — the pipeline is over
there, so a later detection is new work. Nothing else is relaxed, and
detection still never writes `stage` nor renders `done`.
4. The run console pre-filled the pipeline's Claude slash command into
codex panes, which Codex reads as prose — so the skill that would have
called `ccam stage` never ran. Claude lanes only now.
A codex lane's *declared* stage still depends on the session calling
`ccam stage`; `AGENTS.md` is the only lever CCAM has, so it now says so.
Verified: server 1345/1345, client 441/441, and end-to-end against a real
codex lane row (detected_stage/detected_signal set, declared stage
untouched, no node rendered done).
A pipeline template may now declare the slash command that drives it
(`skill`), so the choice of pipeline is the choice of workflow rather
than just a picture on the dashboard:
- `ccam ship-full "<req>"` runs the 16-node `ship-feature` template's
skill (`/ccam:ship-feature-lane`) — through gates, QC and the senior
gate to a published PR, watched until a human merges it.
- `ccam ship-quick "<req>"` runs the 8-node `default` template's skill
(`/ccam:ship-feature`) — in-repo feature work that stops at the gate.
Each command puts the lane on its own template before spawning, so the
dashboard renders the right node count from the first stage instead of
after the skill self-corrects. `--print` shows the command, switches
nothing and runs nothing. The prompt reaches `claude` as one argv
element, never through a shell.
The same field feeds the Workspace run console, which pre-fills its
prompt with the lane's driving skill and never overwrites a prompt the
user has already edited.
Adds POST /api/updates/apply (pull, rebuild, restart) plus an "Update now"
button and hourly auto-check in the UI, for checkouts that are safely
fast-forwardable. Reintroduces self-restart (previously removed in edc25ca
for cross-environment reliability concerns) per explicit user request.
Adds a root `ccam` plugin (`.claude-plugin/plugin.json`, `"source": "./"`) so
`/plugin marketplace add` + `/plugin install ccam@...` is enough on a machine
with nothing but Claude Code: no clone, no npm run setup, no manual npm start.
- scripts/plugin-bootstrap.js: SessionStart hook. Fast-path exit, Node >=22.5
gate (node:sqlite), mkdir lock with stale reclaim, deps installed into
~/.claude/agent-dashboard/runtime/ (never the plugin cache), legacy
checkout-hook cleanup (backed up), ~/.local/bin/ccam launcher, eager UI
build so client routes like /run work immediately, detached server spawn.
- scripts/plugin-open.js, scripts/plugin-doctor.js: /ccam-open, /ccam-doctor.
- server/index.js: DASHBOARD_CLIENT_DIST override (plugin cache is read-only).
- mcp/build/ is committed (plugin MCP servers start before any bootstrap could
build them) and kept honest by scripts/check-mcp-build.js (content hash,
not mtime), enforced by pre-commit when mcp/src changes.
- plugins/ccam-dashboard/.mcp.json moved under plugins/ccam/ with a working
${CLAUDE_PLUGIN_ROOT} path (the old relative path never resolved from a
marketplace-cached subdir).
- Docs: README, INSTALL, SETUP, ARCHITECTURE, CLAUDE.md, docs/PLUGINS.md,
docs/MCP.md, docs/CLI.md, docs/HOOKS.md.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
A lane's pipeline map only ever moved when a skill remembered to call
`ccam stage`, and the ship-feature template shipped with no detection rules
at all — so a lane driven by Superpowers skills sat at whatever stage it
last declared, and the `gates` node was never declared by anything.
Detection (`detect` rules on each node) now covers the Superpowers skill
invocations and the `ccam`/`gh` commands the ship-feature-lane skill
actually runs. It stays a safety net, not the mechanism: forward-only,
never `done`, never overriding a declaration. Two rules were deliberately
left out — `git diff` on `review` (this repo's own tests record it pinning
a lane at `review` on a real session) and anything on `merged`/`done`.
Stage vocabulary grows to 50 names over the same 16 nodes, following
Shipyard's PHASES shape: sub-states like `migration-collision`,
`e2e-scoped` and `gate-blocked` say WHY a lane sits on a node without the
map growing a node per reason. Every alias has a source — the skill
declares it, `default.json` uses it, or Shipyard's PHASES lists it.
Two silent failures fixed along the way:
- `lane.stages` is keyed by the raw declared string, so a stage declared
under an alias lost its `--evidence` and rendered amber instead of
green. `stageRecords` resolves each key onto its node.
- `ccam stage <typo>` stored fine and then rendered nowhere. It now warns
on stderr while still exiting 0.
`ccam lanes pipeline` closes the gap that made all of this invisible: a
lane could only be assigned a template at creation, and no screen in the
web UI offers the choice, so every lane added from "+ Add lane" was stuck
on `default`'s 8 nodes. An unknown template id is now refused rather than
silently falling back to `default` on read.
Also merges the repo's own `ship-feature` skill into the Superpowers
workflow: it delegates planning/TDD/review/verification instead of
restating them, and declares a stage at each phase.
Internal SmartGift build of a Claude Code monitoring dashboard.
Lanes: a durable unit of parallel agent work, one per working directory,
tracked across session restarts. Managed lanes are git worktrees the
dashboard provisions and can reset or remove behind a three-check destroy
guard and a counted preflight; adopted lanes are directories you already
own and are never destroyable.
Pipelines: a lane moves through pipeline stages. A stage the agent declares
with evidence renders green; a stage inferred from the tool-event stream
renders dashed amber and never counts as done. Detection is forward-only
within a 30-minute window, and never writes the declared stage.
Workspace: one page at /run with a lane grid, the selected lane's pipeline,
and a full Claude console behind a disclosure.