Creation is the only point the UI could ever set a lane's template, and it
never offered the choice — so every lane added from "+ Add lane" was born
on `default` and rendered an 8-node map for a 16-node workflow, with no
screen able to change it afterwards. That is the defect that made the
ship-feature template unreachable from the browser.
The modal now shows a *Pipeline template* select fed by
`GET /api/lanes/pipelines`, labelled with each template's node count so the
consequence of the choice is visible. A failed fetch degrades to a `default`
option rather than blocking lane creation.
`pipeline` was already accepted by `POST /api/lanes` but silently dropped by
`/ensure` and `/worktree`, which build their own createLane payloads; both
now pass it through, and both map `EBADPIPELINE` to 400 like `EBADCWD`.
A lane's pipeline map only ever moved when a skill remembered to call
`ccam stage`, and the ship-feature template shipped with no detection rules
at all — so a lane driven by Superpowers skills sat at whatever stage it
last declared, and the `gates` node was never declared by anything.
Detection (`detect` rules on each node) now covers the Superpowers skill
invocations and the `ccam`/`gh` commands the ship-feature-lane skill
actually runs. It stays a safety net, not the mechanism: forward-only,
never `done`, never overriding a declaration. Two rules were deliberately
left out — `git diff` on `review` (this repo's own tests record it pinning
a lane at `review` on a real session) and anything on `merged`/`done`.
Stage vocabulary grows to 50 names over the same 16 nodes, following
Shipyard's PHASES shape: sub-states like `migration-collision`,
`e2e-scoped` and `gate-blocked` say WHY a lane sits on a node without the
map growing a node per reason. Every alias has a source — the skill
declares it, `default.json` uses it, or Shipyard's PHASES lists it.
Two silent failures fixed along the way:
- `lane.stages` is keyed by the raw declared string, so a stage declared
under an alias lost its `--evidence` and rendered amber instead of
green. `stageRecords` resolves each key onto its node.
- `ccam stage <typo>` stored fine and then rendered nowhere. It now warns
on stderr while still exiting 0.
`ccam lanes pipeline` closes the gap that made all of this invisible: a
lane could only be assigned a template at creation, and no screen in the
web UI offers the choice, so every lane added from "+ Add lane" was stuck
on `default`'s 8 nodes. An unknown template id is now refused rather than
silently falling back to `default` on read.
Also merges the repo's own `ship-feature` skill into the Superpowers
workflow: it delegates planning/TDD/review/verification instead of
restating them, and declares a stage at each phase.
archiveActiveFeature was overwriting a feature's own title with the
LIVE lane's title on every clear/switch — a --title set on activation
silently disappeared. activateFeature restored stage/status/gate/CI/
stages/notes onto the live lane when switching back to a past feature,
but never links, so they vanished on reactivation. Both are fixed, with
a regression test for each (full activate/archive/reactivate round trip
for links).
Also fixes server/routes/lanes.js: the doc comment explaining GET
/:id/git's rationale had been left sitting above the newly-inserted
/:id/features routes instead of its own route.
docs/API.md's Lane features section described fields and behavior that
don't exist in the real routes (an "active" boolean, a POST response
containing "archivedPrevious", a "409 ESTALE" concurrency response) —
rewritten to match the actual request/response shapes exactly.
docs/API.md's Locks section described a timeoutMs request param, a
408-timeout response, and field names (acquiredAt/acquiredMs) that
don't exist anywhere in the actual routes.js — the server is single-shot
and never blocks; timing out is a CLI-only concept. Also fixes the
section being spliced into the middle of the pre-existing Sessions
heading and its content.
docs/LANES.md said the owner file stores an epoch in milliseconds
(it's seconds), that the CLI polls every ~1s (it's ~2s), that the lane
card shows a "waiting" state (no such server-side concept exists, only
who currently holds), and included a fabricated "manually transfer a
lock's holder identity" procedure that also contradicted the
never-touch-the-lock-directory etiquette rule stated right above it.
Client-side rendering for the per-lane runtime facts (slot, ports,
database, Redis index, service liveness) added in the server-side
A1/A2 work, plus the doc updates (README, CLAUDE.md, docs/API.md,
client/server READMEs) describing the new profile.env keys, hook
environment contract, and REST endpoints.
Internal SmartGift build of a Claude Code monitoring dashboard.
Lanes: a durable unit of parallel agent work, one per working directory,
tracked across session restarts. Managed lanes are git worktrees the
dashboard provisions and can reset or remove behind a three-check destroy
guard and a counted preflight; adopted lanes are directories you already
own and are never destroyable.
Pipelines: a lane moves through pipeline stages. A stage the agent declares
with evidence renders green; a stage inferred from the tool-event stream
renders dashed amber and never counts as done. Detection is forward-only
within a 30-minute window, and never writes the declared stage.
Workspace: one page at /run with a lane grid, the selected lane's pipeline,
and a full Claude console behind a disclosure.