feat(lanes): make the pipeline map track a skill's real progress
A lane's pipeline map only ever moved when a skill remembered to call `ccam stage`, and the ship-feature template shipped with no detection rules at all — so a lane driven by Superpowers skills sat at whatever stage it last declared, and the `gates` node was never declared by anything. Detection (`detect` rules on each node) now covers the Superpowers skill invocations and the `ccam`/`gh` commands the ship-feature-lane skill actually runs. It stays a safety net, not the mechanism: forward-only, never `done`, never overriding a declaration. Two rules were deliberately left out — `git diff` on `review` (this repo's own tests record it pinning a lane at `review` on a real session) and anything on `merged`/`done`. Stage vocabulary grows to 50 names over the same 16 nodes, following Shipyard's PHASES shape: sub-states like `migration-collision`, `e2e-scoped` and `gate-blocked` say WHY a lane sits on a node without the map growing a node per reason. Every alias has a source — the skill declares it, `default.json` uses it, or Shipyard's PHASES lists it. Two silent failures fixed along the way: - `lane.stages` is keyed by the raw declared string, so a stage declared under an alias lost its `--evidence` and rendered amber instead of green. `stageRecords` resolves each key onto its node. - `ccam stage <typo>` stored fine and then rendered nowhere. It now warns on stderr while still exiting 0. `ccam lanes pipeline` closes the gap that made all of this invisible: a lane could only be assigned a template at creation, and no screen in the web UI offers the choice, so every lane added from "+ Add lane" was stuck on `default`'s 8 nodes. An unknown template id is now refused rather than silently falling back to `default` on read. Also merges the repo's own `ship-feature` skill into the Superpowers workflow: it delegates planning/TDD/review/verification instead of restating them, and declares a stage at each phase.
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@@ -268,9 +268,10 @@ router.patch("/:id", sameOriginGuard, (req, res) => {
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try {
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lane = lanesLib.updateLane(req.params.id, req.body || {});
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} catch (err) {
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// A bad `kind` is invalid input, not a server fault — every sibling route
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// answers 400 here, so this one must too instead of throwing into Express.
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if (err.code === "EBADKIND") {
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// A bad `kind` or `pipeline` is invalid input, not a server fault — every
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// sibling route answers 400 here, so this one must too instead of throwing
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// into Express.
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if (err.code === "EBADKIND" || err.code === "EBADPIPELINE") {
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return res.status(400).json({ error: { code: err.code, message: err.message } });
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}
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return res.status(500).json({ error: { code: err.code, message: err.message } });
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