A lane's pipeline map only ever moved when a skill remembered to call
`ccam stage`, and the ship-feature template shipped with no detection rules
at all — so a lane driven by Superpowers skills sat at whatever stage it
last declared, and the `gates` node was never declared by anything.
Detection (`detect` rules on each node) now covers the Superpowers skill
invocations and the `ccam`/`gh` commands the ship-feature-lane skill
actually runs. It stays a safety net, not the mechanism: forward-only,
never `done`, never overriding a declaration. Two rules were deliberately
left out — `git diff` on `review` (this repo's own tests record it pinning
a lane at `review` on a real session) and anything on `merged`/`done`.
Stage vocabulary grows to 50 names over the same 16 nodes, following
Shipyard's PHASES shape: sub-states like `migration-collision`,
`e2e-scoped` and `gate-blocked` say WHY a lane sits on a node without the
map growing a node per reason. Every alias has a source — the skill
declares it, `default.json` uses it, or Shipyard's PHASES lists it.
Two silent failures fixed along the way:
- `lane.stages` is keyed by the raw declared string, so a stage declared
under an alias lost its `--evidence` and rendered amber instead of
green. `stageRecords` resolves each key onto its node.
- `ccam stage <typo>` stored fine and then rendered nowhere. It now warns
on stderr while still exiting 0.
`ccam lanes pipeline` closes the gap that made all of this invisible: a
lane could only be assigned a template at creation, and no screen in the
web UI offers the choice, so every lane added from "+ Add lane" was stuck
on `default`'s 8 nodes. An unknown template id is now refused rather than
silently falling back to `default` on read.
Also merges the repo's own `ship-feature` skill into the Superpowers
workflow: it delegates planning/TDD/review/verification instead of
restating them, and declares a stage at each phase.
Two gaps found via audit against Shipyard's source:
1. Stage 6/7 still said "this agent does not exist yet" and told a
driving session to treat any lane reaching those stages as blocked —
stale since E3 shipped qc-local + senior-gate-reviewer. Replaced with
an unconditional launch plus a one-time "ccam lanes agents install"
preflight note in Setup.
2. Stage 12's conflict-resolution path called `ccam lanes sync-base`
directly on any CONFLICTING PR, with no check that the PR's base is
actually `development` first. Shipyard's original has this guard
(its own "legacy main-based PR" case) — ported here in general form:
never auto-merge into a PR whose base drifted from `development`.