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A pipeline was all-or-nothing: `ccam ship-full` / `ship-quick` hand the whole
thing to a skill, and a node's own `command` — added so the map would stop
hiding the driver behind its detect regexes — was display-only. Re-running just
the CI gate, or redoing the brainstorm, meant clicking copy on the node and
pasting the string into a session by hand.
`ccam lanes node [<id>] [extra…] [--print]` runs it, in the lane's own cwd. A
slash-command node spawns `claude` with it as the prompt (same shape as
`ccam ship-full`); anything else is spawned directly. No id lists every node
and its command, which is also what the two error paths print.
The node is matched by id OR alias, the same way `ccam stage` matches one:
`default` calls the step `implement` and `ship-feature` calls it `implementing`,
and one command name must not depend on which template the lane happens to be
on. That needs the template's `aliases`, which the lane payload's
`pipeline_nodes` does not carry — so the two are merged, template for the
definition, lane for the `current` marker.
Both shipped templates now fill EVERY node's `command`. The seven that were
empty are the nodes whose only work IS the declaration — a terminal `done`, a
gate another agent declares — so they get `ccam stage <id>`, which keeps all 16
(and all 8) runnable instead of leaving holes a caller has to know about.
Slash commands for the same thing, because a session should not shell out to a
nested `claude`: `/intake`, `/plan`, `/implement`, `/tests`, `/e2e`,
`/e2e-passed`, `/review`, `/qc-plan`, `/qc`, `/gate`, `/publishing`, `/pr-open`,
`/reported`, `/watching-pr`, `/merged`, `/done`, plus `/ship-full` and
`/ship-quick`. Each resolves its node through `ccam lanes node <id> --print` and
runs the result IN the current session — invoking the slash command itself when
that is what the node names, otherwise running the shell argv. Resolving at call
time rather than baking the string into the file is what stops the 18 command
files from drifting when a template changes.
Two limits are deliberate:
- The command is split on whitespace and spawned WITHOUT a shell. A template
is data — anyone can drop a file into DASHBOARD_PIPELINES_DIR — so its
`command` must never be interpreted as shell. A node needing a pipe names a
script that contains one.
- Running a node does not declare its stage. A command executing is not proof
the node passed, same boundary as the console never writing a lane's stage.
Verified: npm run test:server (1403, +3 covering alias matching, full command
coverage of both templates, and every command file being listed in the
manifest), npm run test:client (459), prettier and check-headers clean. Docs:
docs/LANES.md § Running ONE node, docs/PLUGINS.md commands table, README +
README.vi CLI blocks, CLAUDE.md marker.
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description, argument-hint, allowed-tools
| description | argument-hint | allowed-tools |
|---|---|---|
| Run the full 16-stage lane pipeline (implement → gates → e2e → review → QC → senior gate → PR, watched until merged) | <requirement> | Bash(ccam lanes pipeline:*) |
Put this lane on the 16-node ship-feature template first, so the dashboard
renders the right node count from the first stage rather than after the skill
self-corrects:
!ccam lanes pipeline ship-feature
Then run the pipeline in this session by invoking /ccam:ship-feature-lane
with this requirement:
$ARGUMENTS
- No requirement given → ask for one. Never guess what to build.
- The switch above failed (no lane owns this directory) → say so and stop; the skill has no lane to report stages against.
This is the in-session twin of ccam ship-full "<requirement>", which does the
same two steps from a terminal by spawning its own claude.