feat(pet): cleared alerts stay cleared, contextual bubbles, i18n, moments, chat window

- Fix: an errored session alerted on every update, and Clear alerts only
  dropped it in memory, so its next update (or a reload) brought the alert
  straight back. An error now alerts on the transition into error only;
  cleared sessions are remembered (agenthub.pet.dismissedErrors) and stay
  quiet until they recover and fail anew.
- Quips, greetings, notifications and Ask answers move to i18n (EN/VI);
  Ask understands Vietnamese keywords and names the sessions it counts.
- The pet goes by the worn pet's name; click it in the panel to rename
  (agenthub.pet.names, synced to the account).
- Bubbles name the session they are about, with an Open button (never a
  resume); a burst of the same event coalesces into one count.
- Moments: a new session waves, a finish hops, a subagent peeks, a wait taps,
  an error flinches — on Sagi, Codex sprites and still images. Idle fidgets,
  a once-per-session greeting, a "Needs you" list, an amber waiting dot.
- Pat (heart button, Ask, or stroking the pet) reacts on the pet itself, so
  it shows while the panel or chat is open.
- Panel drops Run Claude / Activity / Sessions / Errored.
- Ask hands off to a chat window (PetChat) on the default AI tool
  (Claude/Codex): transcript as bubbles, follow-ups and CLI menus through an
  off-screen attached terminal; no new server route.

Verified on HEAD + this diff in a clean worktree: tsc -b, the full client
suite (1334/1335; the one failure, ConversationView.follow, is flaky under
load and passes 3/3 alone) and server me-prefs.test.js.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-14 12:14:29 +07:00
parent 0c2f49876d
commit 0cb5e41faf
25 changed files with 2378 additions and 290 deletions
+12 -11
View File
@@ -2354,7 +2354,7 @@ graph TD
SHELL["Sagi.tsx<br/>shell: open/closed state,<br/>⌘B / Esc, reduced-motion,<br/>navigation"]
AVATAR["SagiAvatar.tsx<br/>SVG mascot; data-mood drives CSS;<br/>cursor-tracking pupils"]
BUBBLE["SpeechBubble.tsx<br/>bubble"]
PANEL["SagiPanel.tsx<br/>status + quick actions + Ask box"]
PANEL["SagiPanel.tsx<br/>status + Needs you + Mute / Clear alerts + Ask box"]
CSS["sagi.css<br/>keyframes + per-mood expressions"]
end
@@ -2401,16 +2401,17 @@ The mood state machine in `deriveMood` resolves to a single expression using a f
| Component | Responsibility |
| --- | --- |
| **`brain.ts`** | Pure, framework-free core. Exposes a `WSMessage` reducer (`reduceSagi`) and a mood state machine (`deriveMood`) with the priority order `disconnected > worried > stuck > happy > thinking > watching > sleeping > idle`. The clock is injected and there are zero side effects, so the brain is fully unit-tested in isolation. |
| **`useSagiBrain.ts`** | The **only** consumer of the global `eventBus`. Wires the pure brain to real timers (idle / sleep / stuck), the speech-bubble queue, mute, and clear-alerts. Produces the derived `{ mood, status, bubble }` the presentational components render. |
| **`brain.ts`** | Pure, framework-free core. Exposes a `WSMessage` reducer (`reduceSagi`, which also returns the `subject` session a pulse is about — name, cwd, lane) and a mood state machine (`deriveMood`) with the priority order `disconnected > worried > stuck > happy > thinking > watching > sleeping > idle`. An error alerts on the transition INTO `error` only, and **Clear alerts** (`clearErrors`) moves the errored sessions into `dismissed`: their later updates, agent errors and failure events stay silent until the session goes active again or ends. `attentionOf` lists errored then waiting sessions by name; `MOMENT_OF_PULSE` maps each pulse to a pet animation. The clock is injected and there are zero side effects, so the brain is fully unit-tested in isolation. |
| **`useSagiBrain.ts`** | The **only** consumer of the global `eventBus`. Wires the pure brain to real timers (idle / sleep / stuck), the speech bubble (naming the session it is about; the same pulse again within 8 s joins it as a count), the one-shot `moment` animation, a once-per-browser-session greeting, an idle fidget every minute or so, pat, mute, and clear-alerts (the dismissed ids persist in `localStorage` `agenthub.pet.dismissedErrors`, newest 200). The reducer runs outside React's updater so StrictMode never doubles a pulse. Produces `{ mood, status, attention, bubble, moment }`. |
| **`SagiAvatar.tsx`** | Pure presentational SVG mascot. The `data-mood` attribute drives CSS; pupils track the cursor. Rendered at 90×90 px (`size` default, kept in sync with `SAGI_SIZE` in `useSagiPosition.ts`, which is the draggable button's real footprint) through a `viewBox` cropped to the artwork's measured bounding box instead of the exporter's padded `0 0 1280 1280` canvas. Path data is never rescaled, so `MAX_PUPIL_SHIFT` stays in the original 1280-unit space. The `transform-origin` values in `sagi.css` do **not**: an origin on an inner SVG element resolves against `transform-box: view-box`, whose 0,0 sits at the `viewBox` min (`253.5 106`), so those are mascot coordinates **minus that offset**. The root `.sagi-avatar` origin is a percentage on purpose — on the outermost `<svg>` a length would be measured against the 68 px CSS box, and the resulting ~9× overshoot turns every mood animation into a whole-avatar lurch. |
| **`SpeechBubble.tsx`** | Pure presentational speech bubble. |
| **`SagiPanel.tsx`** | Pure presentational panel: status readout + quick actions + the Ask box. |
| **`Sagi.tsx`** | Shell component. Mounted once in `client/src/components/Layout.tsx` as a sibling of `UpdateNotifier`. Owns open/closed state, the `⌘B` / `Esc` shortcuts, reduced-motion detection, and navigation. |
| **`intents.ts`** | Pure local Q&A over the cached status snapshot. Queries that don't match a local intent become a handoff: `Sagi.tsx` calls `POST /api/lanes/ensure` (adopting the "Sagi" lane whose cwd defaults to `$HOME`), then `POST /api/run` to spawn a fresh tmux-backed `claude` session in that lane with the prompt as its `initialPrompt`, then navigates to `/run?laneId=…&autostart=1` so the live run is observable. |
| **`quips.ts`** | Pure mood → phrase pools. |
| **`prefs.ts`** | `localStorage`-backed enabled / muted preferences with cross-tab sync. |
| **`sagi.css`** | Keyframes and per-mood expressions; selected via the `data-mood` attribute. |
| **`SpeechBubble.tsx`** | Pure presentational speech bubble: the line, the session(s) it is about, and an **Open** button for a single one (`workspaceHref` — its live pane, else its replay, else `/sessions/<id>`; never a resume). |
| **`SagiPanel.tsx`** | Pure presentational panel: the pet's name (click to rename — `agenthub.pet.names`, synced to the account), a pat button, status readout, a **Needs you** list of errored/waiting sessions by name, Mute and Clear alerts, and the Ask box. |
| **`PetChat.tsx`** | The pet's chat window (Ask handoff, or **Chat with …** in the panel), styled as a soft accent gradient with chat bubbles. The first message starts a session of the user's default AI tool (`agenthub.defaultTool`; Claude or Codex — any other tool still opens its pane in the workspace) in the "Sagi" workspace's first free tab; replies are read from the session's transcript every 1.5 s, and follow-ups and menu answers (`PaneMenuCard`) go through a `TerminalView` attached off-screen (`submitToRun`), so no new route exists. The chat is kept in `localStorage` (`agenthub.pet.chat`) while its pane lives; an ended pane is never resumed — the next message starts a new session. |
| **`Sagi.tsx`** | Shell component. A pat (the panel's heart, the Ask box, or stroking the pet — four left/right turns of the pointer over it within 1.2 s) shows hearts and a line ON the pet, so it reads while the panel or chat is open. Mounted once in `client/src/components/Layout.tsx` as a sibling of `UpdateNotifier`. Owns open/closed state, the `⌘B` / `Esc` shortcuts, reduced-motion detection, and navigation. |
| **`intents.ts`** | Local Q&A over the cached status snapshot, in English and Vietnamese keywords, answering in the UI language and naming the sessions it counts (also: who are you, hello, thanks, pat). Queries that don't match a local intent open `PetChat`; with a default tool it cannot read back, `Sagi.tsx` instead calls `POST /api/lanes/ensure` (adopting the "Sagi" lane whose cwd defaults to `$HOME`), then `POST /api/run` to spawn a fresh tmux-backed `claude` session in that lane with the prompt as its `initialPrompt`, then navigates to `/run?laneId=…&autostart=1` so the live run is observable. |
| **`quips.ts`** | Mood/pulse → phrase pools, plus greetings and pat lines, read from `settings:sagi.{quips,greet,pat}` so they follow the UI language. |
| **`prefs.ts`** | `localStorage`-backed enabled / muted / pet / size / nickname preferences with cross-tab sync; `petName` = nickname, else the worn pet's own name, else Sagi. |
| **`sagi.css`** | Keyframes and per-mood expressions (`data-mood`), plus the one-shot moments (`data-moment`: jump, wave, fail, wait, review) on Sagi's art and an uploaded image. |
### Touchpoints Outside the Folder
@@ -2422,7 +2423,7 @@ Sagi's only contact with the rest of the app is four light, additive touchpoints
| `client/src/pages/Settings.tsx` | On/off toggle wired to `sagiPrefs` (`localStorage`). |
| `client/src/pages/Run.tsx` | Consumes `?laneId=` to attach the page to the lane whose run Sagi just spawned. |
| `server/routes/lanes.js` (`POST /api/lanes/ensure`) | Accepts a missing `cwd` and resolves it to `os.homedir()` so the mascot can adopt a stable "Sagi" lane. |
| `client/src/i18n/locales/{en,vi}/settings.json` | `sagi.*` strings for the Settings toggle (zh / ko fall back to the hardcoded English defaults). |
| `client/src/i18n/locales/{en,vi}/settings.json` | Every `sagi.*` string: the Settings toggle, the panel, the bubbles' quips, coalesced counts, greetings and Ask answers. |
---
+541
View File
@@ -0,0 +1,541 @@
/**
* @file PetChat.tsx
* @description The pet's chat window. A question its Ask box cannot answer
* locally opens here instead of leaving the page: the first message starts a
* session of the user's DEFAULT AI tool (`agenthub.defaultTool`, Claude or
* Codex — the two with a readable transcript) in the "Sagi" workspace, in its
* first free tab (`startInFreeTabDetailed`), and the conversation is shown as
* chat bubbles read from the session's transcript. Follow-ups are typed into
* that session's pane through a terminal attached OFF-SCREEN (`TerminalView`
* in a fixed box left of the viewport — `submitToRun` needs a mounted,
* attached pane, exactly like the workspace's own Chat view), so nothing new
* reaches the server. A menu the CLI asks with (a permission or trust prompt)
* is read off that pane and answered with `PaneMenuCard`. The chat is kept in
* `localStorage` (`agenthub.pet.chat`) while its pane lives; **New chat**
* forgets it (the session stays in the workspace), **Open in workspace**
* opens its pane there. Opening never resumes an ended session: once the pane
* is gone, the next message starts a new one.
* @author Nguyễn Ngọc Trí Vĩ <vinnt@smartgift.vn>
*/
import { useCallback, useEffect, useRef, useState, type FormEvent } from "react";
import { useTranslation } from "react-i18next";
import { ArrowLeft, ArrowUp, ExternalLink, Loader2, SquarePen, Wrench, X } from "lucide-react";
import { api } from "../../lib/api";
import type { TranscriptMessage } from "../../lib/types";
import { readDefaultMode, readDefaultTool } from "../../lib/sessionDefaults";
import {
answerRunMenu,
chooseRunOption,
interruptRun,
readRunMenu,
submitToRun,
type PaneMenu,
} from "../../lib/panePaste";
import { isSubmitEnter } from "../../lib/keys";
import { startInFreeTabDetailed } from "../lanes/startSession";
import { TerminalView } from "../run/TerminalView";
import { PaneMenuCard } from "../run/PaneChat";
import { MarkdownContent } from "../conversation/MarkdownContent";
/** Tools whose session the chat can read back (a transcript AgentHub parses). */
export const PET_CHAT_TOOLS = new Set(["claude", "codex"]);
const CHAT_KEY = "agenthub.pet.chat";
const POLL_MS = 1500;
const MENU_POLL_MS = 700;
// A follow-up waits this long for the off-screen pane to attach.
const SEND_TRIES = 20;
const SEND_RETRY_MS = 250;
/** The session the chat is talking to. */
export interface PetChatRef {
laneId: number;
runId: string;
tool: string;
}
export function readPetChat(): PetChatRef | null {
try {
const v = JSON.parse(localStorage.getItem(CHAT_KEY) ?? "null") as Partial<PetChatRef> | null;
if (
v &&
typeof v.laneId === "number" &&
typeof v.runId === "string" &&
typeof v.tool === "string"
)
return { laneId: v.laneId, runId: v.runId, tool: v.tool };
} catch {
/* unreadable: no chat */
}
return null;
}
function writePetChat(ref: PetChatRef | null) {
try {
if (ref) localStorage.setItem(CHAT_KEY, JSON.stringify(ref));
else localStorage.removeItem(CHAT_KEY);
} catch {
/* best-effort */
}
}
/** The tool a new chat starts: the user's default, when the chat can show it. */
export function petChatTool(): string | null {
const tool = readDefaultTool() ?? "claude";
return PET_CHAT_TOOLS.has(tool) ? tool : null;
}
type Line =
| { key: string; role: "user" | "assistant"; text: string }
| { key: string; role: "tools"; names: string[] };
/** A human line's text: Claude Code's own injected lines (`<command-…>`,
* `<system-reminder>`…) are not something the user said. */
const humanText = (m: TranscriptMessage) =>
m.content
.filter((c) => c.type === "text" && c.text)
.map((c) => c.text!.trim())
.filter((t) => t && !t.startsWith("<"))
.join("\n\n");
/** The transcript as chat lines: the user's words, the assistant's prose, and
* each run of tool calls between them folded into one chip. */
export function chatLines(messages: TranscriptMessage[]): Line[] {
const out: Line[] = [];
messages.forEach((m, i) => {
const sender = m.sender ?? m.type;
if (sender === "user") {
const text = humanText(m);
if (text) out.push({ key: `u${i}`, role: "user", text });
return;
}
if (m.type !== "assistant") return;
m.content.forEach((c, j) => {
if (c.type === "text" && c.text?.trim()) {
out.push({ key: `a${i}-${j}`, role: "assistant", text: c.text.trim() });
} else if (c.type === "tool_use" && c.name) {
const last = out[out.length - 1];
if (last?.role === "tools") last.names.push(c.name);
else out.push({ key: `t${i}-${j}`, role: "tools", names: [c.name] });
}
});
});
return out;
}
/** Still working: the last line is the user's, or an assistant turn not ended. */
function isBusy(messages: TranscriptMessage[]): boolean {
for (let i = messages.length - 1; i >= 0; i--) {
const m = messages[i]!;
const sender = m.sender ?? m.type;
if (m.type === "assistant") return m.stop_reason !== undefined && m.stop_reason !== "end_turn";
if (sender === "user" && humanText(m)) return true;
}
return false;
}
/** "Read ×2 · Bash" */
function toolSummary(names: string[]): string {
const counts = new Map<string, number>();
names.forEach((n) => counts.set(n, (counts.get(n) ?? 0) + 1));
return [...counts].map(([n, c]) => (c > 1 ? `${n} ×${c}` : n)).join(" · ");
}
interface PetChatProps {
/** The pet's shown name, for the header and greeting. */
name: string;
/** A question to send as soon as the chat opens (the Ask box's handoff). */
initialPrompt?: string | null;
/** Called once the initial prompt has been taken, so a re-render never sends it twice. */
onPromptTaken?: () => void;
onBack: () => void;
onClose: () => void;
/** Opens the chat's pane in its workspace. */
onOpenWorkspace: (laneId: number, runId: string) => void;
/** The thinking mood while a reply is being written. */
onBusy?: (busy: boolean) => void;
}
export function PetChat({
name,
initialPrompt,
onPromptTaken,
onBack,
onClose,
onOpenWorkspace,
onBusy,
}: PetChatProps) {
const { t } = useTranslation("settings");
const [chat, setChat] = useState<PetChatRef | null>(readPetChat);
const [sessionId, setSessionId] = useState<string | null>(null);
const [messages, setMessages] = useState<TranscriptMessage[]>([]);
// Sent but not in the transcript yet.
const [pending, setPending] = useState<string | null>(null);
const [starting, setStarting] = useState(false);
const [error, setError] = useState<string | null>(null);
const [draft, setDraft] = useState("");
const [menu, setMenu] = useState<PaneMenu | null>(null);
const listRef = useRef<HTMLDivElement>(null);
const remember = (ref: PetChatRef | null) => {
writePetChat(ref);
setChat(ref);
setSessionId(null);
setMessages([]);
setMenu(null);
};
// A remembered chat whose pane is gone is over: forget it, the next message starts anew.
useEffect(() => {
if (!chat) return;
let live = true;
const check = () =>
api.run
.get(chat.runId)
.then((h) => {
if (!live) return;
if (h.status !== "running") remember(null);
else if (h.sessionId) setSessionId(h.sessionId);
})
.catch(() => live && remember(null));
void check();
// Codex learns its session only after a while; Claude's is known at start.
const timer = window.setInterval(() => {
if (!sessionId) void check();
}, POLL_MS);
return () => {
live = false;
window.clearInterval(timer);
};
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [chat?.runId, sessionId]);
// The conversation, polled while the window is open.
useEffect(() => {
if (!sessionId) return;
let live = true;
const load = () =>
api.sessions
.transcript(sessionId, { limit: 60 })
.then((r) => {
if (!live) return;
setMessages((prev) =>
prev.length === r.messages.length &&
JSON.stringify(prev[prev.length - 1]) ===
JSON.stringify(r.messages[r.messages.length - 1])
? prev
: r.messages
);
})
.catch(() => undefined); // not started yet: the next poll asks again
void load();
const timer = window.setInterval(load, POLL_MS);
return () => {
live = false;
window.clearInterval(timer);
};
}, [sessionId]);
// A menu the CLI shows in the pane (permission, trust, a question).
useEffect(() => {
if (!chat) return;
const read = () =>
setMenu((prev) => {
const next = readRunMenu(chat.runId);
return JSON.stringify(next) === JSON.stringify(prev) ? prev : next;
});
const timer = window.setInterval(read, MENU_POLL_MS);
return () => window.clearInterval(timer);
}, [chat]);
const lines = chatLines(messages);
// The pending line shows until the transcript has it.
useEffect(() => {
if (pending && lines.some((l) => l.role === "user" && l.text === pending.trim()))
setPending(null);
}, [lines, pending]);
const busy = starting || !!pending || isBusy(messages);
useEffect(() => onBusy?.(busy), [busy, onBusy]);
useEffect(() => () => onBusy?.(false), [onBusy]);
// Keep the newest in sight.
useEffect(() => {
const el = listRef.current;
if (el) el.scrollTop = el.scrollHeight;
}, [lines.length, pending, busy, menu]);
const send = useCallback(
async (text: string) => {
const prompt = text.trim();
if (!prompt || starting) return;
setError(null);
setPending(prompt);
if (chat) {
// Typed into the attached pane; it may still be attaching.
for (let i = 0; i < SEND_TRIES; i++) {
if (submitToRun(chat.runId, prompt)) return;
await new Promise((r) => setTimeout(r, SEND_RETRY_MS));
}
setPending(null);
setDraft(prompt);
setError(t("sagi.chat.notSent"));
return;
}
const tool = petChatTool() ?? "claude";
setStarting(true);
try {
const { lane } = await api.lanes.ensure({ title: "Sagi" });
const r = await startInFreeTabDetailed(lane.id, {
prompt,
...(tool !== lane.tool ? { tool } : {}),
...(tool === "claude" ? { permissionMode: readDefaultMode() } : {}),
});
remember({ laneId: r.laneId, runId: r.runId, tool });
} catch (err) {
setPending(null);
setDraft(prompt);
setError(
t("sagi.startFailed", { error: err instanceof Error ? err.message : String(err) })
);
} finally {
setStarting(false);
}
},
// eslint-disable-next-line react-hooks/exhaustive-deps
[chat, starting, t]
);
// The Ask box's question, sent once.
const taken = useRef(false);
useEffect(() => {
if (!initialPrompt || taken.current) return;
taken.current = true;
onPromptTaken?.();
void send(initialPrompt);
}, [initialPrompt, onPromptTaken, send]);
const submit = (e?: FormEvent) => {
e?.preventDefault();
if (!draft.trim()) return;
const text = draft;
setDraft("");
void send(text);
};
const toolLabel = chat?.tool ?? petChatTool() ?? "claude";
const empty = lines.length === 0 && !pending;
return (
<div
className="pet-chat flex h-[30rem] max-h-[calc(100vh-6rem)] w-80 flex-col overflow-hidden rounded-3xl border border-border-light shadow-2xl animate-slide-up"
role="dialog"
aria-label={t("sagi.chat.label", { name })}
>
{/* header */}
<div className="pet-chat-head flex items-center gap-1 px-2 py-2">
<IconButton label={t("sagi.chat.back")} onClick={onBack}>
<ArrowLeft size={16} />
</IconButton>
<div className="min-w-0 flex-1 px-1">
<div className="truncate text-sm font-semibold text-fg-primary">{name}</div>
<div className="flex items-center gap-1 text-[10px] uppercase tracking-wider text-fg-muted">
<span
className={`inline-block h-1.5 w-1.5 rounded-full ${
busy
? "animate-pulse bg-status-warning"
: chat
? "bg-status-success"
: "bg-fg-muted"
}`}
aria-hidden
/>
{busy ? t("sagi.chat.typing") : toolLabel}
</div>
</div>
{chat && (
<IconButton
label={t("sagi.chat.openWorkspace")}
onClick={() => onOpenWorkspace(chat.laneId, chat.runId)}
>
<ExternalLink size={15} />
</IconButton>
)}
<IconButton
label={t("sagi.chat.new")}
onClick={() => remember(null)}
disabled={!chat || starting}
>
<SquarePen size={15} />
</IconButton>
<IconButton label={t("sagi.chat.close", { name })} onClick={onClose}>
<X size={16} />
</IconButton>
</div>
{/* conversation */}
<div ref={listRef} className="flex-1 space-y-2 overflow-y-auto px-3 py-3">
{empty && (
<div className="flex h-full flex-col items-center justify-center gap-2 px-4 text-center">
<span className="text-3xl" aria-hidden>
🐾
</span>
<p className="text-sm font-medium text-fg-primary">
{t("sagi.chat.emptyTitle", { name })}
</p>
<p className="text-xs text-fg-muted">{t("sagi.chat.emptyHint", { tool: toolLabel })}</p>
</div>
)}
{lines.map((l) =>
l.role === "tools" ? (
<div key={l.key} className="flex justify-start">
<span className="pet-chat-tools inline-flex max-w-[85%] items-center gap-1 truncate rounded-full px-2 py-0.5 text-[10px] text-fg-muted">
<Wrench size={10} className="shrink-0" aria-hidden />
<span className="truncate">{toolSummary(l.names)}</span>
</span>
</div>
) : l.role === "user" ? (
<div key={l.key} className="flex justify-end">
<div className="max-w-[85%] whitespace-pre-wrap break-words rounded-2xl rounded-br-md bg-accent-solid px-3 py-2 text-sm text-white shadow-sm">
{l.text}
</div>
</div>
) : (
<div key={l.key} className="flex justify-start">
<div className="pet-chat-reply max-w-[90%] break-words rounded-2xl rounded-bl-md px-3 py-2 text-sm text-fg-primary shadow-sm">
<MarkdownContent text={l.text} dense prose />
</div>
</div>
)
)}
{pending && (
<div className="flex justify-end">
<div className="max-w-[85%] whitespace-pre-wrap break-words rounded-2xl rounded-br-md bg-accent-solid px-3 py-2 text-sm text-white opacity-70 shadow-sm">
{pending}
</div>
</div>
)}
{busy && !menu && (
<div className="flex justify-start" aria-label={t("sagi.chat.typing")}>
<div className="pet-chat-reply flex gap-1 rounded-2xl rounded-bl-md px-3 py-3 shadow-sm">
<span className="pet-chat-dot" />
<span className="pet-chat-dot" />
<span className="pet-chat-dot" />
</div>
</div>
)}
{starting && (
<p className="flex items-center justify-center gap-1.5 text-[11px] text-fg-muted">
<Loader2 size={12} className="animate-spin" aria-hidden />
{t("sagi.chat.starting", { tool: toolLabel })}
</p>
)}
{chat && !sessionId && !starting && (
<p className="text-center text-[11px] text-fg-muted">{t("sagi.chat.notStarted")}</p>
)}
</div>
{error && (
<p className="mx-3 mb-1 rounded-lg bg-status-danger/10 px-2 py-1 text-[11px] text-status-danger">
{error}
</p>
)}
{/* prompt, or the question the CLI asks */}
<div className="pet-chat-foot px-2.5 py-2.5">
{menu && chat ? (
<div className="max-h-56 overflow-y-auto">
<PaneMenuCard
menu={menu}
onChoose={(i) => {
if (chooseRunOption(chat.runId, menu, i)) setMenu(null);
else setError(t("sagi.chat.notSent"));
}}
onAnswer={(text) => {
if (answerRunMenu(chat.runId, menu, text)) setMenu(null);
else setError(t("sagi.chat.notSent"));
}}
onCancel={() => {
if (interruptRun(chat.runId)) setMenu(null);
else setError(t("sagi.chat.notSent"));
}}
/>
</div>
) : (
<form onSubmit={submit} className="flex items-end gap-1.5">
<textarea
rows={1}
autoFocus
className="max-h-28 min-h-[2.25rem] flex-1 resize-none rounded-2xl border border-border bg-surface-1 px-3.5 py-2 text-sm text-fg-primary placeholder-fg-muted focus:border-accent focus:outline-none focus:ring-1 focus:ring-accent/30"
placeholder={t("sagi.chat.placeholder", { name })}
aria-label={t("sagi.chat.placeholder", { name })}
value={draft}
onChange={(e) => setDraft(e.target.value)}
onKeyDown={(e) => {
if (isSubmitEnter(e) && !e.shiftKey) {
e.preventDefault();
submit();
} else if (e.key === "Escape") {
// Esc leaves the chat for the panel, not the whole mascot.
e.stopPropagation();
e.nativeEvent.stopImmediatePropagation();
onBack();
}
}}
/>
<button
type="submit"
disabled={!draft.trim() || starting}
className="flex h-9 w-9 shrink-0 items-center justify-center rounded-full bg-accent-solid text-white shadow-sm transition-opacity hover:opacity-90 disabled:opacity-40"
aria-label={t("sagi.panel.send")}
>
<ArrowUp size={16} />
</button>
</form>
)}
</div>
{/* The chat's pane, attached off-screen: the only way a follow-up or a
menu answer reaches it. A real size, so tmux does not shrink the pane. */}
{chat && (
<div className="pet-chat-term" aria-hidden>
<TerminalView
runId={chat.runId}
wsBaseUrl={window.location.origin.replace(/^http/, "ws")}
autoFocus={false}
// The pane ended: the conversation stays on screen, the next
// message starts a new session.
onExit={() => {
writePetChat(null);
setChat(null);
}}
/>
</div>
)}
</div>
);
}
function IconButton({
label,
onClick,
disabled,
children,
}: {
label: string;
onClick: () => void;
disabled?: boolean;
children: React.ReactNode;
}) {
return (
<button
type="button"
className="rounded-full p-1.5 text-fg-muted transition-colors hover:bg-surface-4 hover:text-fg-primary disabled:cursor-not-allowed disabled:opacity-40"
onClick={onClick}
disabled={disabled}
aria-label={label}
title={label}
>
{children}
</button>
);
}
+14 -5
View File
@@ -8,7 +8,9 @@
* timings; a moment (waving, jumping, failed, review) plays three times and
* settles into idle, a condition loops. An `action` (dragged left/right,
* hovered) plays the run-left/run-right or waving row over the mood's, like
* Codex's own pet, and a v2 pet at idle holds the gaze pose `gaze` names. An
* Codex's own pet; a `moment` (a new session waves, a finish jumps, an error
* fails, a wait waits, a new subagent reviews — `useSagiBrain`) plays its row
* over the mood's, under the action; a v2 pet at idle holds the gaze pose `gaze` names. An
* uploaded image is shown still and bobs with the same `data-mood` CSS as
* Sagi. Reduced motion holds the row's first frame. A sprite that fails to
* load (deleted from another browser) calls `onBroken`, so the mascot falls
@@ -18,7 +20,7 @@
import { useEffect, useState } from "react";
import { api } from "../../lib/api";
import type { Mood } from "./brain";
import type { Mood, PetMoment } from "./brain";
const CELL = { w: 192, h: 208 };
const COLS = 8;
@@ -58,12 +60,16 @@ const ROW: Record<Mood, number> = {
/** What the user is doing to the pet, which outranks its mood. */
export type PetAction = "run-left" | "run-right" | "wave";
const ACTION_ROW: Record<PetAction, number> = { "run-right": 1, "run-left": 2, wave: 3 };
/** A moment's row: wave, jump, failed, waiting, review. It outranks the mood,
* and the user's own action outranks it. */
const MOMENT_ROW: Record<PetMoment, number> = { wave: 3, jump: 4, fail: 5, wait: 6, review: 8 };
export function PetSprite({
id,
kind,
mood,
action,
moment,
gaze,
size,
reducedMotion,
@@ -73,6 +79,7 @@ export function PetSprite({
kind: "codex" | "image";
mood: Mood;
action?: PetAction | null;
moment?: PetMoment | null;
/** Gaze pose 0–15 (0 = up, clockwise), or none. Only a v2 sheet has them. */
gaze?: number | null;
size: number;
@@ -80,8 +87,8 @@ export function PetSprite({
onBroken: () => void;
}) {
const url = api.pets.spriteUrl(id);
const row = action ? ACTION_ROW[action] : (ROW[mood] ?? 0);
const sleeping = !action && mood === "sleeping";
const row = action ? ACTION_ROW[action] : moment ? MOMENT_ROW[moment] : (ROW[mood] ?? 0);
const sleeping = !action && !moment && mood === "sleeping";
// The cell on show, tagged with the row it was played for: a cell left over
// from the previous row (say column 7 of a run) is never drawn on the next.
const [cell, setCell] = useState({ of: row, row, col: 0 });
@@ -132,6 +139,7 @@ export function PetSprite({
src={url}
alt=""
data-mood={mood}
data-moment={moment ?? undefined}
className="sagi-pet-image"
width={size}
height={size}
@@ -141,7 +149,8 @@ export function PetSprite({
/>
);
}
const pose = gaze != null && rows > GAZE_ROW && !action && mood === "idle" ? gaze : null;
const pose =
gaze != null && rows > GAZE_ROW && !action && !moment && mood === "idle" ? gaze : null;
const shown =
pose != null
? { row: GAZE_ROW + Math.floor(pose / COLS), col: pose % COLS }
+182 -25
View File
@@ -88,8 +88,19 @@ import { useSagiBrain } from "./useSagiBrain";
import { useSagiPosition } from "./useSagiPosition";
import { useSagiEnabled } from "./SagiMount";
import { matchIntent } from "./intents";
import { sagiPrefs } from "./prefs";
import { petName, sagiPrefs } from "./prefs";
import type { SagiSubject } from "./brain";
import { api } from "../../lib/api";
import { readDefaultTool } from "../../lib/sessionDefaults";
import { startInFreeTabDetailed } from "../lanes/startSession";
import { workspaceHref } from "../SessionRowMenu";
import { PetChat, petChatTool } from "./PetChat";
// Stroking: this many left/right turns of the pointer over the pet, within
// STROKE_MS and with no button held, is a pat; then a pause before the next.
const STROKE_TURNS = 4;
const STROKE_MS = 1200;
const STROKE_COOLDOWN_MS = 1500;
import "./sagi.css";
const FLYOUT_GAP = 10; // px between avatar and flyout
@@ -209,8 +220,13 @@ export function Sagi() {
function SagiBody() {
const { t } = useTranslation("settings");
const [pet, setPet] = useState(() => sagiPrefs.getPet());
// The name it goes by: the user's nickname, the pet's own, else Sagi.
const [name, setName] = useState(() => petName(sagiPrefs.getPet()));
const [size, setSize] = useState(() => sagiPrefs.getSize());
const [open, setOpen] = useState(false);
// The chat window (PetChat.tsx), and the Ask question it should send.
const [chatOpen, setChatOpen] = useState(false);
const [chatPrompt, setChatPrompt] = useState<string | null>(null);
// The right-click pet menu (`PetMenu.tsx`).
const [menu, setMenu] = useState(false);
const [hover, setHover] = useState(false);
@@ -226,11 +242,32 @@ function SagiBody() {
() =>
sagiPrefs.subscribe(() => {
setPet(sagiPrefs.getPet());
setName(petName(sagiPrefs.getPet()));
setSize(sagiPrefs.getSize());
}),
[]
);
// A pet worn before names rode along with the choice: look its name up once.
const petId = pet.id;
const unnamed = "kind" in pet && !pet.name;
useEffect(() => {
if (!unnamed) return;
let live = true;
api.pets
.list()
.then((list) => {
const found = list.pets.find((p) => p.id === petId);
const cur = sagiPrefs.getPet();
if (live && found && cur.id === petId && "kind" in cur)
sagiPrefs.setPet({ ...cur, name: found.displayName });
})
.catch(() => undefined);
return () => {
live = false;
};
}, [petId, unnamed]);
// ⌘B / Ctrl+B toggles the panel; Esc closes it. Only while the mascot is
// shown, and never from an editable field, where Ctrl+B belongs to the field.
useEffect(() => {
@@ -241,6 +278,7 @@ function SagiBody() {
setOpen((v) => !v);
} else if (e.key === "Escape") {
setOpen(false);
setChatOpen(false);
}
};
window.addEventListener("keydown", onKey);
@@ -281,27 +319,53 @@ function SagiBody() {
[navigate]
);
// A session a bubble or the panel names: its live pane when a dashboard run
// holds it, else its workspace's replay, else its analysis page. Opening
// never resumes anything.
const openSession = useCallback(
(s: SagiSubject) => {
const go = (runs?: Parameters<typeof workspaceHref>[1]) => {
navigate(workspaceHref(s, runs) ?? `/sessions/${encodeURIComponent(s.id)}`);
brain.dismissBubble();
setOpen(false);
setChatOpen(false);
};
api.run
.list()
.then((r) => go(r.items))
.catch(() => go());
},
[brain, navigate]
);
const onAsk = useCallback(
(query: string): string | null => {
const result = matchIntent(query, brain.status);
if (result.kind === "answer") return result.text;
// Handoff: ensure the "Sagi" lane exists for this dashboard, spawn a
// fresh claude session in it carrying the user's prompt as its first
// message, then open that workspace's session view on the new pane.
// Fire-and-forget — the panel already clears its composer on null and
// closes; errors surface as an answer instead of silently swallowing.
const result = matchIntent(query, brain.status, { name, attention: brain.attention });
if (result.kind === "answer") {
if (result.moment) brain.playMoment(result.moment);
return result.text;
}
// Handoff: a question the pet cannot answer goes to the chat window,
// which starts a session of the default AI tool and shows it as chat.
if (petChatTool()) {
setChatPrompt(result.prompt);
setOpen(false);
setChatOpen(true);
return null;
}
// A default tool the chat cannot read back (not Claude/Codex): start it
// in the "Sagi" workspace and open its pane there, as before.
const prompt = result.prompt;
brain.setThinking(true);
(async () => {
try {
const { lane } = await api.lanes.ensure({ title: "Sagi" });
const run = await api.run.start({
laneId: lane.id,
cwd: lane.cwd,
initialPrompt: prompt,
permissionMode: "acceptEdits",
const tool = readDefaultTool();
const r = await startInFreeTabDetailed(lane.id, {
prompt,
...(tool && tool !== lane.tool ? { tool } : {}),
});
navigate(`/workspace?lane=${lane.id}&run=${encodeURIComponent(run.id)}`);
navigate(`/workspace?lane=${r.laneId}&run=${encodeURIComponent(r.runId)}`);
setOpen(false);
} catch (err) {
const msg = err instanceof Error ? err.message : String(err);
@@ -312,9 +376,32 @@ function SagiBody() {
})();
return null;
},
[brain, navigate, t]
[brain, navigate, t, name]
);
// Stroke the pet (move the pointer back and forth over it) to pat it.
const stroke = useRef({ dir: 0, x: 0, turns: [] as number[], until: 0 });
const onStroke = (e: React.PointerEvent) => {
if (e.buttons !== 0 || e.pointerType === "touch") return;
const s = stroke.current;
const now = performance.now();
const dx = e.clientX - s.x;
s.x = e.clientX;
if (Math.abs(dx) < 2 || now < s.until) return;
const dir = Math.sign(dx);
if (s.dir && dir !== s.dir) {
s.turns = [...s.turns.filter((t0) => now - t0 < STROKE_MS), now];
if (s.turns.length >= STROKE_TURNS) {
s.turns = [];
s.until = now + STROKE_COOLDOWN_MS;
brain.pat();
}
}
s.dir = dir;
};
const onBusy = useCallback((b: boolean) => brain.setThinking(b), [brain.setThinking]);
const anchor: Anchor = {
left: place.left,
top: place.top,
@@ -331,17 +418,52 @@ function SagiBody() {
{!place.dragging && open && (
<SagiFlyout anchor={anchor}>
<SagiPanel
name={name}
ownName={"kind" in pet ? pet.name || "Sagi" : "Sagi"}
nickname={sagiPrefs.getNickname(pet.id)}
onRename={(next) => sagiPrefs.setNickname(pet.id, next)}
onPat={brain.pat}
attention={brain.attention}
onOpenSession={openSession}
status={brain.status}
muted={brain.muted}
onToggleMute={brain.toggleMute}
onClearAlerts={brain.clearAlerts}
onNavigate={onNavigate}
onAsk={onAsk}
onOpenChat={() => {
setOpen(false);
setChatOpen(true);
}}
onClose={() => setOpen(false)}
/>
</SagiFlyout>
)}
{/* Kept mounted while dragging (only hidden): unmounting would detach
its terminal and lose a half-typed message. */}
{chatOpen && (
<div style={place.dragging ? { display: "none" } : undefined}>
<SagiFlyout anchor={anchor}>
<PetChat
name={name}
initialPrompt={chatPrompt}
onPromptTaken={() => setChatPrompt(null)}
onBack={() => {
setChatOpen(false);
setOpen(true);
}}
onClose={() => setChatOpen(false)}
onOpenWorkspace={(laneId, runId) => {
navigate(`/workspace?lane=${laneId}&run=${encodeURIComponent(runId)}`);
setChatOpen(false);
}}
onBusy={onBusy}
/>
</SagiFlyout>
</div>
)}
{!place.dragging && menu && (
<SagiFlyout anchor={anchor} front>
<PetMenu
@@ -356,9 +478,13 @@ function SagiBody() {
</SagiFlyout>
)}
{!open && !menu && brain.bubble && (
{!open && !menu && !chatOpen && brain.bubble && (
<SagiFlyout anchor={anchor}>
<SpeechBubble text={brain.bubble} onDismiss={brain.dismissBubble} />
<SpeechBubble
bubble={brain.bubble}
onDismiss={brain.dismissBubble}
onOpen={openSession}
/>
</SagiFlyout>
)}
@@ -370,34 +496,47 @@ function SagiBody() {
onPointerEnter={() => setHover(true)}
onPointerLeave={() => setHover(false)}
onPointerDown={place.onPointerDown}
onPointerMove={place.onPointerMove}
onPointerMove={(e) => {
place.onPointerMove(e);
onStroke(e);
}}
onPointerUp={place.onPointerUp}
onKeyDown={place.onKeyDown}
onClick={() => {
// A drag just ended - swallow the synthetic click so the panel
// doesn't toggle when the user only repositioned the avatar.
if (place.consumeDrag()) return;
setOpen((v) => !v);
if (chatOpen) setChatOpen(false);
else setOpen((v) => !v);
}}
// Right-click: the pet menu (hide, size, choose, upload, import).
onContextMenu={(e) => {
e.preventDefault();
setOpen(false);
setChatOpen(false);
setMenu(true);
}}
aria-label={open ? t("sagi.closeAvatar") : t("sagi.open")}
aria-expanded={open}
title={t("sagi.avatarTitle")}
aria-label={open || chatOpen ? t("sagi.closeAvatar", { name }) : t("sagi.open", { name })}
aria-expanded={open || chatOpen}
title={t("sagi.avatarTitle", { name })}
>
{pet.id === "sagi" || !("kind" in pet) ? (
<SagiAvatar mood={brain.mood} reducedMotion={reducedMotion} size={size} />
<SagiAvatar
mood={brain.mood}
moment={reducedMotion ? null : brain.moment?.kind}
reducedMotion={reducedMotion}
size={size}
/>
) : (
<PetSprite
id={pet.id}
kind={pet.kind}
mood={brain.mood}
// Dragged → runs that way; hovered → waves (Codex's pet does both).
action={place.moving ? `run-${place.moving}` : hover ? "wave" : null}
// A moment (a pat's hop) outranks the hover wave, or stroking the
// pet would only ever show it waving.
action={place.moving ? `run-${place.moving}` : hover && !brain.moment ? "wave" : null}
moment={brain.moment?.kind}
gaze={gaze}
size={size}
reducedMotion={reducedMotion}
@@ -405,10 +544,28 @@ function SagiBody() {
onBroken={() => sagiPrefs.setPet({ id: "sagi" })}
/>
)}
{brain.status.errorCount > 0 && (
{brain.reaction && (
<span key={brain.reaction.key} className="sagi-reaction" aria-live="polite">
<span className="sagi-hearts" aria-hidden>
<span>💜</span>
<span>💗</span>
<span>💜</span>
</span>
<span className="sagi-reaction-text" data-side={place.side}>
{brain.reaction.text}
</span>
</span>
)}
{brain.status.errorCount > 0 ? (
<span className="sagi-error-dot" aria-hidden>
{brain.status.errorCount > 9 ? "9+" : brain.status.errorCount}
</span>
) : (
brain.status.waitingCount > 0 && (
<span className="sagi-error-dot" data-kind="waiting" aria-hidden>
{brain.status.waitingCount > 9 ? "9+" : brain.status.waitingCount}
</span>
)
)}
</button>
</>
+5 -1
View File
@@ -37,12 +37,14 @@
* ============================================================================= */
import { memo, useEffect, useRef } from "react";
import type { Mood } from "./brain";
import type { Mood, PetMoment } from "./brain";
interface SagiAvatarProps {
mood: Mood;
reducedMotion: boolean;
size?: number;
/** A one-shot reaction (hop, wiggle, flinch…) played over the mood. */
moment?: PetMoment | null;
}
const MAX_PUPIL_SHIFT = 36; // px in the 1280-unit path coordinate space
@@ -88,6 +90,7 @@ export const SagiAvatar = memo(function SagiAvatar({
mood,
reducedMotion,
size = 68,
moment = null,
}: SagiAvatarProps) {
const rootRef = useRef<SVGSVGElement | null>(null);
const rafRef = useRef<number>();
@@ -148,6 +151,7 @@ export const SagiAvatar = memo(function SagiAvatar({
ref={rootRef}
className="sagi-avatar"
data-mood={mood}
data-moment={moment ?? undefined}
data-reduced={reducedMotion ? "1" : "0"}
width={size}
height={size}
+145 -37
View File
@@ -50,9 +50,6 @@
import { useState, type FormEvent, type ReactNode } from "react";
import {
Play,
Activity,
LayoutList,
Bell,
BellOff,
Trash2,
@@ -61,12 +58,30 @@ import {
AlertTriangle,
Hourglass,
Radio,
Heart,
ChevronRight,
MessageCircle,
type LucideIcon,
} from "lucide-react";
import { useTranslation } from "react-i18next";
import type { SagiStatus } from "./brain";
import { subjectLabel, type AttentionItem, type SagiStatus, type SagiSubject } from "./brain";
import { PET_NAME_MAX } from "./prefs";
/** How many sessions the "Needs you" list shows before pointing at Sessions. */
const ATTENTION_SHOWN = 4;
interface SagiPanelProps {
/** The name the pet goes by now. */
name: string;
/** The pet's own name, which an empty nickname falls back to. */
ownName: string;
/** The user's nickname for the pet, "" when none. */
nickname: string;
onRename: (name: string) => void;
onPat: () => void;
/** Errored, then waiting sessions, named. */
attention: ReadonlyArray<AttentionItem>;
onOpenSession: (s: SagiSubject) => void;
status: SagiStatus;
muted: boolean;
onToggleMute: () => void;
@@ -74,21 +89,38 @@ interface SagiPanelProps {
onNavigate: (route: string) => void;
/** Returns an answer to display, or null when the query was handed off. */
onAsk: (query: string) => string | null;
/** Opens the chat window (PetChat). */
onOpenChat: () => void;
onClose: () => void;
}
export function SagiPanel({
name,
ownName,
nickname,
onRename,
onPat,
attention,
onOpenSession,
status,
muted,
onToggleMute,
onClearAlerts,
onNavigate,
onAsk,
onOpenChat,
onClose,
}: SagiPanelProps) {
const { t } = useTranslation("settings");
const [query, setQuery] = useState("");
const [answer, setAnswer] = useState<string | null>(null);
// The name being typed, or null while not renaming.
const [renaming, setRenaming] = useState<string | null>(null);
const saveName = () => {
if (renaming === null) return;
onRename(renaming);
setRenaming(null);
};
const submit = (e: FormEvent) => {
e.preventDefault();
@@ -101,7 +133,7 @@ export function SagiPanel({
<div
className="w-72 overflow-hidden rounded-2xl border border-border-light bg-surface-2/95 shadow-2xl backdrop-blur-md animate-slide-up"
role="dialog"
aria-label={t("sagi.panel.label")}
aria-label={t("sagi.panel.label", { name })}
>
{/* header */}
<div className="flex items-center justify-between gap-2 border-b border-border/70 bg-gradient-to-r from-accent/10 to-transparent px-3.5 py-2.5">
@@ -109,7 +141,40 @@ export function SagiPanel({
<span className="text-base leading-none" aria-hidden>
🐾
</span>
<span className="text-sm font-semibold text-fg-primary">Sagi</span>
{renaming === null ? (
<button
type="button"
className="min-w-0 truncate rounded px-0.5 text-sm font-semibold text-fg-primary hover:bg-surface-4"
onClick={() => setRenaming(nickname)}
aria-label={t("sagi.panel.rename", { name })}
title={t("sagi.panel.rename", { name })}
>
{name}
</button>
) : (
<input
autoFocus
className="w-28 rounded border border-accent bg-surface-1 px-1 py-0.5 text-sm text-fg-primary focus:outline-none"
value={renaming}
maxLength={PET_NAME_MAX}
placeholder={ownName}
aria-label={t("sagi.panel.renameLabel")}
title={t("sagi.panel.renameHint")}
onChange={(e) => setRenaming(e.target.value)}
onBlur={saveName}
onKeyDown={(e) => {
if (e.key === "Enter") {
e.preventDefault();
saveName();
} else if (e.key === "Escape") {
// Esc cancels the rename only, not the whole panel.
e.stopPropagation();
e.nativeEvent.stopImmediatePropagation();
setRenaming(null);
}
}}
/>
)}
<span
className={`ml-0.5 inline-flex items-center gap-1 rounded-full px-1.5 py-0.5 text-[10px] font-medium ${
status.connected
@@ -126,13 +191,23 @@ export function SagiPanel({
{status.connected ? t("sagi.panel.live") : t("sagi.panel.offline")}
</span>
</div>
<button
className="rounded-md p-1 text-fg-muted transition-colors hover:bg-surface-4 hover:text-fg-secondary"
onClick={onClose}
aria-label={t("sagi.panel.close")}
>
<X size={15} />
</button>
<div className="flex shrink-0 items-center">
<button
className="rounded-md p-1 text-fg-muted transition-colors hover:bg-surface-4 hover:text-status-danger"
onClick={onPat}
aria-label={t("sagi.panel.pat", { name })}
title={t("sagi.panel.pat", { name })}
>
<Heart size={15} />
</button>
<button
className="rounded-md p-1 text-fg-muted transition-colors hover:bg-surface-4 hover:text-fg-secondary"
onClick={onClose}
aria-label={t("sagi.panel.close", { name })}
>
<X size={15} />
</button>
</div>
</div>
<div className="p-3">
@@ -158,29 +233,62 @@ export function SagiPanel({
/>
</div>
{/* the sessions that need the user, by name */}
{attention.length > 0 && (
<div className="mb-3">
<div className="mb-1 text-[10px] font-medium uppercase tracking-wider text-fg-muted">
{t("sagi.panel.attention")}
</div>
<ul className="space-y-1">
{attention.slice(0, ATTENTION_SHOWN).map((item) => (
<li key={item.id}>
<button
className="group flex w-full items-center gap-2 rounded-lg bg-surface-1 px-2 py-1.5 text-left text-xs transition-colors hover:bg-surface-4"
onClick={() => onOpenSession(item)}
title={item.cwd ?? item.id}
>
{item.kind === "error" ? (
<AlertTriangle
size={13}
className="shrink-0 text-status-danger"
aria-hidden
/>
) : (
<Hourglass size={13} className="shrink-0 text-status-warning" aria-hidden />
)}
<span className="min-w-0 flex-1 truncate text-fg-secondary group-hover:text-fg-primary">
{subjectLabel(item)}
</span>
<span className="shrink-0 text-[10px] text-fg-muted">
{item.kind === "error"
? t("sagi.panel.attentionError")
: t("sagi.panel.attentionWaiting")}
</span>
<ChevronRight size={12} className="shrink-0 text-fg-muted" aria-hidden />
</button>
</li>
))}
</ul>
{attention.length > ATTENTION_SHOWN && (
<button
className="mt-1 text-[11px] text-accent hover:underline"
onClick={() => onNavigate("/sessions")}
>
{t("sagi.panel.attentionMore", { count: attention.length - ATTENTION_SHOWN })}
</button>
)}
</div>
)}
{/* quick actions */}
<div className="mb-3 grid grid-cols-2 gap-1.5">
<ActionButton
icon={Play}
label={t("sagi.panel.runClaude")}
onClick={() => onNavigate("/workspace")}
/>
<ActionButton
icon={Activity}
label={t("sagi.panel.activity")}
onClick={() => onNavigate("/activity")}
/>
<ActionButton
icon={LayoutList}
label={t("sagi.panel.sessions")}
onClick={() => onNavigate("/sessions")}
/>
<ActionButton
icon={AlertTriangle}
label={t("sagi.panel.errored")}
disabled={status.errorCount === 0}
onClick={() => onNavigate("/sessions")}
/>
<div className="col-span-2">
<ActionButton
icon={MessageCircle}
label={t("sagi.panel.chat", { name })}
onClick={onOpenChat}
/>
</div>
<ActionButton
icon={muted ? BellOff : Bell}
label={muted ? t("sagi.panel.unmute") : t("sagi.panel.mute")}
@@ -198,10 +306,10 @@ export function SagiPanel({
<form onSubmit={submit} className="flex items-center gap-1.5">
<input
className="flex-1 rounded-lg border border-border bg-surface-1 px-2.5 py-1.5 text-xs text-fg-secondary placeholder-fg-muted transition-colors focus:border-accent focus:outline-none focus:ring-1 focus:ring-accent/30"
placeholder={t("sagi.panel.askPlaceholder")}
placeholder={t("sagi.panel.askPlaceholder", { name })}
value={query}
onChange={(e) => setQuery(e.target.value)}
aria-label={t("sagi.panel.ask")}
aria-label={t("sagi.panel.ask", { name })}
/>
<button
type="submit"
@@ -284,7 +392,7 @@ function ActionButton({
}) {
return (
<button
className="flex items-center gap-1.5 rounded-lg bg-surface-1 px-2 py-1.5 text-xs text-fg-secondary transition-colors hover:bg-surface-4 hover:text-fg-primary disabled:cursor-not-allowed disabled:opacity-40"
className="flex w-full items-center gap-1.5 rounded-lg bg-surface-1 px-2 py-1.5 text-xs text-fg-secondary transition-colors hover:bg-surface-4 hover:text-fg-primary disabled:cursor-not-allowed disabled:opacity-40"
onClick={onClick}
disabled={disabled}
>
+31 -9
View File
@@ -1,14 +1,14 @@
/**
* @file SpeechBubble.tsx
* @description Transient speech bubble rendered above the Sagi mascot.
* Pure presentation — visibility timing and quip selection live in
* {@link useSagiBrain}; this component only paints the bubble and handles
* user dismissal.
* Pure presentation — visibility timing, coalescing and quip selection live in
* {@link useSagiBrain}; this component paints the line, the session(s) it is
* about, an Open button when it is about exactly one, and handles dismissal.
*
* ## Accessibility
* Uses `role="status"` with `aria-live="polite"` so screen readers announce
* new quips without interrupting current speech. Click anywhere on the bubble
* to dismiss early.
* new quips without interrupting current speech. Click the bubble to dismiss
* it early; its Open button opens the session instead.
*
* @author Nguyễn Ngọc Trí Vĩ <vinnt@smartgift.vn>
*/
@@ -52,30 +52,52 @@
* ----------------------------------------------------------------------------- */
import { useTranslation } from "react-i18next";
import type { SagiBubble } from "./useSagiBrain";
import type { SagiSubject } from "./brain";
/** Props for {@link SpeechBubble}. */
interface SpeechBubbleProps {
/** Quip text to display inside the bubble. */
text: string;
bubble: SagiBubble;
/** Called when the user clicks to dismiss. */
onDismiss: () => void;
/** Opens the session the bubble is about. */
onOpen?: (subject: SagiSubject) => void;
}
/**
* Animated speech bubble above Sagi.
* @param props See {@link SpeechBubbleProps}.
*/
export function SpeechBubble({ text, onDismiss }: SpeechBubbleProps) {
export function SpeechBubble({ bubble, onDismiss, onOpen }: SpeechBubbleProps) {
const { t } = useTranslation("settings");
const { text, detail, subject, tone } = bubble;
return (
<div
className="sagi-bubble sagi-bubble-enter"
data-tone={tone}
role="status"
aria-live="polite"
onClick={onDismiss}
title={t("sagi.bubbleDismiss")}
>
{text}
<div>{text}</div>
{(detail || (subject && onOpen)) && (
<div className="sagi-bubble-detail">
{detail && <span className="sagi-bubble-subject">{detail}</span>}
{subject && onOpen && (
<button
type="button"
className="sagi-bubble-open"
onClick={(e) => {
e.stopPropagation();
onOpen(subject);
}}
>
{t("sagi.bubbleOpen")}
</button>
)}
</div>
)}
</div>
);
}
@@ -0,0 +1,46 @@
/**
* @file PetChat.test.ts
* @description Unit tests for the pet chat's transcript-to-bubbles folding (`chatLines`).
* @author Nguyễn Ngọc Trí Vĩ <vinnt@smartgift.vn>
*/
import { describe, it, expect } from "vitest";
import { chatLines } from "../PetChat";
import type { TranscriptMessage } from "../../../lib/types";
const msg = (m: Partial<TranscriptMessage>): TranscriptMessage =>
({ type: "user", timestamp: null, content: [], ...m }) as TranscriptMessage;
describe("chatLines", () => {
it("keeps the user's words and the assistant's prose, folding tool calls into one chip", () => {
const lines = chatLines([
msg({ type: "user", sender: "user", content: [{ type: "text", text: "hi" }] }),
msg({
type: "assistant",
content: [
{ type: "thinking", text: "hmm" },
{ type: "tool_use", name: "Read" },
],
}),
msg({ type: "user", sender: "tool", content: [{ type: "tool_result", output: "x" }] }),
msg({
type: "assistant",
content: [
{ type: "tool_use", name: "Read" },
{ type: "text", text: "hello!" },
],
}),
]);
expect(lines.map((l) => (l.role === "tools" ? l.names : l.text))).toEqual([
"hi",
["Read", "Read"],
"hello!",
]);
});
it("drops Claude Code's own injected lines", () => {
const lines = chatLines([
msg({ sender: "user", content: [{ type: "text", text: "<command-name>/clear</command-name>" }] }),
]);
expect(lines).toEqual([]);
});
});
@@ -261,7 +261,7 @@ describe("PetMenu", () => {
renderMenu();
fireEvent.click(screen.getByTestId("pet-choose"));
fireEvent.click(await screen.findByTestId("pet-featured-goku"));
await waitFor(() => expect(sagiPrefs.getPet()).toEqual({ id: "cp-goku", kind: "codex" }));
await waitFor(() => expect(sagiPrefs.getPet()).toEqual({ id: "cp-goku", kind: "codex", name: "Goku" }));
expect(api.pets.installFeatured).toHaveBeenCalledWith("goku");
});
@@ -284,7 +284,7 @@ describe("PetMenu", () => {
});
fireEvent.change(screen.getByTestId("pet-image-input"), { target: { files: [file] } });
await waitFor(() =>
expect(sagiPrefs.getPet()).toEqual({ id: "p-bbbbbbbbbbbb", kind: "image" })
expect(sagiPrefs.getPet()).toEqual({ id: "p-bbbbbbbbbbbb", kind: "image", name: "Dog" })
);
expect(api.pets.upload).toHaveBeenCalledWith(file);
});
@@ -313,11 +313,11 @@ describe("PetSettings", () => {
it("downloads a featured pet on its first pick, wears an own one, deletes it back to Sagi", async () => {
render(<PetSettings />);
fireEvent.click(await screen.findByTestId("pet-card-featured-goku"));
await waitFor(() => expect(sagiPrefs.getPet()).toEqual({ id: "cp-goku", kind: "codex" }));
await waitFor(() => expect(sagiPrefs.getPet()).toEqual({ id: "cp-goku", kind: "codex", name: "Goku" }));
expect(api.pets.installFeatured).toHaveBeenCalledWith("goku");
fireEvent.click(screen.getByTestId("pet-card-own-p-aaaaaaaaaaaa"));
expect(sagiPrefs.getPet()).toEqual({ id: "p-aaaaaaaaaaaa", kind: "image" });
expect(sagiPrefs.getPet()).toEqual({ id: "p-aaaaaaaaaaaa", kind: "image", name: "My cat" });
fireEvent.click(screen.getByTestId("pet-card-own-p-aaaaaaaaaaaa-delete"));
answerConfirm(true);
await waitFor(() => expect(sagiPrefs.getPet()).toEqual({ id: "sagi" }));
@@ -329,7 +329,7 @@ describe("PetSettings", () => {
const file = new File([new Uint8Array([0x89, 0x50])], "Dog.png", { type: "image/png" });
fireEvent.change(screen.getByTestId("pet-settings-image-input"), { target: { files: [file] } });
await waitFor(() =>
expect(sagiPrefs.getPet()).toEqual({ id: "p-bbbbbbbbbbbb", kind: "image" })
expect(sagiPrefs.getPet()).toEqual({ id: "p-bbbbbbbbbbbb", kind: "image", name: "Dog" })
);
});
@@ -88,6 +88,89 @@ describe("Sagi widget", () => {
expect(within(btn).getByText("1")).toBeInTheDocument();
});
it("names the errored session in its bubble and in the panel", () => {
renderSagi();
act(() => {
eventBus.publish({
type: "session_updated",
data: { id: "a", status: "error", name: "Fix login", cwd: "/w/app", lane_id: 3 } as Session,
timestamp: "t",
});
});
const bubble = screen.getByRole("status");
expect(within(bubble).getByText("Fix login")).toBeInTheDocument();
expect(within(bubble).getByRole("button", { name: "Open" })).toBeInTheDocument();
fireEvent.click(screen.getByRole("button", { name: /open sagi companion/i }));
const panel = screen.getByRole("dialog", { name: /sagi companion/i });
expect(within(panel).getByText("Needs you")).toBeInTheDocument();
expect(within(panel).getByRole("button", { name: /Fix login/ })).toBeInTheDocument();
});
it("stays quiet about a cleared error when that session updates again", () => {
renderSagi();
act(() => {
eventBus.publish(sessionMsg("a", "error"));
});
fireEvent.click(screen.getByRole("button", { name: /open sagi companion/i }));
fireEvent.click(screen.getByRole("button", { name: "Clear alerts" }));
act(() => {
eventBus.publish(sessionMsg("a", "error"));
});
const btn = screen.getByRole("button", { name: /close sagi/i, expanded: true });
expect(within(btn).queryByText("1")).not.toBeInTheDocument();
expect(JSON.parse(localStorage.getItem("agenthub.pet.dismissedErrors")!)).toEqual(["a"]);
});
it("renames the pet from the panel header", () => {
renderSagi();
fireEvent.click(screen.getByRole("button", { name: /open sagi companion/i }));
fireEvent.click(screen.getByRole("button", { name: /rename sagi/i }));
const input = screen.getByLabelText("Pet name");
fireEvent.change(input, { target: { value: "Mochi" } });
fireEvent.keyDown(input, { key: "Enter" });
expect(screen.getByRole("dialog", { name: /mochi companion/i })).toBeInTheDocument();
expect(screen.getByLabelText(/ask mochi/i)).toBeInTheDocument();
});
it("hands a question it cannot answer to the chat window", () => {
localStorage.setItem("agenthub.defaultTool", "claude");
renderSagi();
fireEvent.click(screen.getByRole("button", { name: /open sagi companion/i }));
const input = screen.getByLabelText(/ask sagi/i);
fireEvent.change(input, { target: { value: "write me a haiku" } });
fireEvent.submit(input.closest("form")!);
const chat = screen.getByRole("dialog", { name: /chat with sagi/i });
expect(within(chat).getByText("write me a haiku")).toBeInTheDocument();
expect(screen.queryByRole("dialog", { name: /sagi companion/i })).not.toBeInTheDocument();
});
it("opens the chat from the panel and goes back to it", () => {
renderSagi();
fireEvent.click(screen.getByRole("button", { name: /open sagi companion/i }));
fireEvent.click(screen.getByRole("button", { name: /chat with sagi/i }));
expect(screen.getByRole("dialog", { name: /chat with sagi/i })).toBeInTheDocument();
fireEvent.click(screen.getByRole("button", { name: "Back" }));
expect(screen.getByRole("dialog", { name: /sagi companion/i })).toBeInTheDocument();
});
it("a pat shows its reaction on the pet even while the panel is open", () => {
renderSagi();
fireEvent.click(screen.getByRole("button", { name: /open sagi companion/i }));
fireEvent.click(screen.getByRole("button", { name: /pat sagi/i }));
const pet = screen.getByRole("button", { name: /close sagi/i, expanded: true });
expect(pet.querySelector(".sagi-reaction-text")?.textContent).toBeTruthy();
});
it("stroking the pet back and forth pats it", () => {
renderSagi();
const pet = screen.getByRole("button", { name: /open sagi companion/i });
const xs = [100, 130, 100, 130, 100, 130, 100];
act(() => {
for (const x of xs) fireEvent.pointerMove(pet, { clientX: x, clientY: 50, buttons: 0 });
});
expect(pet.querySelector(".sagi-reaction-text")).not.toBeNull();
});
it("reflects the live count in the panel status", () => {
renderSagi();
act(() => {
@@ -225,6 +225,43 @@ describe("clearErrors", () => {
expect(statusOf(s).liveCount).toBe(1);
expect(s.worriedUntil).toBe(0);
});
it("keeps a cleared session quiet while it stays errored", () => {
let s = initialSagiState(T0);
({ state: s } = reduceSagi(s, sessionMsg("b", "error"), T0));
s = clearErrors(s);
const again = reduceSagi(s, sessionMsg("b", "error", T0 + 1), T0 + 1);
expect(again.pulse).toBeNull();
expect(statusOf(again.state).errorCount).toBe(0);
expect(again.state.worriedUntil).toBe(0);
const ev = reduceSagi(
again.state,
{ type: "new_event", data: { session_id: "b", event_type: "toolError" }, timestamp: "" } as WSMessage,
T0 + 2
);
expect(ev.pulse).toBeNull();
expect(seedSessions(s, [{ id: "b", status: "error" }], T0).sessions.b).toBeUndefined();
});
it("alerts again once a cleared session recovers and fails anew", () => {
let s = initialSagiState(T0);
({ state: s } = reduceSagi(s, sessionMsg("b", "error"), T0));
s = clearErrors(s);
({ state: s } = reduceSagi(s, sessionMsg("b", "active"), T0));
expect(s.dismissed).not.toHaveProperty("b");
const r = reduceSagi(s, sessionMsg("b", "error"), T0);
expect(r.pulse).toBe("error");
});
});
describe("error alerts fire on the transition only", () => {
it("does not re-alert on each update of a still-errored session", () => {
let s = initialSagiState(T0);
({ state: s } = reduceSagi(s, sessionMsg("a", "error"), T0));
const r = reduceSagi(s, sessionMsg("a", "error"), T0 + 10_000);
expect(r.pulse).toBeNull();
expect(statusOf(r.state).errorCount).toBe(1);
});
});
// Reference the imported constant so it is exercised and tsc-clean.
@@ -75,4 +75,27 @@ describe("matchIntent", () => {
const r = matchIntent("Refactor my auth module", status());
expect(r).toEqual({ kind: "handoff", prompt: "Refactor my auth module" });
});
it("understands Vietnamese keywords", () => {
const r = matchIntent("có lỗi nào không?", status({ errorCount: 2 }));
if (r.kind === "answer") expect(r.text).toContain("2 sessions errored");
expect(matchIntent("đang chạy gì vậy", status({ liveCount: 1 })).kind).toBe("answer");
expect(matchIntent("tình hình sao rồi", status()).kind).toBe("answer");
});
it("names the sessions it reports when it knows them", () => {
const r = matchIntent("any errors?", status({ errorCount: 1 }), {
attention: [{ id: "a", kind: "error", name: "Fix login", cwd: null, lane_id: null }],
});
if (r.kind === "answer") expect(r.text).toContain("errored: Fix login");
});
it("introduces itself by the pet's name and reacts to a pat", () => {
const who = matchIntent("who are you", status(), { name: "Mochi" });
expect(who).toMatchObject({ kind: "answer", moment: "wave" });
if (who.kind === "answer") expect(who.text).toContain("Mochi");
expect(matchIntent("pat", status())).toMatchObject({ kind: "answer", moment: "jump" });
// "pat" inside another word is not a pat.
expect(matchIntent("update the path", status()).kind).toBe("handoff");
});
});
+147 -30
View File
@@ -137,14 +137,7 @@ import type { WSMessage, Session, Agent, RunStatusPayload, DashboardEvent } from
/** All moods Sagi can express, highest priority first (see `deriveMood`). */
export type Mood =
| "disconnected"
| "worried"
| "stuck"
| "happy"
| "thinking"
| "watching"
| "sleeping"
| "idle";
"disconnected" | "worried" | "stuck" | "happy" | "thinking" | "watching" | "sleeping" | "idle";
/**
* A one-shot signal describing what just happened, emitted by `reduceSagi`.
@@ -152,13 +145,21 @@ export type Mood =
* was irrelevant or non-notable.
*/
export type SagiPulse =
| "session_done"
| "session_start"
| "subagent_spawn"
| "waiting"
| "error"
| "run_done"
| null;
"session_done" | "session_start" | "subagent_spawn" | "waiting" | "error" | "run_done" | null;
/** A short animation the pet plays on an event or a pat, over its mood. */
export type PetMoment = "wave" | "jump" | "fail" | "wait" | "review";
/** Which moment each pulse plays: greet a new session, hop at a finish,
* inspect a new subagent, tap a foot while you are awaited, flinch at an error. */
export const MOMENT_OF_PULSE: Record<NonNullable<SagiPulse>, PetMoment> = {
session_start: "wave",
session_done: "jump",
run_done: "jump",
subagent_spawn: "review",
waiting: "wait",
error: "fail",
};
export interface SagiStatus {
/** Active + waiting sessions (everything not finished/errored). */
@@ -182,6 +183,47 @@ export interface SagiState {
worriedUntil: number;
/** True while an Ask request is in flight (panel). */
thinking: boolean;
/** Errored sessions the user cleared ("clear alerts"). Their further
* updates, agent errors and failure events stay silent until the session
* goes active again or ends — otherwise every update of a still-errored
* session re-raised the alert the user had just dismissed. */
dismissed: Record<string, true>;
/** Name and owning workspace of each tracked session, so a bubble or the
* panel can say WHICH session it means and open it. */
info: Record<string, SessionInfo>;
}
/** What Sagi knows about a session beyond its status. */
export interface SessionInfo {
name: string | null;
cwd: string | null;
lane_id: number | null;
}
/** The session a pulse is about, when it is about one. */
export interface SagiSubject extends SessionInfo {
id: string;
}
/** A session that needs the user: errored, or waiting on their input. */
export interface AttentionItem extends SagiSubject {
kind: "error" | "waiting";
}
const infoOf = (s: {
name?: string | null;
cwd?: string | null;
lane_id?: number | null;
}): SessionInfo => ({ name: s.name ?? null, cwd: s.cwd ?? null, lane_id: s.lane_id ?? null });
/** A session's label for a bubble: its name, else its folder, else a short id. */
export function subjectLabel(s: SagiSubject): string {
if (s.name && s.name.trim()) return s.name.trim();
const base = s.cwd
?.replace(/[\\/]+$/, "")
.split(/[\\/]/)
.pop();
return base || s.id.slice(0, 8);
}
// Tunable timing constants (ms).
@@ -211,6 +253,8 @@ export function initialSagiState(now: number): SagiState {
happyUntil: 0,
worriedUntil: 0,
thinking: false,
dismissed: {},
info: {},
};
}
@@ -256,16 +300,28 @@ export function reduceSagi(
state: SagiState,
msg: WSMessage,
now: number
): { state: SagiState; pulse: SagiPulse } {
): { state: SagiState; pulse: SagiPulse; subject?: SagiSubject } {
// The tracked session an agent/event message belongs to, when known.
const known = (id: string | undefined): SagiSubject | undefined =>
id ? { id, ...(state.info[id] ?? { name: null, cwd: null, lane_id: null }) } : undefined;
switch (msg.type) {
case "session_created":
case "session_updated": {
const s = msg.data as Session;
if (!s || !s.id) return { state, pulse: null };
const sessions = { ...state.sessions };
const info = { ...state.info, [s.id]: infoOf(s) };
const subject: SagiSubject = { id: s.id, ...info[s.id]! };
let dismissed = state.dismissed;
let pulse: SagiPulse = null;
let happyUntil = state.happyUntil;
let worriedUntil = state.worriedUntil;
// Anything but a (still) errored status ends a dismissal: a later error
// of that session is a new one and must alert again.
if (s.status !== "error" && s.id in dismissed) {
dismissed = { ...dismissed };
delete dismissed[s.id];
}
if (s.status === "active") {
// "waiting" = active session blocked on user input (permission prompt
@@ -280,12 +336,20 @@ export function reduceSagi(
if (prev === undefined) pulse = "session_start";
}
} else if (s.status === "error") {
if (s.id in dismissed) {
return { state: { ...state, lastActivityAt: now }, pulse: null };
}
// Alert on the transition INTO error only; a session that stays
// errored keeps getting updates and must not re-alert on each one.
if (sessions[s.id] !== "error") {
worriedUntil = now + WORRIED_MS;
pulse = "error";
}
sessions[s.id] = "error";
worriedUntil = now + WORRIED_MS;
pulse = "error";
} else if (s.status === "completed" || s.status === "abandoned") {
const wasTracked = s.id in sessions;
delete sessions[s.id];
delete info[s.id];
if (s.status === "completed") {
happyUntil = now + HAPPY_MS;
if (wasTracked) pulse = "session_done";
@@ -293,31 +357,46 @@ export function reduceSagi(
}
return {
state: { ...state, sessions, happyUntil, worriedUntil, lastActivityAt: now },
state: {
...state,
sessions,
dismissed,
info,
happyUntil,
worriedUntil,
lastActivityAt: now,
},
pulse,
subject,
};
}
case "agent_created": {
const a = msg.data as Agent;
if (a && a.status === "error") {
if (a && a.status === "error" && !(a.session_id in state.dismissed)) {
return {
state: { ...state, worriedUntil: now + WORRIED_MS, lastActivityAt: now },
pulse: "error",
subject: known(a.session_id),
};
}
// A freshly spawned subagent is worth announcing; the main agent landing
// is already covered by session_start.
const pulse: SagiPulse = a && a.type === "subagent" ? "subagent_spawn" : null;
return { state: { ...state, lastActivityAt: now }, pulse };
return {
state: { ...state, lastActivityAt: now },
pulse,
subject: pulse ? known(a.session_id) : undefined,
};
}
case "agent_updated": {
const a = msg.data as Agent;
if (a && a.status === "error") {
if (a && a.status === "error" && !(a.session_id in state.dismissed)) {
return {
state: { ...state, worriedUntil: now + WORRIED_MS, lastActivityAt: now },
pulse: "error",
subject: known(a.session_id),
};
}
return { state: { ...state, lastActivityAt: now }, pulse: null };
@@ -325,7 +404,8 @@ export function reduceSagi(
case "new_event": {
const e = msg.data as DashboardEvent;
const isFailure = !!e && FAILURE_EVENT_TYPES.has(e.event_type);
const isFailure =
!!e && FAILURE_EVENT_TYPES.has(e.event_type) && !(e.session_id in state.dismissed);
return {
state: {
...state,
@@ -333,6 +413,7 @@ export function reduceSagi(
worriedUntil: isFailure ? now + WORRIED_MS : state.worriedUntil,
},
pulse: isFailure ? "error" : null,
subject: isFailure ? known(e.session_id) : undefined,
};
}
@@ -361,24 +442,60 @@ export function reduceSagi(
*/
export function seedSessions(
state: SagiState,
rows: ReadonlyArray<{ id: string; status: string; awaiting_input_since?: string | null }>,
rows: ReadonlyArray<{
id: string;
status: string;
awaiting_input_since?: string | null;
name?: string | null;
cwd?: string | null;
lane_id?: number | null;
}>,
now: number
): SagiState {
const sessions = { ...state.sessions };
const info = { ...state.info };
for (const r of rows) {
if (!r || !r.id) continue;
if (r.status === "error") sessions[r.id] = "error";
else if (r.status === "active") sessions[r.id] = r.awaiting_input_since ? "waiting" : "active";
// completed / abandoned: leave untracked.
if (r.status === "error") {
if (r.id in state.dismissed) continue;
sessions[r.id] = "error";
} else if (r.status === "active") {
sessions[r.id] = r.awaiting_input_since ? "waiting" : "active";
} else continue; // completed / abandoned: leave untracked.
info[r.id] = infoOf(r);
}
return { ...state, sessions, lastActivityAt: now };
return { ...state, sessions, info, lastActivityAt: now };
}
/** Drop all errored sessions from tracking (used by "clear alerts"). */
/** Errored sessions first, then the ones waiting on the user — the panel's list. */
export function attentionOf(state: SagiState): AttentionItem[] {
const out: AttentionItem[] = [];
for (const kind of ["error", "waiting"] as const) {
for (const [id, s] of Object.entries(state.sessions)) {
if (s !== kind) continue;
out.push({
id,
kind,
...(state.info[id] ?? { name: null, cwd: null, lane_id: null }),
});
}
}
return out;
}
/** Drop all errored sessions from tracking (used by "clear alerts") and
* remember them as dismissed, so their next update does not bring the alert
* straight back. */
export function clearErrors(state: SagiState): SagiState {
const sessions: SagiState["sessions"] = {};
const dismissed = { ...state.dismissed };
const info = { ...state.info };
for (const [id, s] of Object.entries(state.sessions)) {
if (s !== "error") sessions[id] = s;
else {
dismissed[id] = true;
delete info[id];
}
}
return { ...state, sessions, worriedUntil: 0 };
return { ...state, sessions, dismissed, info, worriedUntil: 0 };
}
+124 -33
View File
@@ -3,7 +3,9 @@
* @description Sagi's local "Ask" brain. Matches a free-text question against a
* small set of intents answerable from cached dashboard status. Anything it
* can't answer becomes a handoff to the Run page (spawn a real `claude`).
* Pure function - no network, no DOM - so it's fully unit-testable.
* Understands English and Vietnamese keywords, names the sessions it reports
* when it knows them, and answers in the UI language (`settings:sagi.intent`).
* No network, no DOM - so it's fully unit-testable.
* @author Nguyễn Ngọc Trí Vĩ <vinnt@smartgift.vn>
*/
/* =============================================================================
@@ -28,6 +30,8 @@
*
* ## Public surface
* - `AskResult` — exported API; see TSDoc on the symbol for behavior.
* - `AskContext` — exported API; see TSDoc on the symbol for behavior.
* - `statusSummary` — exported API; see TSDoc on the symbol for behavior.
* - `matchIntent` — exported API; see TSDoc on the symbol for behavior.
*
* ## Testing pointers
@@ -54,70 +58,157 @@
*
* ----------------------------------------------------------------------------- */
import type { SagiStatus } from "./brain";
import i18n from "../../i18n";
import { subjectLabel, type AttentionItem, type PetMoment, type SagiStatus } from "./brain";
import { pickLine } from "./quips";
export type AskResult = { kind: "answer"; text: string } | { kind: "handoff"; prompt: string };
export type AskResult =
{ kind: "answer"; text: string; moment?: PetMoment } | { kind: "handoff"; prompt: string };
const plural = (n: number) => (n === 1 ? "" : "s");
/** What the answer may mention beyond the counts. */
export interface AskContext {
/** The pet's shown name. */
name?: string;
/** Errored and waiting sessions, named (`attentionOf`). */
attention?: ReadonlyArray<AttentionItem>;
}
export function matchIntent(query: string, status: SagiStatus): AskResult {
const q = query.trim().toLowerCase();
if (!q) {
return {
kind: "answer",
text: "ask me about your sessions - what's running, any errors, or a quick status.",
};
}
const t = (key: string, vars?: Record<string, unknown>) =>
i18n.t(`settings:sagi.intent.${key}`, vars ?? {});
/** ": a, b, c" for up to three named sessions of a kind, "" when none known. */
function listOf(items: ReadonlyArray<AttentionItem> | undefined, kind: AttentionItem["kind"]) {
const names = (items ?? []).filter((i) => i.kind === kind).map(subjectLabel);
if (names.length === 0) return "";
const shown = names.slice(0, 3).join(", ");
return `: ${names.length > 3 ? `${shown}…` : shown}`;
}
/** "2 sessions live, 1 waiting on you" — the one-line status a greeting carries. */
export function statusSummary(status: SagiStatus): string {
const parts = [i18n.t("settings:sagi.greet.summary", { count: status.liveCount })];
if (status.waitingCount > 0)
parts.push(i18n.t("settings:sagi.greet.summaryWaiting", { count: status.waitingCount }));
if (status.errorCount > 0)
parts.push(i18n.t("settings:sagi.greet.summaryErrors", { count: status.errorCount }));
return parts.join(", ");
}
export function matchIntent(query: string, status: SagiStatus, ctx: AskContext = {}): AskResult {
const q = query.trim().toLowerCase().normalize("NFC");
const name = ctx.name || "Sagi";
if (!q) return { kind: "answer", text: t("empty") };
const has = (...words: string[]) => words.some((w) => q.includes(w));
// Whole-word match, for short words that hide inside longer ones ("hi" in "this").
const word = (...words: string[]) =>
words.some((w) => new RegExp(`(^|[^\\p{L}])${w}($|[^\\p{L}])`, "u").test(q));
if (has("help", "what can you", "what do you do")) {
return {
kind: "answer",
text: 'I watch your sessions. Try "what\'s running", "any errors", or "status". Anything else, I\'ll hand to Claude.',
};
if (has("help", "what can you", "what do you do", "trợ giúp", "làm được gì", "hướng dẫn")) {
return { kind: "answer", text: t("help", { name }) };
}
if (has("who are you", "your name", "bạn là ai", "tên gì", "tên bạn", "là ai")) {
return { kind: "answer", text: t("whoami", { name }), moment: "wave" };
}
if (has("thank", "thx", "cảm ơn", "cám ơn") || word("ty", "tks")) {
return { kind: "answer", text: pickLine("intent.thanks"), moment: "jump" };
}
if (
has("good boy", "good girl", "cute", "ngoan", "dễ thương", "xoa đầu", "vuốt ve", "giỏi quá") ||
word("pat")
) {
return { kind: "answer", text: pickLine("pat"), moment: "jump" };
}
// Errors first: "any failed runs" should report errors, not live count.
if (has("error", "broke", "broken", "fail", "wrong", "crash")) {
if (
has("error", "broke", "broken", "fail", "wrong", "crash", "lỗi", "hỏng", "thất bại", "sự cố")
) {
return {
kind: "answer",
text:
status.errorCount > 0
? `${status.errorCount} session${plural(status.errorCount)} errored - open the panel to jump to them.`
: "no errors - all clean 🐾",
? t("errors", { count: status.errorCount, list: listOf(ctx.attention, "error") })
: t("errorsNone"),
};
}
if (has("waiting", "stuck", "blocked", "input", "my turn", "paused")) {
if (
has(
"waiting",
"stuck",
"blocked",
"input",
"my turn",
"paused",
"chờ",
"đợi",
"kẹt",
"tới lượt",
"đến lượt"
)
) {
return {
kind: "answer",
text:
status.waitingCount > 0
? `${status.waitingCount} session${plural(status.waitingCount)} waiting on you 👀`
: "nothing's waiting on you right now 🐾",
? t("waiting", { count: status.waitingCount, list: listOf(ctx.attention, "waiting") })
: t("waitingNone"),
};
}
if (has("running", "active", "live", "going on", "happening", "in progress")) {
const tail = status.waitingCount > 0 ? ` (${status.waitingCount} waiting on you 👀)` : "";
if (
has(
"running",
"active",
"live",
"going on",
"happening",
"in progress",
"đang chạy",
"đang làm",
"hoạt động"
)
) {
const tail = status.waitingCount > 0 ? t("liveTail", { count: status.waitingCount }) : "";
return {
kind: "answer",
text:
status.liveCount > 0
? `${status.liveCount} session${plural(status.liveCount)} live right now 🐾${tail}`
: "nothing's running right now - all quiet.",
text: status.liveCount > 0 ? t("live", { count: status.liveCount, tail }) : t("liveNone"),
};
}
if (has("status", "summary", "overview", "how are things", "how's it", "how is it")) {
if (
has(
"status",
"summary",
"overview",
"how are things",
"how's it",
"how is it",
"tình hình",
"trạng thái",
"tổng quan",
"thế nào",
"sao rồi"
)
) {
return {
kind: "answer",
text: `${status.liveCount} live · ${status.waitingCount} waiting · ${status.errorCount} errored · ${
status.connected ? "connected" : "offline"
}.`,
text: t("status", {
live: status.liveCount,
waiting: status.waitingCount,
errors: status.errorCount,
conn: t(status.connected ? "connected" : "offline"),
}),
};
}
if (word("hi", "hello", "hey", "yo", "chào", "xin chào", "alo")) {
return { kind: "answer", text: t("hello", { summary: statusSummary(status) }), moment: "wave" };
}
return { kind: "handoff", prompt: query.trim() };
}
+63 -3
View File
@@ -56,12 +56,19 @@ const MUTED_KEY = "agent-dashboard-sagi-muted";
const POS_KEY = "agent-dashboard-sagi-pos";
const PET_KEY = "agenthub.pet";
const SIZE_KEY = "agenthub.pet.size";
const DISMISSED_KEY = "agenthub.pet.dismissedErrors";
/** Per-pet nicknames the user typed, `{ [petId]: name }`. */
const NAMES_KEY = "agenthub.pet.names";
export const PET_NAME_MAX = 40;
/** Most recent dismissed error sessions kept across reloads. */
const DISMISSED_MAX = 200;
/** Sagi's own size, and the slider's range. */
export const PET_SIZE = { default: 68, min: 48, max: 250 };
/** The pet the mascot wears: Sagi itself, or a custom one (`/api/pets`).
* The kind rides along so the mascot renders without a fetch. */
export type PetChoice = { id: "sagi" } | { id: string; kind: "codex" | "image" };
* The kind (and its display name) ride along so the mascot renders, and
* introduces itself, without a fetch. */
export type PetChoice = { id: "sagi" } | { id: string; kind: "codex" | "image"; name?: string };
const SAGI: PetChoice = { id: "sagi" };
function readPet(): PetChoice {
@@ -69,6 +76,7 @@ function readPet(): PetChoice {
const p = JSON.parse(localStorage.getItem(PET_KEY) ?? "null") as Partial<{
id: string;
kind: string;
name: string;
}> | null;
if (
p &&
@@ -76,13 +84,34 @@ function readPet(): PetChoice {
p.id !== "sagi" &&
(p.kind === "codex" || p.kind === "image")
)
return { id: p.id, kind: p.kind };
return typeof p.name === "string" && p.name
? { id: p.id, kind: p.kind, name: p.name.slice(0, PET_NAME_MAX) }
: { id: p.id, kind: p.kind };
} catch {
/* unreadable: Sagi */
}
return SAGI;
}
function readNames(): Record<string, string> {
try {
const raw = JSON.parse(localStorage.getItem(NAMES_KEY) ?? "{}") as unknown;
if (!raw || typeof raw !== "object" || Array.isArray(raw)) return {};
const out: Record<string, string> = {};
for (const [id, v] of Object.entries(raw)) if (typeof v === "string" && v) out[id] = v;
return out;
} catch {
return {};
}
}
/** The name the pet goes by: the user's nickname, else the pet's own, else Sagi. */
export function petName(pet: PetChoice): string {
const nick = readNames()[pet.id];
if (nick) return nick;
return ("name" in pet && pet.name) || "Sagi";
}
function readSize(): number {
const n = Number(localStorage.getItem(SIZE_KEY));
return Number.isFinite(n) && n > 0
@@ -181,6 +210,37 @@ export const sagiPrefs = {
SIZE_KEY,
String(Math.round(Math.min(PET_SIZE.max, Math.max(PET_SIZE.min, px))))
),
/** Name a pet; an empty name gives it back its own. */
setNickname: (id: string, name: string) => {
const names = readNames();
const clean = name.replace(/\s+/g, " ").trim().slice(0, PET_NAME_MAX);
if (clean) names[id] = clean;
else delete names[id];
writeAndNotify(NAMES_KEY, JSON.stringify(names));
},
/** The user's nickname for a pet, "" when none. */
getNickname: (id: string) => readNames()[id] ?? "",
/** Errored session ids the user cleared, so a reload keeps them quiet. */
getDismissed: (): Record<string, true> => {
try {
const ids = JSON.parse(localStorage.getItem(DISMISSED_KEY) || "[]");
const out: Record<string, true> = {};
if (Array.isArray(ids)) for (const id of ids) if (typeof id === "string") out[id] = true;
return out;
} catch {
return {};
}
},
setDismissed: (dismissed: Record<string, true>) => {
try {
localStorage.setItem(
DISMISSED_KEY,
JSON.stringify(Object.keys(dismissed).slice(-DISMISSED_MAX))
);
} catch {
// Best-effort, like every pref here; no prefs event — widget-local state.
}
},
/** Subscribe to any pref change; returns an unsubscribe fn. */
subscribe(handler: () => void): () => void {
const listener = () => handler();
+52 -65
View File
@@ -1,8 +1,8 @@
/**
* @file quips.ts
* @description Sagi's personality: pools of short phrases keyed by pulse/mood,
* plus a deterministic-by-injection picker. Pure data + a pure function so it
* can be unit-tested without randomness leaking in.
* @description Sagi's personality: pools of short phrases keyed by pulse/mood
* (and greetings, pat reactions), read from the `settings:sagi.*` i18n arrays
* so they follow the UI language, plus a deterministic-by-injection picker.
* @author Nguyễn Ngọc Trí Vĩ <vinnt@smartgift.vn>
*/
/* =============================================================================
@@ -24,10 +24,13 @@
*
* ## Internal dependencies
* - `./brain`
* - `../../i18n`
*
* ## Public surface
* - `QuipKey` — exported API; see TSDoc on the symbol for behavior.
* - `pickQuip` — exported API; see TSDoc on the symbol for behavior.
* - `pickLine` — exported API; see TSDoc on the symbol for behavior.
* - `greetingKey` — exported API; see TSDoc on the symbol for behavior.
* - `ALL_QUIP_KEYS` — exported API; see TSDoc on the symbol for behavior.
*
* ## Testing pointers
@@ -59,76 +62,60 @@
*
* ----------------------------------------------------------------------------- */
import i18n from "../../i18n";
import type { Mood, SagiPulse } from "./brain";
export type QuipKey = NonNullable<SagiPulse> | Mood;
const QUIPS: Record<QuipKey, string[]> = {
export const ALL_QUIP_KEYS: QuipKey[] = [
// Pulses (event-driven, transient bubbles)
session_done: [
"a session just wrapped up! 🐾",
"a session finished - nice work! ✨",
"that session's all done 😺",
"clean finish on that one 💜",
],
session_start: [
"a new session started! 👀",
"a fresh session just landed 🐾",
"ooh, a new session to watch 😻",
"something new is cooking 🍲",
],
subagent_spawn: [
"a subagent just spawned! 🐾",
"a little helper joined in 🤝",
"a subagent's on the job 🚀",
"reinforcements - new subagent! 😺",
],
waiting: [
"a session needs your input 👀",
"a session is waiting on you ⏳",
"a session paused for your reply 💬",
"your turn - a session's waiting 🐾",
],
error: [
"uh oh, a session hit an error 😿",
"something broke - wanna peek? 🙀",
"a hook tripped on something ⚠️",
"hiss… an error popped up 💢",
],
run_done: [
"your run just finished! 🐾",
"the run's all wrapped up ✨",
"run complete - that's a wrap 😸",
"all done with that run 💜",
],
// Moods (steady-state flavor, used by the panel / idle bubbles)
disconnected: [
"lost the connection… 😴",
"can't reach the server 📡",
"no signal - taking a nap 💤",
],
worried: ["that didn't look right 😟", "keeping an eye out 👀", "hmm, something's off 🫣"],
stuck: [
"a session's been quiet a while… 🤔",
"is something stuck? ⏳",
"still chewing on it… 😾",
],
happy: ["great run! 😻", "love a tidy finish ✨", "purrfect 💜"],
thinking: ["hmm, let me look… 🤔", "sniffing around… 🐾", "one sec, checking 🔍"],
watching: ["on the prowl 👀", "watching your sessions 😼", "eyes peeled 🐾"],
sleeping: ["zzz… 💤", "wake me if something happens 😴", "curled up, all calm 🐈"],
idle: ["all quiet 😺", "ready when you are 🐾", "just vibing ✨"],
};
"session_done",
"session_start",
"subagent_spawn",
"waiting",
"error",
"run_done",
// Moods (steady-state flavor)
"disconnected",
"worried",
"stuck",
"happy",
"thinking",
"watching",
"sleeping",
"idle",
];
const KNOWN = new Set<string>(ALL_QUIP_KEYS);
/**
* Pick a quip for a key. `rand` is injectable for deterministic tests; defaults
* to Math.random. Returns "" only for an unknown key (never throws).
* Pick one line from an i18n string array under `settings:sagi.<path>`.
* `rand` is injectable for deterministic tests. Returns "" for a missing or
* empty pool (never throws).
*/
export function pickQuip(key: QuipKey, rand: () => number = Math.random): string {
const pool = QUIPS[key];
if (!pool || pool.length === 0) return "";
export function pickLine(
path: string,
rand: () => number = Math.random,
vars?: Record<string, unknown>
): string {
const pool = i18n.t(`settings:sagi.${path}`, { returnObjects: true, ...vars }) as unknown;
if (!Array.isArray(pool) || pool.length === 0) return "";
const i = Math.min(pool.length - 1, Math.max(0, Math.floor(rand() * pool.length)));
return pool[i] ?? "";
const line = pool[i];
return typeof line === "string" ? line : "";
}
export const ALL_QUIP_KEYS = Object.keys(QUIPS) as QuipKey[];
/**
* Pick a quip for a key, in the UI language. Returns "" only for an unknown
* key (never throws).
*/
export function pickQuip(key: QuipKey, rand: () => number = Math.random): string {
return KNOWN.has(key) ? pickLine(`quips.${key}`, rand) : "";
}
/** Which greeting pool fits the hour: morning 5–11, afternoon 12–17, evening 18–22, else night. */
export function greetingKey(hour: number): "morning" | "afternoon" | "evening" | "night" {
if (hour >= 5 && hour < 12) return "morning";
if (hour >= 12 && hour < 18) return "afternoon";
if (hour >= 18 && hour < 23) return "evening";
return "night";
}
+283
View File
@@ -243,6 +243,84 @@
animation: sagi-breathe 5s ease-in-out infinite;
}
/* ── moments: one-shot reactions to an event or a pat (useSagiBrain), played
over the mood for ~2.4 s. Declared after the moods so they win the cascade.
Shared by Sagi's own art and an uploaded still image. ── */
.sagi-avatar[data-moment="jump"],
.sagi-pet-image[data-moment="jump"] {
animation: sagi-hop 0.6s cubic-bezier(0.3, 0, 0.4, 1) 0s 3;
}
.sagi-avatar[data-moment="wave"],
.sagi-pet-image[data-moment="wave"] {
animation: sagi-wiggle 0.5s ease-in-out 0s 4;
}
.sagi-avatar[data-moment="fail"],
.sagi-pet-image[data-moment="fail"] {
animation: sagi-shake 0.35s ease-in-out 0s 5;
}
.sagi-avatar[data-moment="wait"],
.sagi-pet-image[data-moment="wait"] {
animation: sagi-tap 0.4s ease-in-out 0s 5;
}
.sagi-avatar[data-moment="review"],
.sagi-pet-image[data-moment="review"] {
animation: sagi-peek 2.2s ease-in-out 0s 1;
}
.sagi-avatar[data-moment="jump"] .sagi-sparkle {
animation: sagi-sparkle-twinkle 0.9s ease-in-out infinite;
transform-origin: 797px 274px;
}
@keyframes sagi-hop {
0%,
100% {
transform: translateY(0) scale(1, 1);
}
15% {
transform: translateY(0) scale(1.08, 0.92);
}
45% {
transform: translateY(-14%) scale(0.96, 1.05);
}
75% {
transform: translateY(0) scale(1.04, 0.96);
}
}
@keyframes sagi-wiggle {
0%,
100% {
transform: rotate(0deg);
}
25% {
transform: rotate(-9deg);
}
75% {
transform: rotate(9deg);
}
}
@keyframes sagi-tap {
0%,
100% {
transform: translateY(0);
}
50% {
transform: translateY(-4%);
}
}
@keyframes sagi-peek {
0%,
100% {
transform: rotate(0deg) translateX(0);
}
25%,
40% {
transform: rotate(-7deg) translateX(-4%);
}
60%,
75% {
transform: rotate(7deg) translateX(4%);
}
}
/* ── reduced motion: kill all continuous animation ── */
.sagi-avatar[data-reduced="1"],
.sagi-avatar[data-reduced="1"] * {
@@ -341,6 +419,14 @@
border: 2px solid #0c0c14;
animation: sagi-error-pulse 1.2s ease-in-out infinite;
}
/* Sessions waiting on the user, when none errored: the same dot, amber. */
.sagi-error-dot[data-kind="waiting"] {
background: #f59e0b;
animation: none;
}
.sagi-pet-image {
transform-origin: 50% 92%;
}
.sagi-bubble {
max-width: 16rem;
background: #1a1a28;
@@ -356,6 +442,41 @@
.sagi-bubble-enter {
animation: sagi-bubble-in 0.22s ease-out;
}
.sagi-bubble[data-tone="error"] {
border-color: rgba(239, 68, 68, 0.6);
}
.sagi-bubble[data-tone="waiting"] {
border-color: rgba(245, 158, 11, 0.6);
}
/* The session(s) a bubble is about, and the button that opens it. */
.sagi-bubble-detail {
display: flex;
align-items: center;
gap: 0.5rem;
margin-top: 0.25rem;
font-size: 0.75rem;
line-height: 1rem;
color: #a8a8c0;
}
.sagi-bubble-subject {
min-width: 0;
flex: 1;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
}
.sagi-bubble-open {
flex-shrink: 0;
padding: 0.125rem 0.5rem;
border-radius: 9999px;
background: rgba(139, 92, 246, 0.2);
color: #c4b5fd;
font-weight: 500;
transition: background 0.15s;
}
.sagi-bubble-open:hover {
background: rgba(139, 92, 246, 0.35);
}
@keyframes sagi-bubble-in {
from {
opacity: 0;
@@ -403,3 +524,165 @@
.sagi-flyout[data-front="1"] {
z-index: 42;
}
/* ════════ the pet's chat window (PetChat.tsx) ════════ */
/* The reference's soft gradient, in the theme's own accent rather than a fixed
colour: a tint of the accent at the top fading into the surface, so it
reads in every light and dark theme. Replies sit on the plain surface like
the reference's white bubbles; the user's own are accent-solid (white text
is only ever on accent-solid). */
.pet-chat {
background: linear-gradient(
180deg,
color-mix(in srgb, rgb(var(--accent)) 22%, rgb(var(--surface-1))) 0%,
color-mix(in srgb, rgb(var(--accent)) 9%, rgb(var(--surface-1))) 45%,
rgb(var(--surface-1)) 100%
);
}
.pet-chat-head {
border-bottom: 1px solid color-mix(in srgb, rgb(var(--accent)) 18%, transparent);
}
.pet-chat-reply {
background: rgb(var(--surface-0));
border: 1px solid color-mix(in srgb, rgb(var(--accent)) 12%, transparent);
}
.pet-chat-tools {
background: color-mix(in srgb, rgb(var(--surface-0)) 70%, transparent);
border: 1px dashed color-mix(in srgb, rgb(var(--accent)) 25%, transparent);
}
.pet-chat-foot {
background: rgb(var(--surface-0));
border-top: 1px solid rgb(var(--border) / 0.6);
}
/* Three bouncing dots while a reply is written. */
.pet-chat-dot {
width: 6px;
height: 6px;
border-radius: 9999px;
background: rgb(var(--accent));
opacity: 0.5;
animation: pet-chat-dot 1.2s ease-in-out infinite;
}
.pet-chat-dot:nth-child(2) {
animation-delay: 0.15s;
}
.pet-chat-dot:nth-child(3) {
animation-delay: 0.3s;
}
@keyframes pet-chat-dot {
0%,
60%,
100% {
transform: translateY(0);
opacity: 0.35;
}
30% {
transform: translateY(-4px);
opacity: 0.9;
}
}
/* The chat's terminal, attached but off-screen. It keeps a real size (so tmux
does not shrink the pane to fit it) and a non-zero box (so the paste
registry counts it as on screen). */
.pet-chat-term {
position: fixed;
left: -10000px;
top: 0;
width: 760px;
height: 460px;
pointer-events: none;
}
@media (prefers-reduced-motion: reduce) {
.pet-chat-dot {
animation: none;
}
}
/* ════════ a pat's reaction, drawn on the pet itself ════════ */
/* Hearts float up from the pet and its line shows beside it, inside the
avatar button — so a pat reads even while the panel or the chat is open
(the speech bubble hides then). */
.sagi-reaction {
position: absolute;
inset: 0;
pointer-events: none;
}
.sagi-hearts {
position: absolute;
left: 50%;
top: 10%;
display: flex;
gap: 2px;
transform: translateX(-50%);
font-size: 14px;
line-height: 1;
}
.sagi-hearts > span {
animation: sagi-heart-up 1.6s ease-out forwards;
opacity: 0;
}
.sagi-hearts > span:nth-child(2) {
animation-delay: 0.15s;
font-size: 18px;
}
.sagi-hearts > span:nth-child(3) {
animation-delay: 0.3s;
}
@keyframes sagi-heart-up {
0% {
opacity: 0;
transform: translateY(6px) scale(0.6);
}
20% {
opacity: 1;
transform: translateY(-4px) scale(1);
}
100% {
opacity: 0;
transform: translateY(-34px) scale(0.9);
}
}
/* The line sits on the side away from the screen edge the pet docks to. */
.sagi-reaction-text {
position: absolute;
top: 30%;
white-space: nowrap;
padding: 0.2rem 0.55rem;
border-radius: 9999px;
background: rgb(var(--surface-0));
border: 1px solid color-mix(in srgb, rgb(var(--accent)) 35%, transparent);
color: rgb(var(--fg-primary));
font-size: 0.75rem;
line-height: 1.1rem;
box-shadow: 0 4px 14px rgba(0, 0, 0, 0.18);
animation: sagi-reaction-in 2.4s ease-out forwards;
}
.sagi-reaction-text[data-side="right"] {
right: calc(100% + 6px);
}
.sagi-reaction-text[data-side="left"] {
left: calc(100% + 6px);
}
@keyframes sagi-reaction-in {
0% {
opacity: 0;
transform: scale(0.85);
}
10%,
80% {
opacity: 1;
transform: scale(1);
}
100% {
opacity: 0;
}
}
@media (prefers-reduced-motion: reduce) {
.sagi-hearts > span,
.sagi-reaction-text {
animation: none;
opacity: 1;
}
}
+1 -1
View File
@@ -47,7 +47,7 @@ export function usePets() {
}
};
const wear = (p: PetView) => sagiPrefs.setPet({ id: p.id, kind: p.kind });
const wear = (p: PetView) => sagiPrefs.setPet({ id: p.id, kind: p.kind, name: p.displayName });
const install = (featuredId: string) =>
run(featuredId, async () => {
wear((await api.pets.installFeatured(featuredId)).pet);
+212 -35
View File
@@ -2,8 +2,12 @@
* @file useSagiBrain.ts
* @description React hook that wires the pure Sagi brain to the live event bus
* and to real timers. It is the only unit that subscribes to `eventBus`. It
* exposes the derived mood, a status summary, the current speech bubble, and
* imperative controls (mute, clear alerts, set thinking) for the UI shell.
* exposes the derived mood, a status summary, the sessions that need the user,
* the current speech bubble (naming the session it is about, and coalescing a
* burst of the same event into one count), the pet's one-shot animation
* "moment", and imperative controls (mute, clear alerts, pat, set thinking)
* for the UI shell. It also greets once per browser session and makes an
* idle pet fidget now and then.
* @author Nguyễn Ngọc Trí Vĩ <vinnt@smartgift.vn>
*/
/* =============================================================================
@@ -62,108 +66,235 @@
import { useCallback, useEffect, useMemo, useRef, useState } from "react";
import { eventBus } from "../../lib/eventBus";
import { api } from "../../lib/api";
import i18n from "../../i18n";
import type { WSMessage } from "../../lib/types";
import {
initialSagiState,
reduceSagi,
deriveMood,
statusOf,
attentionOf,
clearErrors,
seedSessions,
subjectLabel,
MOMENT_OF_PULSE,
type AttentionItem,
type Mood,
type PetMoment,
type SagiPulse,
type SagiState,
type SagiStatus,
type SagiSubject,
} from "./brain";
import { pickQuip } from "./quips";
import { greetingKey, pickLine, pickQuip } from "./quips";
import { statusSummary } from "./intents";
import { sagiPrefs } from "./prefs";
const BUBBLE_MS = 4500;
// A bubble that names a session stays long enough to click it.
const SUBJECT_BUBBLE_MS = 7000;
// Minimum gap between non-error bubbles, so a burst of activity doesn't spam.
const BUBBLE_THROTTLE_MS = 3000;
// The same pulse again within this window joins the bubble on show as a count.
const COALESCE_MS = 8000;
// How long a moment (wave, hop, flinch…) plays over the mood.
const MOMENT_MS = 2400;
// An idle pet fidgets (waves or looks around) once in a while.
const FIDGET_MIN_MS = 45_000;
const FIDGET_SPAN_MS = 60_000;
// Greet once per browser session, shortly after the snapshot lands.
const GREETED_KEY = "agenthub.pet.greeted";
const GREET_DELAY_MS = 1200;
/** What the speech bubble shows. */
export interface SagiBubble {
text: string;
/** Which session(s) it is about, shown under the text. */
detail?: string;
/** The one session it is about, which a click opens. */
subject?: SagiSubject;
/** Errors and waits are drawn with an accent. */
tone?: "error" | "waiting";
}
export interface SagiBrain {
mood: Mood;
status: SagiStatus;
bubble: string | null;
/** Errored, then waiting sessions, named. */
attention: AttentionItem[];
bubble: SagiBubble | null;
dismissBubble: () => void;
/** Imperative bubble setter for one-off messages from the shell (e.g. spawn
* errors). Bypasses the throttle because the caller decided this message
* must be seen right now. Auto-clears after the standard bubble TTL. */
setBubble: (text: string) => void;
/** The one-shot animation playing now, if any; `key` changes per moment so a
* repeat of the same one restarts it. */
moment: { kind: PetMoment; key: number } | null;
/** Play a moment by hand (an answer, a pat). */
playMoment: (kind: PetMoment) => void;
/** Pat the pet: a hop, hearts and a happy line right on the pet — shown
* even while the panel or chat is open, and while muted (it was asked). */
pat: () => void;
/** The pet's answer to a pat, drawn on the pet itself; `key` restarts it. */
reaction: { text: string; key: number } | null;
muted: boolean;
toggleMute: () => void;
clearAlerts: () => void;
setThinking: (v: boolean) => void;
}
type Burst = { pulse: NonNullable<SagiPulse>; count: number; subjects: SagiSubject[]; at: number };
function burstBubble(b: Burst): SagiBubble {
const tone = b.pulse === "error" ? "error" : b.pulse === "waiting" ? "waiting" : undefined;
const one = b.subjects.length === 1 ? b.subjects[0] : undefined;
const labels = b.subjects.map(subjectLabel);
const detail =
labels.length > 2
? i18n.t("settings:sagi.bubbleMore", {
list: labels.slice(0, 2).join(", "),
count: labels.length - 2,
})
: labels.join(", ") || undefined;
const text =
b.count > 1 ? i18n.t(`settings:sagi.notify.${b.pulse}`, { count: b.count }) : pickQuip(b.pulse);
return { text, detail, subject: one, tone };
}
export function useSagiBrain(): SagiBrain {
const now0 = Date.now();
// Start optimistically connected (idle, open eyes) so the cursor-tracking
// eyes are live from the first frame instead of after the WebSocket finishes
// its initial handshake. onConnection below corrects this if it's truly down.
const [state, setState] = useState<SagiState>(() => ({
const [state, setStateRaw] = useState<SagiState>(() => ({
...initialSagiState(now0),
connected: true,
dismissed: sagiPrefs.getDismissed(),
}));
// The reducer runs OUTSIDE React's updater (which StrictMode calls twice),
// so a pulse notifies exactly once; this ref is the state it folds into.
const stateRef = useRef(state);
const update = useCallback((fn: (prev: SagiState) => SagiState) => {
const next = fn(stateRef.current);
if (next === stateRef.current) return;
stateRef.current = next;
setStateRaw(next);
}, []);
const [tick, setTick] = useState(now0);
const [bubble, setBubbleState] = useState<string | null>(null);
const [bubble, setBubbleState] = useState<SagiBubble | null>(null);
const [moment, setMoment] = useState<SagiBrain["moment"]>(null);
const [reaction, setReaction] = useState<SagiBrain["reaction"]>(null);
const reactionTimer = useRef<ReturnType<typeof setTimeout>>();
const [muted, setMuted] = useState<boolean>(() => sagiPrefs.getMuted());
const bubbleTimer = useRef<ReturnType<typeof setTimeout>>();
const momentTimer = useRef<ReturnType<typeof setTimeout>>();
const lastBubbleAt = useRef(0);
const burst = useRef<Burst | null>(null);
const momentKey = useRef(0);
const mutedRef = useRef(muted);
mutedRef.current = muted;
// Keep cleared alerts cleared across reloads.
useEffect(() => sagiPrefs.setDismissed(state.dismissed), [state.dismissed]);
// Keep mute in sync with the Settings page / other tabs.
useEffect(() => sagiPrefs.subscribe(() => setMuted(sagiPrefs.getMuted())), []);
const showBubble = useCallback((text: string, force: boolean) => {
if (!text) return;
if (mutedRef.current) return;
const t = Date.now();
if (!force && t - lastBubbleAt.current < BUBBLE_THROTTLE_MS) return;
lastBubbleAt.current = t;
const putBubble = useCallback((b: SagiBubble, ms = BUBBLE_MS) => {
clearTimeout(bubbleTimer.current);
setBubbleState(text);
bubbleTimer.current = setTimeout(() => setBubbleState(null), BUBBLE_MS);
setBubbleState(b);
bubbleTimer.current = setTimeout(() => {
setBubbleState(null);
burst.current = null;
}, ms);
}, []);
const playMoment = useCallback((kind: PetMoment) => {
clearTimeout(momentTimer.current);
setMoment({ kind, key: ++momentKey.current });
momentTimer.current = setTimeout(() => setMoment(null), MOMENT_MS);
}, []);
const notify = useCallback(
(pulse: NonNullable<SagiPulse>, subject?: SagiSubject) => {
playMoment(MOMENT_OF_PULSE[pulse]);
if (mutedRef.current) return;
const t = Date.now();
const b = burst.current;
// The same kind of news again, while its bubble is still up: count it in.
if (b && b.pulse === pulse && t - b.at < COALESCE_MS) {
b.count++;
b.at = t;
if (subject && !b.subjects.some((s) => s.id === subject.id)) b.subjects.push(subject);
putBubble(burstBubble(b), SUBJECT_BUBBLE_MS);
return;
}
const force = pulse === "error" || pulse === "waiting";
if (!force && t - lastBubbleAt.current < BUBBLE_THROTTLE_MS) return;
lastBubbleAt.current = t;
const next: Burst = { pulse, count: 1, subjects: subject ? [subject] : [], at: t };
burst.current = next;
putBubble(burstBubble(next), subject ? SUBJECT_BUBBLE_MS : BUBBLE_MS);
},
[playMoment, putBubble]
);
// Seed from the REST snapshot on mount so counts are accurate immediately -
// the brain otherwise only learns about sessions from WS deltas that arrive
// after it mounts, showing "0 live" on a fresh load even when sessions exist.
// Pull a generous page of non-finished sessions; live WS deltas refine it.
// Then say hello, once per browser session.
useEffect(() => {
let cancelled = false;
let greetTimer: ReturnType<typeof setTimeout> | undefined;
const greet = () => {
try {
if (sessionStorage.getItem(GREETED_KEY)) return;
sessionStorage.setItem(GREETED_KEY, "1");
} catch {
return; // No storage: rather silent than a hello on every page.
}
greetTimer = setTimeout(() => {
if (cancelled || mutedRef.current) return;
const hello = pickLine(`greet.${greetingKey(new Date().getHours())}`);
if (!hello) return;
lastBubbleAt.current = Date.now();
putBubble({ text: hello, detail: statusSummary(statusOf(stateRef.current)) });
playMoment("wave");
}, GREET_DELAY_MS);
};
api.sessions
.list({ status: "active", limit: 100 })
.then((res) => {
if (cancelled) return;
setState((prev) => seedSessions(prev, res.sessions, Date.now()));
update((prev) => seedSessions(prev, res.sessions, Date.now()));
})
.catch(() => undefined);
.catch(() => undefined)
.finally(greet);
return () => {
cancelled = true;
clearTimeout(greetTimer);
};
}, []);
}, [update, putBubble, playMoment]);
// Subscribe to the live stream and connection status.
useEffect(() => {
const unsubMsg = eventBus.subscribe((msg: WSMessage) => {
const t = Date.now();
setState((prev) => {
const { state: next, pulse } = reduceSagi(prev, msg, t);
if (pulse) showBubble(pickQuip(pulse), pulse === "error");
return next;
});
const { state: next, pulse, subject } = reduceSagi(stateRef.current, msg, Date.now());
update(() => next);
if (pulse) notify(pulse, subject);
});
const unsubConn = eventBus.onConnection((connected) => {
setState((prev) => ({ ...prev, connected }));
update((prev) => (prev.connected === connected ? prev : { ...prev, connected }));
});
return () => {
unsubMsg();
unsubConn();
};
}, [showBubble]);
}, [update, notify]);
// Advance the clock so timed moods (stuck/sleeping, and exit from
// happy/worried) re-evaluate without needing a new event.
@@ -175,14 +306,42 @@ export function useSagiBrain(): SagiBrain {
return () => clearInterval(id);
}, []);
useEffect(() => () => clearTimeout(bubbleTimer.current), []);
useEffect(
() => () => {
clearTimeout(bubbleTimer.current);
clearTimeout(momentTimer.current);
clearTimeout(reactionTimer.current);
},
[]
);
const mood = useMemo(() => deriveMood(state, tick), [state, tick]);
const status = useMemo(() => statusOf(state), [state]);
const attention = useMemo(() => attentionOf(state), [state]);
// An idle pet is not a statue: every minute or so it waves or looks around.
const moodRef = useRef(mood);
moodRef.current = mood;
useEffect(() => {
let timer: ReturnType<typeof setTimeout>;
const schedule = () => {
timer = setTimeout(
() => {
if (moodRef.current === "idle" && document.visibilityState === "visible")
playMoment(Math.random() < 0.5 ? "wave" : "review");
schedule();
},
FIDGET_MIN_MS + Math.random() * FIDGET_SPAN_MS
);
};
schedule();
return () => clearTimeout(timer);
}, [playMoment]);
const dismissBubble = useCallback(() => {
clearTimeout(bubbleTimer.current);
setBubbleState(null);
burst.current = null;
}, []);
const toggleMute = useCallback(() => {
@@ -192,29 +351,47 @@ export function useSagiBrain(): SagiBrain {
if (next) dismissBubble();
}, [dismissBubble]);
const clearAlerts = useCallback(() => setState((prev) => clearErrors(prev)), []);
const clearAlerts = useCallback(() => {
update((prev) => clearErrors(prev));
if (burst.current?.pulse === "error") dismissBubble();
}, [update, dismissBubble]);
const setThinking = useCallback(
(v: boolean) => setState((prev) => (prev.thinking === v ? prev : { ...prev, thinking: v })),
[]
(v: boolean) => update((prev) => (prev.thinking === v ? prev : { ...prev, thinking: v })),
[update]
);
// One-shot bubble: clears itself after BUBBLE_MS. Used by the shell for
// imperative messages (e.g. spawn errors) that must appear now and fade,
// bypassing the throttled mood-driven showBubble path.
const setBubble = useCallback((text: string) => {
if (!text) return;
clearTimeout(bubbleTimer.current);
setBubbleState(text);
bubbleTimer.current = setTimeout(() => setBubbleState(null), BUBBLE_MS);
}, []);
const setBubble = useCallback(
(text: string) => {
if (!text) return;
burst.current = null;
putBubble({ text });
},
[putBubble]
);
const pat = useCallback(() => {
playMoment("jump");
update((prev) => ({ ...prev, happyUntil: Date.now() + MOMENT_MS }));
clearTimeout(reactionTimer.current);
setReaction({ text: pickLine("pat"), key: ++momentKey.current });
reactionTimer.current = setTimeout(() => setReaction(null), MOMENT_MS);
}, [playMoment, update]);
return {
mood,
status,
attention,
bubble,
dismissBubble,
setBubble,
moment,
playMoment,
pat,
reaction,
muted,
toggleMute,
clearAlerts,
+1 -1
View File
@@ -207,7 +207,7 @@ function PermissionChip({ runId, initial }: { runId: string; initial: Permission
/** The menu the CLI asks with, as buttons: a pick presses its key in the
* pane; its "Type something" row opens a field right there instead —
* pressing that row's digit again would type the digit into the CLI's own. */
function PaneMenuCard({
export function PaneMenuCard({
menu,
onChoose,
onAnswer,
+183 -13
View File
@@ -37,29 +37,199 @@
"chooseDesc": "Featured pets come from codex-pets.net and are downloaded into this install the first time you pick one. Your choice and size are saved to your account.",
"uploadHint": "An image (PNG, JPEG, GIF, WebP — no SVG) is shown still; a .codex-pet.zip (pet.json + a 1536×1872 spritesheet.webp) is animated by mood.",
"panel": {
"label": "Sagi companion",
"label": "{{name}} companion",
"live": "Live",
"offline": "Offline",
"close": "Close Sagi",
"close": "Close {{name}}",
"statLive": "live",
"statWaiting": "waiting",
"statErrored": "errored",
"runClaude": "Run Claude",
"activity": "Activity",
"sessions": "Sessions",
"errored": "Errored",
"mute": "Mute",
"unmute": "Unmute",
"clearAlerts": "Clear alerts",
"askPlaceholder": "Ask Sagi… (e.g. any errors?)",
"ask": "Ask Sagi",
"send": "Send"
"askPlaceholder": "Ask {{name}}… (e.g. any errors?)",
"ask": "Ask {{name}}",
"send": "Send",
"rename": "Click to rename {{name}}",
"renameLabel": "Pet name",
"renameHint": "Enter to save · empty = default name",
"pat": "Pat {{name}}",
"attention": "Needs you",
"attentionError": "errored",
"attentionWaiting": "waiting on you",
"attentionMore": "+{{count}} more in Sessions",
"chat": "Chat with {{name}}"
},
"bubbleDismiss": "Dismiss",
"open": "Open Sagi companion",
"closeAvatar": "Close Sagi",
"avatarTitle": "Sagi — Ctrl/⌘+B · drag or arrow keys to move · right-click for pets",
"startFailed": "Couldn't start that session: {{error}}"
"open": "Open {{name}} companion",
"closeAvatar": "Close {{name}}",
"avatarTitle": "{{name}} — Ctrl/⌘+B · drag or arrow keys to move · stroke to pat · right-click for pets",
"startFailed": "Couldn't start that session: {{error}}",
"bubbleOpen": "Open",
"bubbleMore": "{{list}} +{{count}} more",
"notify": {
"session_done_one": "{{count}} session finished ✨",
"session_done_other": "{{count}} sessions finished ✨",
"session_start_one": "{{count}} new session started 👀",
"session_start_other": "{{count}} new sessions started 👀",
"subagent_spawn_one": "{{count}} subagent joined in 🤝",
"subagent_spawn_other": "{{count}} subagents joined in 🤝",
"waiting_one": "{{count}} session is waiting on you ⏳",
"waiting_other": "{{count}} sessions are waiting on you ⏳",
"error_one": "{{count}} error just popped up 😿",
"error_other": "{{count}} errors just popped up 😿",
"run_done_one": "{{count}} run finished 🐾",
"run_done_other": "{{count}} runs finished 🐾"
},
"greet": {
"morning": [
"good morning! ☀️",
"morning! coffee first? ☕",
"rise and shine 🌤️"
],
"afternoon": [
"good afternoon! 🐾",
"hey, welcome back 😺",
"afternoon! ready when you are ✨"
],
"evening": [
"good evening! 🌆",
"evening shift? I'm in 😼",
"hey there, night owl-to-be 🌙"
],
"night": [
"burning the midnight oil? 🌙",
"late one, huh? I'll keep watch 🦉",
"still up? don't forget to rest 💤"
],
"summary_one": "{{count}} session live",
"summary_other": "{{count}} sessions live",
"summaryWaiting": "{{count}} waiting on you",
"summaryErrors": "{{count}} errored"
},
"pat": [
"purr… 💜",
"hehe, that tickles 😸",
"*happy wiggle* ✨",
"more pats please 🐾",
"best human 😻"
],
"intent": {
"empty": "ask me about your sessions - what's running, any errors, or a quick status.",
"help": "I'm {{name}} - I watch your sessions. Try \"what's running\", \"any errors\", \"what's waiting\" or \"status\". Anything else, I'll hand to Claude.",
"whoami": "I'm {{name}}, your session-watching buddy 🐾 Right-click me to change my look, or click my name in the panel to rename me.",
"hello": "hi there! 😺 {{summary}}.",
"thanks": [
"anytime! 💜",
"happy to help 😸",
"you got it 🐾"
],
"errors_one": "{{count}} session errored{{list}} - open the panel to jump to it.",
"errors_other": "{{count}} sessions errored{{list}} - open the panel to jump to them.",
"errorsNone": "no errors - all clean 🐾",
"waiting_one": "{{count}} session waiting on you{{list}} 👀",
"waiting_other": "{{count}} sessions waiting on you{{list}} 👀",
"waitingNone": "nothing's waiting on you right now 🐾",
"live_one": "{{count}} session live right now 🐾{{tail}}",
"live_other": "{{count}} sessions live right now 🐾{{tail}}",
"liveTail": " ({{count}} waiting on you 👀)",
"liveNone": "nothing's running right now - all quiet.",
"status": "{{live}} live · {{waiting}} waiting · {{errors}} errored · {{conn}}.",
"connected": "connected",
"offline": "offline"
},
"quips": {
"session_done": [
"a session just wrapped up! 🐾",
"a session finished - nice work! ✨",
"that session's all done 😺",
"clean finish on that one 💜"
],
"session_start": [
"a new session started! 👀",
"a fresh session just landed 🐾",
"ooh, a new session to watch 😻",
"something new is cooking 🍲"
],
"subagent_spawn": [
"a subagent just spawned! 🐾",
"a little helper joined in 🤝",
"a subagent's on the job 🚀",
"reinforcements - new subagent! 😺"
],
"waiting": [
"a session needs your input 👀",
"a session is waiting on you ⏳",
"a session paused for your reply 💬",
"your turn - a session's waiting 🐾"
],
"error": [
"uh oh, a session hit an error 😿",
"something broke - wanna peek? 🙀",
"a hook tripped on something ⚠️",
"hiss… an error popped up 💢"
],
"run_done": [
"your run just finished! 🐾",
"the run's all wrapped up ✨",
"run complete - that's a wrap 😸",
"all done with that run 💜"
],
"disconnected": [
"lost the connection… 😴",
"can't reach the server 📡",
"no signal - taking a nap 💤"
],
"worried": [
"that didn't look right 😟",
"keeping an eye out 👀",
"hmm, something's off 🫣"
],
"stuck": [
"a session's been quiet a while… 🤔",
"is something stuck? ⏳",
"still chewing on it… 😾"
],
"happy": [
"great run! 😻",
"love a tidy finish ✨",
"purrfect 💜"
],
"thinking": [
"hmm, let me look… 🤔",
"sniffing around… 🐾",
"one sec, checking 🔍"
],
"watching": [
"on the prowl 👀",
"watching your sessions 😼",
"eyes peeled 🐾"
],
"sleeping": [
"zzz… 💤",
"wake me if something happens 😴",
"curled up, all calm 🐈"
],
"idle": [
"all quiet 😺",
"ready when you are 🐾",
"just vibing ✨"
]
},
"chat": {
"label": "Chat with {{name}}",
"back": "Back",
"close": "Close {{name}}",
"new": "New chat",
"openWorkspace": "Open in workspace",
"typing": "typing…",
"placeholder": "Ask {{name}} anything…",
"emptyTitle": "Hi! I'm {{name}} 🐾",
"emptyHint": "Ask me anything — I'll get {{tool}} to answer right here.",
"starting": "Starting {{tool}}…",
"notStarted": "Waiting for the session to start — if it asks something, open it in the workspace.",
"notSent": "Couldn't reach the session's terminal — try again, or open it in the workspace."
}
},
"pricing": {
"vendor": {
+183 -13
View File
@@ -37,29 +37,199 @@
"chooseDesc": "Pet nổi bật lấy từ codex-pets.net và được tải về máy ở lần đầu bạn chọn. Lựa chọn và kích thước được lưu vào tài khoản của bạn.",
"uploadHint": "Ảnh (PNG, JPEG, GIF, WebP — không nhận SVG) hiển thị tĩnh; file .codex-pet.zip (pet.json + spritesheet.webp 1536×1872) chuyển động theo tâm trạng.",
"panel": {
"label": "Trợ lý Sagi",
"label": "Trợ lý {{name}}",
"live": "Trực tuyến",
"offline": "Ngoại tuyến",
"close": "Đóng Sagi",
"close": "Đóng {{name}}",
"statLive": "đang chạy",
"statWaiting": "đang chờ",
"statErrored": "lỗi",
"runClaude": "Chạy Claude",
"activity": "Hoạt động",
"sessions": "Phiên",
"errored": "Phiên lỗi",
"mute": "Tắt tiếng",
"unmute": "Bật tiếng",
"clearAlerts": "Xoá cảnh báo",
"askPlaceholder": "Hỏi Sagi… (vd: có lỗi nào không?)",
"ask": "Hỏi Sagi",
"send": "Gửi"
"askPlaceholder": "Hỏi {{name}}… (vd: có lỗi nào không?)",
"ask": "Hỏi {{name}}",
"send": "Gửi",
"rename": "Bấm để đổi tên {{name}}",
"renameLabel": "Tên pet",
"renameHint": "Enter để lưu · để trống = tên mặc định",
"pat": "Xoa đầu {{name}}",
"attention": "Cần bạn xem",
"attentionError": "bị lỗi",
"attentionWaiting": "đang chờ bạn",
"attentionMore": "+{{count}} phiên khác trong Phiên",
"chat": "Trò chuyện với {{name}}"
},
"bubbleDismiss": "Đóng",
"open": "Mở trợ lý Sagi",
"closeAvatar": "Đóng Sagi",
"avatarTitle": "Sagi — Ctrl/⌘+B · kéo hoặc dùng phím mũi tên để di chuyển · chuột phải để chọn pet",
"startFailed": "Không khởi động được phiên: {{error}}"
"open": "Mở trợ lý {{name}}",
"closeAvatar": "Đóng {{name}}",
"avatarTitle": "{{name}} — Ctrl/⌘+B · kéo hoặc dùng phím mũi tên để di chuyển · vuốt qua lại để xoa đầu · chuột phải để chọn pet",
"startFailed": "Không khởi động được phiên: {{error}}",
"bubbleOpen": "Mở",
"bubbleMore": "{{list}} và {{count}} phiên khác",
"notify": {
"session_done_one": "{{count}} phiên vừa xong ✨",
"session_done_other": "{{count}} phiên vừa xong ✨",
"session_start_one": "{{count}} phiên mới vừa bắt đầu 👀",
"session_start_other": "{{count}} phiên mới vừa bắt đầu 👀",
"subagent_spawn_one": "{{count}} subagent vừa vào việc 🤝",
"subagent_spawn_other": "{{count}} subagent vừa vào việc 🤝",
"waiting_one": "{{count}} phiên đang chờ bạn ⏳",
"waiting_other": "{{count}} phiên đang chờ bạn ⏳",
"error_one": "Vừa có {{count}} lỗi 😿",
"error_other": "Vừa có {{count}} lỗi 😿",
"run_done_one": "{{count}} lượt chạy vừa xong 🐾",
"run_done_other": "{{count}} lượt chạy vừa xong 🐾"
},
"greet": {
"morning": [
"chào buổi sáng! ☀️",
"sáng rồi! cà phê chưa? ☕",
"ngày mới tốt lành nha 🌤️"
],
"afternoon": [
"chào buổi chiều! 🐾",
"bạn quay lại rồi 😺",
"chiều nay làm gì đây? ✨"
],
"evening": [
"chào buổi tối! 🌆",
"ca tối hả? có mình đây 😼",
"tối rồi, cố lên nhé 🌙"
],
"night": [
"khuya rồi mà vẫn làm à? 🌙",
"để mình canh giúp cho 🦉",
"nhớ nghỉ ngơi nha 💤"
],
"summary_one": "{{count}} phiên đang chạy",
"summary_other": "{{count}} phiên đang chạy",
"summaryWaiting": "{{count}} phiên chờ bạn",
"summaryErrors": "{{count}} phiên lỗi"
},
"pat": [
"grừ grừ… 💜",
"hihi, nhột quá 😸",
"*vẫy đuôi* ✨",
"xoa nữa đi mà 🐾",
"chủ nhân tuyệt nhất 😻"
],
"intent": {
"empty": "hỏi mình về các phiên nhé - đang chạy gì, có lỗi không, hay tình hình chung.",
"help": "Mình là {{name}} - mình canh các phiên của bạn. Thử hỏi \"đang chạy gì\", \"có lỗi không\", \"cái gì đang chờ\" hoặc \"tình hình\". Câu khác mình sẽ chuyển cho Claude.",
"whoami": "Mình là {{name}}, bạn đồng hành canh phiên của bạn 🐾 Chuột phải vào mình để đổi ngoại hình, hoặc bấm vào tên trong bảng để đặt tên mới.",
"hello": "chào bạn! 😺 {{summary}}.",
"thanks": [
"có gì đâu! 💜",
"rất vui được giúp 😸",
"chuyện nhỏ 🐾"
],
"errors_one": "{{count}} phiên bị lỗi{{list}} - mở bảng để xem nhé.",
"errors_other": "{{count}} phiên bị lỗi{{list}} - mở bảng để xem nhé.",
"errorsNone": "không có lỗi nào - sạch sẽ 🐾",
"waiting_one": "{{count}} phiên đang chờ bạn{{list}} 👀",
"waiting_other": "{{count}} phiên đang chờ bạn{{list}} 👀",
"waitingNone": "hiện không có gì chờ bạn cả 🐾",
"live_one": "{{count}} phiên đang chạy 🐾{{tail}}",
"live_other": "{{count}} phiên đang chạy 🐾{{tail}}",
"liveTail": " ({{count}} phiên chờ bạn 👀)",
"liveNone": "hiện không có gì đang chạy - yên ắng.",
"status": "{{live}} đang chạy · {{waiting}} đang chờ · {{errors}} lỗi · {{conn}}.",
"connected": "đã kết nối",
"offline": "mất kết nối"
},
"quips": {
"session_done": [
"một phiên vừa xong! 🐾",
"xong một phiên rồi - giỏi lắm! ✨",
"phiên đó xong xuôi rồi 😺",
"kết thúc gọn gàng 💜"
],
"session_start": [
"có phiên mới bắt đầu! 👀",
"một phiên mới vừa tới 🐾",
"ồ, có phiên mới để canh 😻",
"có gì đó đang được nấu 🍲"
],
"subagent_spawn": [
"một subagent vừa xuất hiện! 🐾",
"có trợ thủ nhỏ vào cuộc 🤝",
"subagent đã nhận việc 🚀",
"viện binh tới - subagent mới! 😺"
],
"waiting": [
"một phiên cần bạn trả lời 👀",
"có phiên đang chờ bạn ⏳",
"một phiên tạm dừng chờ bạn 💬",
"tới lượt bạn - có phiên đang chờ 🐾"
],
"error": [
"ối, một phiên bị lỗi 😿",
"có gì đó hỏng rồi - xem thử không? 🙀",
"một hook vừa vấp phải lỗi ⚠️",
"khè… lỗi xuất hiện 💢"
],
"run_done": [
"lượt chạy của bạn xong rồi! 🐾",
"lượt chạy đã hoàn tất ✨",
"chạy xong - hết phim 😸",
"xong lượt chạy đó rồi 💜"
],
"disconnected": [
"mất kết nối rồi… 😴",
"không gọi được máy chủ 📡",
"mất sóng - đi ngủ chút 💤"
],
"worried": [
"có vẻ không ổn 😟",
"mình đang để mắt đây 👀",
"hừm, có gì đó lạ lạ 🫣"
],
"stuck": [
"một phiên im lặng lâu rồi… 🤔",
"có gì bị kẹt không? ⏳",
"vẫn đang nhai… 😾"
],
"happy": [
"tuyệt vời! 😻",
"kết thúc gọn ghê ✨",
"hoàn hảo 💜"
],
"thinking": [
"để mình xem… 🤔",
"đang đánh hơi… 🐾",
"chờ chút, đang kiểm tra 🔍"
],
"watching": [
"đang tuần tra 👀",
"đang canh các phiên của bạn 😼",
"mắt mở to 🐾"
],
"sleeping": [
"zzz… 💤",
"có gì thì gọi mình dậy nhé 😴",
"cuộn tròn, mọi thứ yên ổn 🐈"
],
"idle": [
"yên ắng quá 😺",
"sẵn sàng khi bạn cần 🐾",
"chill thôi ✨"
]
},
"chat": {
"label": "Trò chuyện với {{name}}",
"back": "Quay lại",
"close": "Đóng {{name}}",
"new": "Cuộc trò chuyện mới",
"openWorkspace": "Mở trong workspace",
"typing": "đang trả lời…",
"placeholder": "Hỏi {{name}} bất cứ điều gì…",
"emptyTitle": "Chào bạn! Mình là {{name}} 🐾",
"emptyHint": "Hỏi gì cũng được — mình sẽ nhờ {{tool}} trả lời ngay tại đây.",
"starting": "Đang khởi động {{tool}}…",
"notStarted": "Đang chờ phiên khởi động — nếu nó hỏi gì, hãy mở trong workspace.",
"notSent": "Không gửi được tới terminal của phiên — thử lại, hoặc mở trong workspace."
}
},
"pricing": {
"vendor": {
+1
View File
@@ -29,6 +29,7 @@ export const PREF_KEYS = [
"agenthub.terminal.font",
"agenthub.pet",
"agenthub.pet.size",
"agenthub.pet.names",
"agent-dashboard-sagi-enabled",
"agent-dashboard-sagi-muted",
"agent-monitor-notifications",
+3 -3
View File
@@ -107,7 +107,7 @@ An admin (server mode) adds an account with `POST /api/accounts` `{tool: "claude
| `POST /api/me/password` `{currentPassword, newPassword}` | `{ok: true}`; every other login of the account ends, this one stays. `403 EREAUTH` wrong current password (`429 ETOOMANY` after 10), `400 EBADPASSWORD` |
| `POST /api/me/sign-out-others` | `{ended}` — every login of the account but this one ends |
The keys are the browser's own localStorage names: `theme`, `agenthub.theme.dark`, `agenthub.theme.light`, `i18nextLng`, `agenthub.terminal.font`, `agenthub.pet`, `agenthub.pet.size`, `agent-dashboard-sagi-enabled`, `agent-dashboard-sagi-muted`, `agent-monitor-notifications`, `agenthub.defaultTool`, `agenthub.permissionMode` (never `bypassPermissions` — bypass stays the per-session switch), `agenthub.tour`, and `agenthub.chatUi` (`"1"` = Claude/Codex sessions open as a chat; read and written on the server only, by `client/src/lib/chatUi.ts`). The request never names an account, and writes are same-origin. An account's save writes only their own row, and under S3 a `theme` of `dark` or `light` also becomes the `theme` in their own `~/.claude/settings.json`, written as them.
The keys are the browser's own localStorage names: `theme`, `agenthub.theme.dark`, `agenthub.theme.light`, `i18nextLng`, `agenthub.terminal.font`, `agenthub.pet`, `agenthub.pet.size`, `agenthub.pet.names`, `agent-dashboard-sagi-enabled`, `agent-dashboard-sagi-muted`, `agent-monitor-notifications`, `agenthub.defaultTool`, `agenthub.permissionMode` (never `bypassPermissions` — bypass stays the per-session switch), `agenthub.tour`, and `agenthub.chatUi` (`"1"` = Claude/Codex sessions open as a chat; read and written on the server only, by `client/src/lib/chatUi.ts`). The request never names an account, and writes are same-origin. An account's save writes only their own row, and under S3 a `theme` of `dark` or `light` also becomes the `theme` in their own `~/.claude/settings.json`, written as them.
`GET /api/settings/info` includes `server.version` (the running dashboard release). Pair with `agenthub version` or Settings → System to confirm client and server builds match after deploy.
@@ -2763,9 +2763,9 @@ POST /api/pets/featured/:id Download a FEATURED pet from codex-pets.ne
DELETE /api/pets/:id Delete a pet (its folder under the data dir)
```
The mascot (Sagi) can wear a pet: right-click it for **Hide pet**, **Size** (48–250 px), **Choose pet** (Sagi, the featured pets, your own — deletable), **Upload your own…**, **Import .codex-pet bundle…**, **Find more on codex-pets.net** and **Pet settings…**, which opens the pet block of **Settings → Appearance** (`/settings/appearance#pet`, `client/src/components/settings/PetSettings.tsx`; the old `/settings/pet` redirects there): show/hide, speech bubbles, size with a live preview, and the same choose / download / upload / import / delete as a grid. The menu and the page share `components/Sagi/usePets.ts`. Which pet is worn and its size are viewer preferences in `localStorage` (`agenthub.pet`, `agenthub.pet.size`); the pets live on the server, one folder each under `<data dir>/pets/<id>/` with a `meta.json` AgentHub writes.
The mascot (Sagi) can wear a pet: right-click it for **Hide pet**, **Size** (48–250 px), **Choose pet** (Sagi, the featured pets, your own — deletable), **Upload your own…**, **Import .codex-pet bundle…**, **Find more on codex-pets.net** and **Pet settings…**, which opens the pet block of **Settings → Appearance** (`/settings/appearance#pet`, `client/src/components/settings/PetSettings.tsx`; the old `/settings/pet` redirects there): show/hide, speech bubbles, size with a live preview, and the same choose / download / upload / import / delete as a grid. The menu and the page share `components/Sagi/usePets.ts`. Which pet is worn (with its display name, which the mascot goes by) and its size are viewer preferences in `localStorage` (`agenthub.pet`, `agenthub.pet.size`); a name the user types by clicking it in the mascot's panel is `agenthub.pet.names` (`{ [petId]: name }`, empty = the pet's own); the pets live on the server, one folder each under `<data dir>/pets/<id>/` with a `meta.json` AgentHub writes.
A **Codex pet** is the `.codex-pet.zip` format Codex Desktop uses (the bundles shared on codex-pets.net and in `mileson/codex-pets`): `pet.json` (`id`, `displayName`, `description`, `spritesheetPath`) and `spritesheet.webp`, a 1536×1872 atlas of 8 columns × 9 rows of 192×208 frames — idle, run right, run left, waving, jumping, failed, waiting, running, review, with 6/8/8/4/5/8/6/6/6 frames — or a v2 atlas (`spriteVersionNumber: 2`, 1536×2288, 11 rows) whose rows 9–10 add 16 gaze poses, 22.5° apart clockwise from straight up. The mascot plays the row of its mood (an agent working → running, waiting for you → waiting, an error → failed, a finished turn → jumping, a live session at rest → review, idle/asleep → idle); dragged it runs left or right with the drag (and along the glide to its edge), hovered it waves, and a v2 pet at idle turns toward the pointer (back to idle 2 s after the pointer rests). Frames play at Codex's own timings (`codex-rs/tui/src/pets/model.rs`: e.g. running 120 ms a frame, its last 220 ms); idle plays at the drawn pace (280/110/110/140/140/320 ms), a sleeping pet at Codex's 6× slower one. Waving, jumping, failed and review are moments — they play three times and settle into idle; running, waiting and the run rows loop. Only the two files are read, at the archive root or one folder deep; an entry's size is checked from the zip's directory before it is inflated; the sheet must be a WebP of exactly one of those sizes (`400 EBADPET` otherwise). An uploaded image is shown still and bobs; SVG is refused because an SVG served from the dashboard's origin runs script.
A **Codex pet** is the `.codex-pet.zip` format Codex Desktop uses (the bundles shared on codex-pets.net and in `mileson/codex-pets`): `pet.json` (`id`, `displayName`, `description`, `spritesheetPath`) and `spritesheet.webp`, a 1536×1872 atlas of 8 columns × 9 rows of 192×208 frames — idle, run right, run left, waving, jumping, failed, waiting, running, review, with 6/8/8/4/5/8/6/6/6 frames — or a v2 atlas (`spriteVersionNumber: 2`, 1536×2288, 11 rows) whose rows 9–10 add 16 gaze poses, 22.5° apart clockwise from straight up. The mascot plays the row of its mood (an agent working → running, waiting for you → waiting, an error → failed, a finished turn → jumping, a live session at rest → review, idle/asleep → idle), and on an event it plays a moment over the mood (a new session → waving, a finish or a pat → jumping, a new subagent → review, a session waiting on you → waiting, an error → failed); dragged it runs left or right with the drag (and along the glide to its edge), hovered it waves, and a v2 pet at idle turns toward the pointer (back to idle 2 s after the pointer rests). Frames play at Codex's own timings (`codex-rs/tui/src/pets/model.rs`: e.g. running 120 ms a frame, its last 220 ms); idle plays at the drawn pace (280/110/110/140/140/320 ms), a sleeping pet at Codex's 6× slower one. Waving, jumping, failed and review are moments — they play three times and settle into idle; running, waiting and the run rows loop. Only the two files are read, at the archive root or one folder deep; an entry's size is checked from the zip's directory before it is inflated; the sheet must be a WebP of exactly one of those sizes (`400 EBADPET` otherwise). An uploaded image is shown still and bobs; SVG is refused because an SVG served from the dashboard's origin runs script.
**Featured pets are downloaded, never bundled.** The three offered (Goku, Border Collie, 11) are other people's uploads to codex-pets.net with no licence to redistribute them, so AgentHub ships none of their art: `POST /api/pets/featured/:id` takes only an id from the fixed list in `server/lib/pets.js` (`404 ENOPET` for any other, with no request made) and fetches `https://codex-pets.net/api/pets/<id>` and `/spritesheet` — no URL from the request, no redirects followed. A pet id is always made by the server (`p-<12 hex>` for an upload, `cp-<featured id>`), every write is same-origin (`403 EBADORIGIN`), and at most 50 pets are kept (`409 ETOOMANY`). Other errors: `413 ETOOBIG`, `502 EFETCH` (codex-pets.net unreachable or refusing).
+1
View File
@@ -44,6 +44,7 @@ const PREF_KEYS = [
"agenthub.terminal.font",
"agenthub.pet",
"agenthub.pet.size",
"agenthub.pet.names",
"agent-dashboard-sagi-enabled",
"agent-dashboard-sagi-muted",
"agent-monitor-notifications",