fix(lanes,reload): count a pipeline run by declarations, and stop the two reload commands merging
Closes #26, #25. `runs` is the denominator every pass rate on the Workflows page is read against, and any backwards move opened a new one. Stage detection bounces by design — one feature reads `implement → tests → implement` as the session edits, runs the suite and edits again — so a single feature was recorded as five or six runs, and a lane in constant use reported a handful of passes spread across dozens of phantom runs. A backwards move now opens a run only when it is DECLARED; a backwards detection continues the run in flight. Reaching the final node still closes the run for either, since work after `done` is new work however it was observed. Replayed over this repo's own lane the rule takes 26 recorded runs down to the 5 features that actually shipped through it. The panel itself is unchanged: passes are still declarations only. `/reload-plugins` and `/reload-skills` were typed back to back. Claude Code opens its slash-command menu the moment `/` is typed and the Enter that follows lands on that menu, so the second command was appended to the line still in the composer and the pane submitted `/reload-plugins/reload-skills` — which Claude Code runs as `/reload-plugins` with an argument, never reloading skills, and leaving a stray prompt turn in the scrollback. Reproduced and fixed against a live pane: SETTLE_MS (1s) between the two sends, which makes `reloadOpenSessions` async rather than block the event loop, and the same pause in the detached update-all worker.
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+41
-12
@@ -29,6 +29,20 @@ const { listRuns } = require("./pty-run");
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/** Shell process names — a pane sitting at one of these has no REPL to reload. */
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const SHELL_COMMANDS = new Set(["sh", "bash", "zsh", "fish", "dash", "ksh", "csh", "tcsh"]);
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/**
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* Pause between two commands typed into the SAME pane.
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*
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* Claude Code's REPL opens a slash-command menu as soon as `/` is typed, and
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* the Enter that follows lands on that menu rather than submitting the line.
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* With no pause the next command's text is appended to the line still sitting
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* in the composer, and what gets submitted is the single string
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* `/reload-plugins/reload-skills` — which Claude Code runs as `/reload-plugins`
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* with `/reload-skills` as its argument, so the second reload never happens and
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* the pane shows a stray prompt turn. Measured against a live pane: 0.3s is
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* already enough on an idle one, 1s leaves headroom for a busy REPL.
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*/
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const SETTLE_MS = 1000;
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/** The only commands this module is ever allowed to type. Not caller-supplied:
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* a pane's stdin is an arbitrary-code boundary, so the set is fixed here. */
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const RELOAD_COMMANDS = {
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@@ -61,30 +75,39 @@ function reloadableLanes() {
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/**
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* Type the requested reload commands into every live `claude` pane.
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*
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* Sends to a pane even when its agent is mid-turn: tmux queues the keystrokes
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* into the REPL's input buffer, so the command lands when the turn ends rather
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* than being lost. That is a deliberate choice — a reload that arrives late is
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* still a reload, whereas skipping busy panes silently leaves exactly the
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* sessions the user is actually working in running stale code.
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* Sends to a pane even when its agent is mid-turn: the keystrokes land in the
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* REPL's composer, so the command runs when the turn ends rather than being
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* lost. That is a deliberate choice — a reload that arrives late is still a
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* reload, whereas skipping busy panes silently leaves exactly the sessions the
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* user is actually working in running stale code. It is also why SETTLE_MS
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* exists: a composer that has not submitted yet is a line the next command
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* would be appended to.
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*
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* Never throws: one unreachable pane (killed between the listing and the send)
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* must not fail a batch that updated everything else successfully.
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*
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* @param {{kinds?: ("plugins"|"skills")[]}} [options] which commands to send;
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* defaults to both, plugins first (a skill shipped BY a plugin only exists on
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* disk once the plugin has been reloaded).
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* @returns {{lanes: {id: string, laneId: number|null, sent: string[], error?: string}[],
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* commands: string[], lanes_total: number}}
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* Async because of SETTLE_MS above: the two commands must reach a pane as two
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* separate submissions, and waiting for that without blocking the event loop is
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* the only way a live dashboard keeps broadcasting while it types.
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*
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* @param {{kinds?: ("plugins"|"skills")[], settleMs?: number}} [options] which
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* commands to send; defaults to both, plugins first (a skill shipped BY a
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* plugin only exists on disk once the plugin has been reloaded). `settleMs`
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* is a test seam — no route passes it.
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* @returns {Promise<{lanes: {id: string, laneId: number|null, sent: string[], error?: string}[],
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* commands: string[], lanes_total: number}>}
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*/
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function reloadOpenSessions(options = {}) {
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async function reloadOpenSessions(options = {}) {
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const kinds = (options.kinds || ["plugins", "skills"]).filter((k) => k in RELOAD_COMMANDS);
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const commands = kinds.map((k) => RELOAD_COMMANDS[k]);
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const settleMs = options.settleMs ?? SETTLE_MS;
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const lanes = [];
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for (const lane of reloadableLanes()) {
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const sent = [];
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let error;
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for (const command of commands) {
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if (sent.length && settleMs > 0) await new Promise((r) => setTimeout(r, settleMs));
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try {
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tmux.sendText(lane.id, command);
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sent.push(command);
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@@ -99,4 +122,10 @@ function reloadOpenSessions(options = {}) {
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return { commands, lanes, lanes_total: lanes.length };
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}
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module.exports = { reloadOpenSessions, reloadableLanes, RELOAD_COMMANDS, SHELL_COMMANDS };
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module.exports = {
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reloadOpenSessions,
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reloadableLanes,
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RELOAD_COMMANDS,
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SHELL_COMMANDS,
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SETTLE_MS,
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};
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+13
-4
@@ -398,9 +398,17 @@ function reservedPorts(excludeLaneId = null) {
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*
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* The run a row belongs to is decided here rather than stored on the lane, so
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* there is one rule and no column to fall out of sync. A new run starts when
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* the lane moves BACKWARDS (the next feature begins at plan) or when the last
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* event sat on the pipeline's final node (the previous feature finished). Any
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* other move continues the run in flight.
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* the lane is DECLARED backwards (the next feature begins at plan) or when the
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* last event sat on the pipeline's final node (the previous feature finished).
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* Any other move continues the run in flight.
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*
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* Only a declaration may open a run by going backwards. Detection bounces by
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* design — one feature reads `implement → tests → implement` as the session
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* edits, runs the suite and edits again — so counting every backwards detection
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* as a new run recorded a single feature as five or six of them, and `runs` is
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* the denominator the Workflows page reads every pass rate against. A pass ends
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* where the session says it ends. Reaching the final node still closes the run
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* for a detection too: work after `done` is new work however it was observed.
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*
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* Never throws: a lane's stage must still advance if this log cannot be
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* written — the dashboard losing a statistic beats an agent's pipeline dying.
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@@ -415,7 +423,8 @@ function appendStageEvent(lane, nodeId, { source, result, evidence } = {}) {
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if (last) {
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const lastIdx = phaseIdx(pipeline, last.node_id);
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const nextIdx = phaseIdx(pipeline, nodeId);
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const wentBack = lastIdx > -1 && nextIdx > -1 && nextIdx < lastIdx;
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const declared = source !== "detected";
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const wentBack = declared && lastIdx > -1 && nextIdx > -1 && nextIdx < lastIdx;
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const finished = lastIdx > -1 && lastIdx === pipeline.nodes.length - 1 && nextIdx !== lastIdx;
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runSeq = last.run_seq + (wentBack || finished ? 1 : 0);
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}
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